Player Matchup

Cupid
Cupid
Aus1Q
Cupid
Level 43
God Stats
42W - 21L
1,657 SR
Queue Stats
370W - 358L
1,531 Elo+
Party 1
Aphrodite
Aphrodite
CallMeBurnsie
Aphrodite
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 70L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
MasterKade
Nu Wa
Level 40
God Stats
6W - 6L
1,652 SR
Queue Stats
388W - 308L
1,482 Elo+
Solo
Bellona
Bellona
ThatViper
Bellona
Level 27
God Stats
62W - 39L
1,581 SR
Queue Stats
283W - 294L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
WiIISand
Ne Zha
Level 33
God Stats
23W - 24L
1,511 SR
Queue Stats
611W - 610L
1,472 Elo+
Party 1
Team Averages
Level 38
1,580 SR
1,483 Elo+

VS

Team Averages
Level 66
1,465 SR
1,411 Elo+
Cerberus
Cerberus
AJDjarin
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,381 Elo+
Party 2
Zhong Kui
Zhong Kui
Madce
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 65L
1,410 Elo+
Party 2
Janus
Janus
PsicoZombiiiiie
Janus
Level 144
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 26L
1,500 Elo+
Party 2
Susano
Susano
Shagozz
Susano
Level 79
God Stats
1W - 3L
1,405 SR
Queue Stats
31W - 51L
1,437 Elo+
Party 2
Rama
Rama
XkraterX
Rama
Level 23
God Stats
0W - 2L
1,200 SR
Queue Stats
1W - 7L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aus1Q
Cupid
16
15 / 1 / 10
10,714
595
24,152
14,223
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
CallMeBurnsie
Aphrodite
13
2 / 2 / 17
9,651
536
5,022
10,351
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
7 / 0 / 9
10,625
590
16,011
8,358
3,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ThatViper
Bellona
16
4 / 5 / 7
10,293
572
9,166
15,213
14,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
WiIISand
Ne Zha
15
6 / 5 / 9
9,931
552
7,621
14,774
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AJDjarin
Cerberus
11
0 / 6 / 6
7,328
407
2,446
16,501
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Madce
Zhong Kui
11
1 / 10 / 3
7,164
398
6,742
17,136
10,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 4 / 3
9,612
534
15,887
14,996
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Shagozz
Susano
8
1 / 5 / 1
6,232
346
3,215
9,960
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
12
3 / 9 / 0
7,842
436
7,567
14,712
5,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
34
Kills
11
13
Deaths
34
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AJDjarin
Cerberus
0
6
6
0.5
W
Cupid
Aus1Q
Cupid
15
1
10
20
W
Aphrodite
CallMeBurnsie
Aphrodite
2
2
17
5.25
L
Zhong Kui
Madce
Zhong Kui
1
10
3
0.25
W
Nu Wa
7
0
9
11.5
L
6
4
3
1.88
L
Susano
Shagozz
Susano
1
5
1
0.3
W
Bellona
ThatViper
Bellona
4
5
7
1.5
W
Ne Zha
WiIISand
Ne Zha
6
5
9
2.1
L
Rama
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,972
Damage
35,857
62,919
Taken
73,305
33,951
Mitigated
34,161
29,742
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AJDjarin
Cerberus
2,446
189
0
2,535
16,501
10,884
392
3,372
12,931
10,007
0
W
Cupid
Aus1Q
Cupid
24,152
15,508
0
6,975
14,223
5,415
5,052
6,270
7,953
0
72,861
W
Aphrodite
CallMeBurnsie
Aphrodite
5,022
1,142
4,715
5,388
10,351
6,185
1,270
5,229
5,122
24,185
0
L
Zhong Kui
Madce
Zhong Kui
6,742
663
0
2,801
17,136
10,419
0
5,389
11,403
38,151
0
W
Nu Wa
16,011
4,838
0
3,176
8,358
3,163
1,595
2,736
5,622
65,230
0
L
15,887
675
164
3,200
14,996
4,746
0
3,174
11,610
68,927
0
L
Susano
Shagozz
Susano
3,215
820
0
1,365
9,960
2,823
0
2,040
7,746
0
19,496
W
Bellona
ThatViper
Bellona
9,166
2,795
0
4,627
15,213
14,153
2,965
5,746
9,467
0
53,434
W
Ne Zha
WiIISand
Ne Zha
7,621
2,530
0
4,861
14,774
5,035
184
5,094
9,680
0
49,091
L
Rama
7,567
6,045
270
2,631
14,712
5,289
1,036
5,912
8,582
0
35,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,214
Gold Earned
38,178
451
Minions Killed
292
0
Camps Cleared
0
1,682,319
Distance Traveled
1,394,581
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,328
407
19
1
0
291,580
0
W
Cupid
10,714
595
99
6
0
332,916
1
W
Aphrodite
9,651
536
37
2
0
324,442
6
L
Zhong Kui
7,164
398
65
4
0
249,140
0
W
Nu Wa
10,625
590
102
6
0
329,848
3
L
Janus
9,612
534
112
6
0
337,068
7
L
Susano
6,232
346
32
2
0
228,848
2
W
Bellona
10,293
572
124
7
0
325,670
0
W
Ne Zha
9,931
552
89
5
0
369,443
2
L
Rama
7,842
436
64
4
0
287,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role