Player Matchup

Chang'e
Chang'e
Masters
Ant5
Chang'e
Masters
Level 73
God Stats
3W - 2L
1,599 SR
Queue Stats
173W - 125L
2,608 MMR
Party 3
Hou Yi
Hou Yi
Masters
Competent
Hou Yi
Masters
Level 75
God Stats
11W - 12L
1,545 SR
Queue Stats
154W - 123L
2,639 MMR
Party 3
Kumbhakarna
Kumbhakarna
Masters
Peny
Kumbhakarna
Masters
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
815W - 814L
2,580 MMR
Solo
Scylla
Scylla
Masters
lite
Scylla
Masters
Level 149
God Stats
12W - 12L
1,681 SR
Queue Stats
245W - 201L
2,562 MMR
Party 1
Nemesis
Nemesis
Masters
rehx
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 123
1,565 SR
2,378 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,623 SR
2,469 MMR
Camazotz
Camazotz
Diamond I
FourCents
Camazotz
Diamond I
Level 155
God Stats
8W - 8L
1,606 SR
Queue Stats
422W - 400L
2,496 MMR
Solo
Cupid
Cupid
Diamond I
Mrspaghetti1236
Cupid
Diamond I
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond IV
Sadnessg
Ares
Diamond IV
Level 128
God Stats
3W - 1L
1,781 SR
Queue Stats
185W - 158L
2,540 MMR
Party 2
Ymir
Ymir
Diamond I
TortillaTiesa
Ymir
Diamond I
Level 79
God Stats
10W - 9L
1,899 SR
Queue Stats
249W - 214L
2,597 MMR
Party 2
He Bo
He Bo
Masters
sleepycook
He Bo
Masters
Level 122
God Stats
0W - 3L
1,328 SR
Queue Stats
199W - 134L
3,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ant5
Chang'e
19
7 / 0 / 10
12,335
649
13,645
17,300
14,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Competent
Hou Yi
18
3 / 3 / 5
11,760
619
13,080
16,954
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Peny
Kumbhakarna
16
1 / 2 / 20
10,855
571
6,128
19,294
13,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
lite
Scylla
19
12 / 2 / 8
12,786
673
20,100
11,113
4,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nemesis
rehx
Nemesis
20
13 / 1 / 4
13,679
720
13,699
14,323
7,669
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ApolloPersephoneTiamatSetGuan Yu

VS

Bans
DanzaburouSobekKing ArthurCerberusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FourCents
Camazotz
15
3 / 5 / 1
8,948
471
10,965
23,061
7,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 5 / 2
9,968
525
10,702
14,191
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
0 / 9 / 1
7,554
398
8,922
18,033
11,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 7 / 3
8,062
424
6,997
17,818
12,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
15
2 / 11 / 0
8,666
456
13,216
13,868
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
14
36
Kills
7
8
Deaths
37
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ant5
Chang'e
7
0
10
12
W
Hou Yi
Competent
Hou Yi
3
3
5
1.83
L
Camazotz
FourCents
Camazotz
3
5
1
0.7
L
2
5
2
0.6
W
Kumbhakarna
Peny
Kumbhakarna
1
2
20
5.5
L
Ares
0
9
1
0.06
L
0
7
3
0.21
W
Scylla
lite
Scylla
12
2
8
8
W
Nemesis
rehx
Nemesis
13
1
4
15
L
He Bo
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,652
Damage
50,802
78,984
Taken
86,971
47,951
Mitigated
40,270
30,612
Healing
24,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ant5
Chang'e
13,645
1,033
1,241
10,183
17,300
14,752
1,474
6,531
10,013
74,069
0
W
Hou Yi
Competent
Hou Yi
13,080
9,364
0
7,900
16,954
7,228
5,275
3,096
13,836
0
87,815
L
Camazotz
FourCents
Camazotz
10,965
3,414
0
12,016
23,061
7,926
0
8,040
14,893
0
56,941
L
10,702
6,850
190
5,997
14,191
4,403
0
6,032
8,077
0
67,729
W
Kumbhakarna
Peny
Kumbhakarna
6,128
983
0
5,400
19,294
13,891
0
8,696
9,052
18,251
0
L
Ares
8,922
759
0
3,238
18,033
11,046
0
7,729
9,892
40,282
0
L
6,997
1,054
0
2,496
17,818
12,546
0
9,443
8,259
40,164
0
W
Scylla
lite
Scylla
20,100
3,562
0
2,602
11,113
4,411
145
5,967
4,950
88,315
0
W
Nemesis
rehx
Nemesis
13,699
7,536
0
3,286
14,323
7,669
3,730
4,537
9,598
0
130,560
L
He Bo
13,216
483
0
832
13,868
4,349
799
7,735
5,977
64,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,415
Gold Earned
43,198
670
Minions Killed
479
0
Camps Cleared
0
2,046,143
Distance Traveled
1,686,241
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,335
649
147
8
0
417,006
3
W
Hou Yi
11,760
619
163
9
0
331,728
1
L
Camazotz
8,948
471
98
5
0
389,759
6
L
Cupid
9,968
525
145
8
0
318,032
4
W
Kumbhakarna
10,855
571
17
1
0
437,795
2
L
Ares
7,554
398
69
4
0
342,896
6
L
Ymir
8,062
424
56
3
0
331,119
3
W
Scylla
12,786
673
145
8
0
408,712
6
W
Nemesis
13,679
720
198
10
0
450,902
7
L
He Bo
8,666
456
111
6
0
304,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role