Player Matchup

Skadi
Skadi
LionSinEscanor7
Skadi
Level 24
God Stats
2W - 1L
1,670 SR
Queue Stats
73W - 68L
1,444 Elo+
Solo
Zeus
Zeus
RMCReckless
Zeus
Level 66
God Stats
2W - 4L
1,226 SR
Queue Stats
5W - 20L
1,321 Elo+
Party 1
Jormungandr
Jormungandr
ShRiMpLoRd4420
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 40L
1,321 Elo+
Party 1
Team Averages
Level 34
1,465 SR
1,362 Elo+

VS

Team Averages
Level 56
1,280 SR
1,407 Elo+
Danzaburou
Danzaburou
Childish Hippie
Danzaburou
Level 127
God Stats
23W - 15L
1,377 SR
Queue Stats
267W - 299L
1,466 Elo+
Party 2
Scylla
Scylla
blazenova999
Scylla
Level 27
God Stats
2W - 2L
1,336 SR
Queue Stats
12W - 11L
1,481 Elo+
Solo
Ganesha
Ganesha
weirdhoney
Ganesha
Level 13
God Stats
1W - 2L
1,126 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
9,565
638
9,816
13,580
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 2
9,267
618
14,962
10,429
2,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
ShRiMpLoRd4420
Jormungandr
11
1 / 8 / 4
8,857
590
5,553
16,755
11,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Childish Hippie
Danzaburou
16
14 / 0 / 4
12,387
826
20,814
14,593
5,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
5 / 3 / 9
10,243
683
7,293
11,866
4,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
weirdhoney
Ganesha
13
0 / 3 / 14
10,298
687
5,463
14,315
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
19
19
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Childish Hippie
Danzaburou
14
0
4
16
L
2
6
3
0.58
L
3
5
2
0.8
L
Jormungandr
ShRiMpLoRd4420
Jormungandr
1
8
4
0.38
W
Scylla
5
3
9
3.17
W
Ganesha
weirdhoney
Ganesha
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,331
Damage
33,570
40,764
Taken
40,774
18,042
Mitigated
21,694
6,025
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Childish Hippie
Danzaburou
20,814
10,579
0
5,373
14,593
5,609
2,748
7,192
7,401
0
65,917
L
9,816
3,285
0
1,616
13,580
4,154
317
3,161
10,419
0
52,395
L
14,962
339
943
1,392
10,429
2,678
160
3,305
7,124
37,156
0
L
Jormungandr
ShRiMpLoRd4420
Jormungandr
5,553
1,391
350
1,724
16,755
11,210
48
6,362
10,393
18,489
0
W
Scylla
7,293
313
0
0
11,866
4,540
320
5,191
6,675
30,831
0
W
Ganesha
weirdhoney
Ganesha
5,463
192
282
1,806
14,315
11,545
292
8,212
6,103
16,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
32,928
149
Minions Killed
155
0
Camps Cleared
0
716,755
Distance Traveled
748,866
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,387
826
97
6
0
243,408
2
L
Skadi
9,565
638
76
5
0
237,390
1
L
Zeus
9,267
618
56
4
0
233,301
1
L
Jormungandr
8,857
590
17
1
0
246,064
0
W
Scylla
10,243
683
56
4
0
255,192
3
W
Ganesha
10,298
687
2
0
0
250,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role