Player Matchup

Achilles
Achilles
Conxty
Achilles
Level 148
God Stats
18W - 11L
2,119 SR
Queue Stats
765W - 409L
1,732 Elo+
Party 2
Anubis
Anubis
DARKninja9xx
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 47L
1,800 Elo+
Party 2
Freya
Freya
DecimatesLC
Freya
Level 156
God Stats
70W - 25L
1,890 SR
Queue Stats
1,208W - 710L
1,763 Elo+
Party 2
Chaac
Chaac
WarAchilles
Chaac
Level 44
God Stats
8W - 5L
1,500 SR
Queue Stats
304W - 143L
1,831 Elo+
Party 2
Odin
Odin
xTeRiize
Odin
Level 125
God Stats
3W - 1L
1,824 SR
Queue Stats
649W - 300L
1,758 Elo+
Party 2
Team Averages
Level 116
1,766 SR
1,777 Elo+

VS

Team Averages
Level 101
1,438 SR
1,561 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JBone_67
Fenrir
Level 32
God Stats
11W - 12L
1,198 SR
Queue Stats
277W - 271L
1,396 Elo+
Solo
Odin
Odin
TinySodaFox
Odin
Level 147
God Stats
5W - 4L
1,669 SR
Queue Stats
335W - 307L
1,557 Elo+
Party 1
Sol
Sol
badtbone1
Sol
Level 147
God Stats
0W - 4L
1,330 SR
Queue Stats
346W - 279L
1,650 Elo+
Party 1
Scylla
Scylla
ovoPlutoXo
Scylla
Level 29
God Stats
4W - 5L
1,495 SR
Queue Stats
112W - 56L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Conxty
Achilles
12
8 / 2 / 2
6,646
665
6,105
7,577
2,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
12
4 / 0 / 2
6,857
686
2,948
2,847
1,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 1 / 3
5,842
584
3,791
4,837
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 2 / 3
6,058
606
6,446
8,125
4,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
10
4 / 1 / 5
6,097
610
3,584
5,821
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 2 / 0
5,646
565
2,320
6,060
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
JBone_67
Fenrir
6
0 / 6 / 2
4,098
410
1,645
5,536
1,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 5 / 1
5,251
525
4,644
9,507
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 2 / 1
5,195
520
3,332
4,780
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
ovoPlutoXo
Scylla
8
0 / 6 / 1
4,412
441
812
4,351
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
5
6
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
2
0
1
W
Achilles
Conxty
Achilles
8
2
2
4.5
W
Anubis
4
0
2
5
W
3
1
3
4.5
L
Fenrir
JBone_67
Fenrir
0
6
2
0.17
L
2
5
1
0.5
W
2
2
3
1.75
L
1
2
1
0.75
L
Scylla
ovoPlutoXo
Scylla
0
6
1
0.08
W
Odin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,874
Damage
12,753
29,207
Taken
30,234
13,900
Mitigated
10,319
12,480
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,320
147
0
1,824
6,060
3,113
0
187
5,873
25,705
0
W
Achilles
Conxty
Achilles
6,105
1,843
0
3,079
7,577
2,956
0
1,301
6,236
0
28,706
W
Anubis
2,948
370
0
2,453
2,847
1,435
58
724
2,071
38,911
0
W
3,791
1,239
0
1,550
4,837
1,649
68
2,154
2,683
30,133
0
L
Fenrir
JBone_67
Fenrir
1,645
464
0
41
5,536
1,598
0
1,716
3,820
0
4,568
L
4,644
2,146
0
1,796
9,507
3,466
0
614
8,893
0
21,474
W
6,446
2,345
0
3,190
8,125
4,026
63
446
7,679
0
34,431
L
3,332
660
0
1,552
4,780
1,240
0
1,829
2,951
17,115
1,710
L
Scylla
ovoPlutoXo
Scylla
812
137
0
50
4,351
902
0
2,393
1,958
13,101
0
W
Odin
3,584
516
0
2,208
5,821
3,834
0
1,622
4,173
0
19,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
24,602
301
Minions Killed
175
0
Camps Cleared
0
951,885
Distance Traveled
830,251
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,646
565
60
6
0
176,773
3
W
Achilles
6,646
665
63
6
0
230,326
2
W
Anubis
6,857
686
83
8
0
172,731
3
W
Freya
5,842
584
61
6
0
168,148
0
L
Fenrir
4,098
410
8
1
0
166,780
2
L
Odin
5,251
525
45
5
0
169,241
1
W
Chaac
6,058
606
63
6
0
197,181
0
L
Sol
5,195
520
32
3
0
170,733
3
L
Scylla
4,412
441
30
3
0
146,724
1
W
Odin
6,097
610
31
3
0
183,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role