Player Matchup

Loki
Loki
Borracho23x
Loki
Level 32
God Stats
0W - 1L
1,217 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Neith
Neith
NoLimitRy9
Neith
Level 18
God Stats
11W - 20L
1,318 SR
Queue Stats
125W - 125L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Tofske-_-
Cthulhu
Level 28
God Stats
2W - 2L
1,716 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crackfueledpanda
Tsukuyomi
Level 23
God Stats
10W - 6L
1,319 SR
Queue Stats
44W - 46L
1,464 Elo+
Solo
Awilix
Awilix
xMexican_Loco
Awilix
Level 29
God Stats
0W - 4L
1,191 SR
Queue Stats
67W - 66L
1,467 Elo+
Solo
Team Averages
Level 26
1,352 SR
1,485 Elo+

VS

Team Averages
Level 34
1,447 SR
1,435 Elo+
Set
Set
 
Set
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Biggus_Patinus24
Achilles
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 43L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
M1Kika
Ah Puch
Level 3
God Stats
33W - 24L
1,211 SR
Queue Stats
179W - 187L
1,308 Elo+
Party 3
Rama
Rama
POPEYE232323
Rama
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 15L
1,523 Elo+
Party 3
Guan Yu
Guan Yu
PapaAce07
Guan Yu
Level 8
God Stats
8W - 4L
1,526 SR
Queue Stats
46W - 28L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,009
501
4,308
5,976
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
8
0 / 5 / 1
5,186
432
4,925
7,320
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Tofske-_-
Cthulhu
7
0 / 1 / 1
5,070
423
3,320
7,997
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
10
1 / 3 / 1
5,954
496
4,463
7,283
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 1
5,867
489
4,857
7,873
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 1 / 4
6,303
525
1,141
5,298
1,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

11
8 / 0 / 2
7,128
594
5,205
8,575
6,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
M1Kika
Ah Puch
12
4 / 1 / 4
7,187
599
6,401
6,905
1,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 3
6,738
562
8,633
8,448
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
PapaAce07
Guan Yu
12
0 / 0 / 1
6,520
543
3,830
6,798
3,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
14
14
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
1
4
2
W
8
0
2
9
L
0
1
0
0
W
Ah Puch
M1Kika
Ah Puch
4
1
4
6
L
Neith
0
5
1
0.1
W
2
1
3
3.5
W
Guan Yu
PapaAce07
Guan Yu
0
0
1
0.5
L
Cthulhu
Tofske-_-
Cthulhu
0
1
1
0.5
L
Tsukuyomi
1
3
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,873
Damage
25,210
36,449
Taken
36,024
12,838
Mitigated
17,877
8,329
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,141
729
0
250
5,298
1,958
0
299
4,999
0
34,911
W
5,205
1,613
294
3,301
8,575
6,507
235
1,367
7,208
0
19,797
L
4,308
523
0
2,250
5,976
1,670
0
203
5,773
0
32,163
W
Ah Puch
M1Kika
Ah Puch
6,401
441
0
3,844
6,905
1,741
532
134
6,771
38,628
0
L
Neith
4,925
2,529
0
1,009
7,320
1,649
527
362
6,958
0
23,663
W
8,633
7,098
0
2,837
8,448
3,685
186
1,309
7,139
0
38,137
W
Guan Yu
PapaAce07
Guan Yu
3,830
866
777
3,648
6,798
3,986
415
211
6,587
0
31,509
L
Cthulhu
Tofske-_-
Cthulhu
3,320
426
615
1,479
7,997
4,642
52
1,165
6,832
12,389
0
L
Tsukuyomi
4,463
1,095
0
1,970
7,283
2,233
0
1,139
6,144
0
33,307
L
4,857
1,227
0
1,006
7,873
2,644
0
3,532
4,341
0
23,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
33,876
255
Minions Killed
314
0
Camps Cleared
0
1,139,561
Distance Traveled
1,178,289
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,303
525
75
6
0
237,598
0
W
Achilles
7,128
594
29
2
0
280,275
4
L
Loki
6,009
501
69
6
0
203,726
1
W
Ah Puch
7,187
599
67
6
0
199,904
3
L
Neith
5,186
432
53
4
0
208,292
0
W
Rama
6,738
562
72
6
0
203,055
0
W
Guan Yu
6,520
543
71
6
0
257,457
0
L
Cthulhu
5,070
423
13
1
0
250,287
0
L
Tsukuyomi
5,954
496
62
5
0
249,860
0
L
Awilix
5,867
489
58
5
0
227,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role