Player Matchup

Guan Yu
Guan Yu
Lizzardgecko
Guan Yu
Level 4
God Stats
2W - 5L
1,263 SR
Queue Stats
5W - 11L
1,078 Elo+
Party 1
Yemoja
Yemoja
Lycanthe17
Yemoja
Level 17
God Stats
8W - 7L
1,500 SR
Queue Stats
146W - 173L
1,185 Elo+
Party 2
Heimdallr
Heimdallr
Yselion
Heimdallr
Level 20
God Stats
1W - 1L
1,701 SR
Queue Stats
172W - 189L
1,230 Elo+
Party 2
Nemesis
Nemesis
rustisnice
Nemesis
Level 8
God Stats
1W - 7L
1,138 SR
Queue Stats
6W - 12L
1,078 Elo+
Party 1
Chang'e
Chang'e
timthestacheman
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 85L
1,409 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,196 Elo+

VS

Team Averages
Level 24
1,499 SR
1,327 Elo+
Tsukuyomi
Tsukuyomi
AmZillion
Tsukuyomi
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
39W - 68L
1,292 Elo+
Solo
Set
Set
DPickle321
Set
Level 23
God Stats
19W - 28L
1,448 SR
Queue Stats
340W - 372L
1,423 Elo+
Solo
Athena
Athena
FatPolo15
Athena
Level 19
God Stats
13W - 11L
1,390 SR
Queue Stats
185W - 207L
1,376 Elo+
Solo
Discordia
Discordia
maxlum123
Discordia
Level 37
God Stats
5W - 4L
1,653 SR
Queue Stats
128W - 209L
1,251 Elo+
Party 3
Artemis
Artemis
xldavid05
Artemis
Level 12
God Stats
7W - 4L
1,500 SR
Queue Stats
47W - 62L
1,293 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lizzardgecko
Guan Yu
12
0 / 8 / 4
7,709
350
6,451
21,909
16,796
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
Lycanthe17
Yemoja
13
1 / 5 / 5
9,063
412
4,884
18,993
14,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Yselion
Heimdallr
14
1 / 9 / 3
8,959
407
8,777
19,496
7,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
rustisnice
Nemesis
16
5 / 8 / 3
11,074
503
11,323
20,435
9,928
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 10 / 2
10,177
463
15,252
20,806
7,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AmZillion
Tsukuyomi
18
7 / 3 / 5
11,869
540
6,453
14,636
6,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 0 / 9
12,750
580
19,645
15,269
14,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
FatPolo15
Athena
16
12 / 2 / 14
12,191
554
20,082
20,051
19,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
maxlum123
Discordia
16
9 / 6 / 13
11,796
536
18,388
15,863
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
xldavid05
Artemis
16
3 / 2 / 9
10,975
499
12,478
10,342
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
11
Kills
40
40
Deaths
13
17
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AmZillion
Tsukuyomi
7
3
5
3.17
W
9
0
9
13.5
W
Athena
FatPolo15
Athena
12
2
14
9.5
L
Guan Yu
Lizzardgecko
Guan Yu
0
8
4
0.25
L
Yemoja
Lycanthe17
Yemoja
1
5
5
0.7
L
Heimdallr
Yselion
Heimdallr
1
9
3
0.28
W
Discordia
maxlum123
Discordia
9
6
13
2.58
L
Nemesis
rustisnice
Nemesis
5
8
3
0.81
L
4
10
2
0.5
W
Artemis
xldavid05
Artemis
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,687
Damage
77,046
101,639
Taken
76,161
56,762
Mitigated
50,075
25,541
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AmZillion
Tsukuyomi
6,453
2,495
0
5,345
14,636
6,313
1,977
1,531
13,029
0
66,611
W
19,645
9,822
0
4,557
15,269
14,080
2,639
4,342
10,677
0
92,336
W
Athena
FatPolo15
Athena
20,082
4,814
0
3,013
20,051
19,412
1,213
4,291
15,666
45,414
0
L
Guan Yu
Lizzardgecko
Guan Yu
6,451
1,084
105
2,922
21,909
16,796
0
6,564
15,110
0
30,325
L
Yemoja
Lycanthe17
Yemoja
4,884
1,274
4,753
5,397
18,993
14,509
105
9,968
8,664
25,439
0
L
Heimdallr
Yselion
Heimdallr
8,777
4,181
0
2,036
19,496
7,678
298
6,971
12,227
0
43,004
W
Discordia
maxlum123
Discordia
18,388
2,986
61
6,191
15,863
5,571
3,477
7,770
7,628
60,431
0
L
Nemesis
rustisnice
Nemesis
11,323
6,791
0
4,872
20,435
9,928
977
6,406
13,586
520
52,469
L
15,252
2,509
905
4,551
20,806
7,851
0
7,361
12,998
57,922
0
W
Artemis
xldavid05
Artemis
12,478
5,993
0
225
10,342
4,699
4,028
1,692
8,594
0
74,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
59,581
303
Minions Killed
549
0
Camps Cleared
0
1,789,977
Distance Traveled
1,999,906
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,869
540
121
6
0
429,263
0
W
Set
12,750
580
181
8
0
401,289
3
W
Athena
12,191
554
48
2
0
490,268
0
L
Guan Yu
7,709
350
43
2
0
364,576
1
L
Yemoja
9,063
412
30
1
0
363,739
1
L
Heimdallr
8,959
407
73
3
0
320,179
1
W
Discordia
11,796
536
81
4
0
362,588
1
L
Nemesis
11,074
503
79
4
0
393,193
1
L
Chang'e
10,177
463
78
4
0
348,290
1
W
Artemis
10,975
499
118
5
0
316,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role