Player Matchup

Anubis
Anubis
Anrk
Anubis
Level 99
God Stats
19W - 9L
1,338 SR
Queue Stats
111W - 85L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
DiamondExtract
Cernunnos
Level 78
God Stats
9W - 6L
1,510 SR
Queue Stats
609W - 568L
1,513 Elo+
Solo
Cerberus
Cerberus
MacSmite11
Cerberus
Level 104
God Stats
1W - 1L
1,345 SR
Queue Stats
6W - 13L
1,484 Elo+
Solo
Pele
Pele
Strikerdragoon
Pele
Level 123
God Stats
5W - 6L
1,643 SR
Queue Stats
86W - 76L
1,505 Elo+
Party 1
Janus
Janus
bübonic
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 105
1,467 SR
1,488 Elo+

VS

Team Averages
Level 98
1,654 SR
1,530 Elo+
Ao Kuang
Ao Kuang
ICannotBeSupport
Ao Kuang
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ItaIgorot
Aphrodite
Level 47
God Stats
4W - 4L
1,702 SR
Queue Stats
142W - 141L
1,529 Elo+
Solo
Janus
Janus
Leviathan219
Janus
Level 84
God Stats
2W - 4L
1,702 SR
Queue Stats
271W - 251L
1,549 Elo+
Party 2
Izanami
Izanami
MrHalfH3art
Izanami
Level 145
God Stats
8W - 9L
1,693 SR
Queue Stats
252W - 260L
1,549 Elo+
Party 2
Odin
Odin
chris2197
Odin
Level 109
God Stats
3W - 6L
1,675 SR
Queue Stats
313W - 364L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anrk
Anubis
15
5 / 2 / 7
9,064
567
6,962
6,898
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
DiamondExtract
Cernunnos
12
3 / 6 / 4
8,200
513
10,485
10,042
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MacSmite11
Cerberus
11
3 / 2 / 7
7,596
475
3,791
7,146
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 2
9,575
598
7,034
8,264
4,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
bübonic
Janus
14
3 / 0 / 3
8,445
528
4,597
7,905
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,012
563
4,942
11,003
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
ItaIgorot
Aphrodite
9
1 / 5 / 5
7,509
469
3,594
12,739
5,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
3 / 4 / 2
7,101
444
3,305
6,239
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MrHalfH3art
Izanami
15
2 / 2 / 3
8,975
561
6,668
10,686
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
13
0 / 2 / 1
7,928
496
4,640
9,270
3,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
16
Kills
10
10
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anrk
Anubis
5
2
7
4.25
W
Cernunnos
DiamondExtract
Cernunnos
3
6
4
0.83
L
4
3
2
1.67
L
Aphrodite
ItaIgorot
Aphrodite
1
5
5
0.7
L
3
4
2
1
W
Cerberus
MacSmite11
Cerberus
3
2
7
3.25
L
Izanami
MrHalfH3art
Izanami
2
2
3
1.75
W
2
0
2
3
W
Janus
bübonic
Janus
3
0
3
4.5
L
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,869
Damage
23,149
40,255
Taken
49,937
17,550
Mitigated
18,583
10,147
Healing
14,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anrk
Anubis
6,962
167
0
1,503
6,898
3,230
1,226
2,236
4,592
55,120
0
W
Cernunnos
DiamondExtract
Cernunnos
10,485
5,042
0
1,999
10,042
3,161
0
2,999
6,949
0
43,602
L
4,942
1,161
0
3,729
11,003
4,096
1,320
2,765
8,238
53,804
8,756
L
Aphrodite
ItaIgorot
Aphrodite
3,594
511
1,551
3,655
12,739
5,942
0
5,862
6,877
12,089
0
L
3,305
394
0
744
6,239
1,468
0
2,720
3,519
21,684
0
W
Cerberus
MacSmite11
Cerberus
3,791
133
0
1,936
7,146
4,524
0
3,601
3,350
17,932
0
L
Izanami
MrHalfH3art
Izanami
6,668
3,807
0
2,205
10,686
3,108
2,426
2,325
8,361
0
71,917
W
7,034
1,791
0
1,770
8,264
4,004
1,662
1,195
7,069
0
70,804
W
Janus
bübonic
Janus
4,597
32
180
2,759
7,905
2,631
1,132
1,221
6,684
56,725
0
L
Odin
4,640
63
0
2,824
9,270
3,969
0
1,678
7,592
0
46,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,880
Gold Earned
40,525
474
Minions Killed
407
0
Camps Cleared
0
1,476,906
Distance Traveled
1,406,954
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,064
567
109
7
0
291,826
7
W
Cernunnos
8,200
513
83
5
0
296,701
3
L
Ao Kuang
9,012
563
106
7
0
287,307
4
L
Aphrodite
7,509
469
20
1
0
288,599
6
L
Janus
7,101
444
35
2
0
201,723
0
W
Cerberus
7,596
475
30
2
0
240,985
3
L
Izanami
8,975
561
144
9
0
300,389
4
W
Pele
9,575
598
151
9
0
312,082
0
W
Janus
8,445
528
101
6
0
335,312
8
L
Odin
7,928
496
102
6
0
328,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role