Player Matchup

Izanami
Izanami
JJTorito
Izanami
Level 18
God Stats
12W - 8L
1,604 SR
Queue Stats
25W - 27L
1,513 Elo+
Party 1
Arachne
Arachne
Rimplstein
Arachne
Level 108
God Stats
15W - 10L
1,573 SR
Queue Stats
288W - 247L
1,576 Elo+
Party 3
Baron Samedi
Baron Samedi
SunTea87877
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
TrueJoJo115
Tiamat
Level 29
God Stats
17W - 9L
1,824 SR
Queue Stats
135W - 154L
1,463 Elo+
Party 3
Aphrodite
Aphrodite
bmoto27
Aphrodite
Level 87
God Stats
15W - 16L
1,595 SR
Queue Stats
291W - 271L
1,548 Elo+
Party 1
Team Averages
Level 73
1,619 SR
1,520 Elo+

VS

Team Averages
Level 75
1,408 SR
1,544 Elo+
Thanatos
Thanatos
Emancus09
Thanatos
Level 106
God Stats
2W - 5L
1,089 SR
Queue Stats
33W - 35L
1,545 Elo+
Party 2
Achilles
Achilles
Pipher23
Achilles
Level 41
God Stats
6W - 7L
1,431 SR
Queue Stats
103W - 114L
1,474 Elo+
Solo
Ymir
Ymir
TOMMA5
Ymir
Level 27
God Stats
26W - 20L
1,600 SR
Queue Stats
31W - 32L
1,545 Elo+
Party 2
Janus
Janus
mtime
Janus
Level 94
God Stats
8W - 5L
1,559 SR
Queue Stats
30W - 25L
1,585 Elo+
Party 2
Neith
Neith
xsantori
Neith
Level 106
God Stats
1W - 3L
1,360 SR
Queue Stats
30W - 27L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JJTorito
Izanami
19
6 / 2 / 8
13,185
507
8,995
12,847
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Rimplstein
Arachne
20
25 / 3 / 7
17,493
673
30,318
24,074
15,858
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SunTea87877
Baron Samedi
20
5 / 4 / 19
14,346
552
20,528
20,635
14,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
20
0 / 4 / 15
13,416
516
7,646
18,048
16,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Aphrodite
bmoto27
Aphrodite
19
2 / 3 / 19
13,522
520
11,842
15,572
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Emancus09
Thanatos
17
5 / 10 / 4
11,373
437
9,739
24,682
10,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Pipher23
Achilles
18
2 / 7 / 1
10,544
406
9,507
28,228
38,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
TOMMA5
Ymir
15
0 / 6 / 3
9,715
374
6,064
20,070
17,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
mtime
Janus
19
7 / 11 / 3
12,675
488
22,614
18,298
6,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xsantori
Neith
18
1 / 4 / 1
11,388
438
7,529
12,582
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
38
Kills
15
16
Deaths
38
68
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Emancus09
Thanatos
5
10
4
0.7
W
Izanami
JJTorito
Izanami
6
2
8
5
L
Achilles
Pipher23
Achilles
2
7
1
0.36
W
Arachne
Rimplstein
Arachne
25
3
7
9.5
W
Baron Samedi
SunTea87877
Baron Samedi
5
4
19
3.63
L
Ymir
TOMMA5
Ymir
0
6
3
0.25
W
Tiamat
0
4
15
1.88
W
Aphrodite
bmoto27
Aphrodite
2
3
19
3.83
L
Janus
mtime
Janus
7
11
3
0.77
L
Neith
xsantori
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,329
Damage
55,453
91,176
Taken
103,860
65,221
Mitigated
78,137
55,048
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Emancus09
Thanatos
9,739
3,901
0
12,126
24,682
10,580
0
9,400
15,109
0
76,536
W
Izanami
JJTorito
Izanami
8,995
6,765
0
3,895
12,847
4,361
5,304
7,181
5,572
0
80,821
L
Achilles
Pipher23
Achilles
9,507
2,794
0
5,283
28,228
38,885
0
8,364
19,553
0
67,569
W
Arachne
Rimplstein
Arachne
30,318
21,039
0
15,565
24,074
15,858
4,198
3,304
20,310
0
151,734
W
Baron Samedi
SunTea87877
Baron Samedi
20,528
1,495
2,778
7,573
20,635
14,938
486
8,140
12,143
86,367
0
L
Ymir
TOMMA5
Ymir
6,064
730
0
2,282
20,070
17,016
0
9,188
10,776
17,622
0
W
Tiamat
7,646
977
302
6,635
18,048
16,220
2,037
5,450
12,098
64,011
0
W
Aphrodite
bmoto27
Aphrodite
11,842
1,383
8,184
10,116
15,572
13,844
328
6,259
9,134
58,067
0
L
Janus
mtime
Janus
22,614
803
0
1,972
18,298
6,656
0
8,505
9,345
99,369
0
L
Neith
xsantori
Neith
7,529
2,033
0
2,164
12,582
5,000
0
3,462
9,061
0
94,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,962
Gold Earned
55,695
641
Minions Killed
613
0
Camps Cleared
0
2,549,596
Distance Traveled
2,334,585
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,373
437
117
5
0
492,268
2
W
Izanami
13,185
507
146
6
0
500,306
0
L
Achilles
10,544
406
120
5
0
435,240
4
W
Arachne
17,493
673
170
7
0
579,610
9
W
Baron Samedi
14,346
552
150
6
0
456,161
8
L
Ymir
9,715
374
32
1
0
489,054
3
W
Tiamat
13,416
516
102
4
0
505,780
5
W
Aphrodite
13,522
520
73
3
0
507,739
3
L
Janus
12,675
488
175
7
0
481,756
9
L
Neith
11,388
438
169
7
0
436,267
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role