Player Matchup

Sun Wukong
Sun Wukong
Jakoryy
Sun Wukong
Level 65
God Stats
3W - 3L
1,960 SR
Queue Stats
127W - 143L
1,382 Elo+
Party 2
Anubis
Anubis
KN EDTOokami
Anubis
Level 101
God Stats
9W - 9L
1,622 SR
Queue Stats
282W - 365L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
tye_th3original
Danzaburou
Level 28
God Stats
24W - 15L
1,585 SR
Queue Stats
166W - 187L
1,390 Elo+
Party 2
Team Averages
Level 65
1,722 SR
1,408 Elo+

VS

Team Averages
Level 43
1,591 SR
1,315 Elo+
Zeus
Zeus
Awakened Icon
Zeus
Level 9
God Stats
1W - 2L
1,684 SR
Queue Stats
6W - 17L
1,104 Elo+
Solo
Ra
Ra
MrSalutations
Ra
Level 24
God Stats
8W - 10L
1,590 SR
Queue Stats
221W - 332L
1,410 Elo+
Party 1
Scylla
Scylla
built_ta_own
Scylla
Level 97
God Stats
0W - 4L
1,500 SR
Queue Stats
192W - 256L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jakoryy
Sun Wukong
13
6 / 2 / 11
10,462
747
7,988
10,990
8,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
15
7 / 4 / 12
11,219
801
9,850
12,545
5,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
tye_th3original
Danzaburou
15
10 / 2 / 8
11,914
851
10,598
11,265
3,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 12 / 2
8,176
584
5,707
11,694
3,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 4
8,662
619
5,639
9,091
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
13
5 / 6 / 2
10,209
729
8,899
11,272
3,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
23
Kills
7
8
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Sun Wukong
Jakoryy
Sun Wukong
6
2
11
5.75
W
Anubis
7
4
12
3.25
L
1
5
4
0.6
L
Scylla
5
6
2
1
W
Danzaburou
tye_th3original
Danzaburou
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,436
Damage
20,245
34,800
Taken
32,057
17,774
Mitigated
9,653
10,235
Healing
2,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,707
1,216
0
458
11,694
3,091
0
3,372
8,322
20,349
0
W
Sun Wukong
Jakoryy
Sun Wukong
7,988
2,052
0
740
10,990
8,156
0
5,873
4,791
0
21,021
W
Anubis
9,850
558
246
4,349
12,545
5,736
520
8,126
3,895
52,881
0
L
5,639
1,148
1,039
1,106
9,091
3,038
0
2,219
6,872
31,602
0
L
Scylla
8,899
374
0
330
11,272
3,524
0
4,323
6,949
22,501
0
W
Danzaburou
tye_th3original
Danzaburou
10,598
3,328
633
4,267
11,265
3,882
768
5,450
5,513
0
57,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
27,047
171
Minions Killed
120
0
Camps Cleared
0
704,180
Distance Traveled
617,802
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,176
584
39
3
0
185,107
0
W
Sun Wukong
10,462
747
26
2
0
219,362
1
W
Anubis
11,219
801
63
5
0
225,077
1
L
Ra
8,662
619
54
4
0
207,388
0
L
Scylla
10,209
729
27
2
0
225,307
0
W
Danzaburou
11,914
851
82
6
0
259,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role