Player Matchup

Guan Yu
Guan Yu
Diamond II
DankShaw
Guan Yu
Diamond II
Level 144
God Stats
8W - 6L
1,572 SR
Queue Stats
172W - 134L
2,229 MMR
Solo
Athena
Athena
Platinum I
Gåmboa
Athena
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Platinum II
mathsquirrel
Zeus
Platinum II
Level 83
God Stats
12W - 11L
1,775 SR
Queue Stats
240W - 182L
2,010 MMR
Party 3
Arachne
Arachne
Platinum II
thefuhksalami
Arachne
Platinum II
Level 40
God Stats
1W - 0L
1,750 SR
Queue Stats
56W - 36L
1,980 MMR
Party 3
Izanami
Izanami
Diamond IV
xOrizont
Izanami
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,619 SR
1,844 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,507 SR
1,908 MMR
Chang'e
Chang'e
Masters
DARKJon3
Chang'e
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
MooseWasTaken
Tsukuyomi
Diamond IV
Level 69
God Stats
34W - 38L
1,614 SR
Queue Stats
427W - 428L
2,125 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
Mⱥrm
Heimdallr
Platinum I
Level 146
God Stats
0W - 3L
1,184 SR
Queue Stats
366W - 342L
1,999 MMR
Party 1
Khepri
Khepri
Platinum IV
TerpySlurpee
Khepri
Platinum IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
2,029 MMR
Solo
Janus
Janus
Gold I
ThePoorOne
Janus
Gold I
Level 148
God Stats
1W - 1L
1,738 SR
Queue Stats
91W - 76L
1,888 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DankShaw
Guan Yu
10
4 / 0 / 2
5,840
584
6,936
8,944
4,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Gåmboa
Athena
9
3 / 1 / 3
5,870
587
3,546
5,330
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
6,392
639
2,250
2,414
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
10
3 / 0 / 4
6,057
606
3,233
5,263
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
xOrizont
Izanami
11
2 / 1 / 3
6,115
612
3,803
5,097
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouApolloTiamatScyllaSet

VS

Bans
PersephoneNemesisSobekAnhurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DARKJon3
Chang'e
8
0 / 5 / 0
4,700
470
5,260
7,591
3,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
MooseWasTaken
Tsukuyomi
10
0 / 2 / 2
5,409
541
2,995
6,146
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Mⱥrm
Heimdallr
10
2 / 1 / 0
5,556
556
2,178
4,341
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
7
0 / 3 / 1
4,731
473
1,145
6,532
2,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
10
0 / 3 / 0
5,182
518
798
4,850
1,541
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
2
2
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DARKJon3
Chang'e
0
5
0
0
W
Guan Yu
DankShaw
Guan Yu
4
0
2
5
W
Athena
Gåmboa
Athena
3
1
3
4.5
L
Tsukuyomi
MooseWasTaken
Tsukuyomi
0
2
2
0.5
L
Heimdallr
Mⱥrm
Heimdallr
2
1
0
2
L
Khepri
0
3
1
0.17
L
Janus
0
3
0
0
W
2
0
1
2.5
W
Arachne
3
0
4
5
W
Izanami
xOrizont
Izanami
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,768
Damage
12,376
27,048
Taken
29,460
10,448
Mitigated
10,206
12,881
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DARKJon3
Chang'e
5,260
685
0
2,520
7,591
3,086
0
336
7,255
21,935
0
W
Guan Yu
DankShaw
Guan Yu
6,936
1,974
356
4,618
8,944
4,213
0
4,370
4,152
0
27,706
W
Athena
Gåmboa
Athena
3,546
1,347
0
1,968
5,330
2,195
0
445
4,885
13,415
0
L
Tsukuyomi
MooseWasTaken
Tsukuyomi
2,995
621
0
1,906
6,146
1,754
0
1,835
4,311
0
30,156
L
Heimdallr
Mⱥrm
Heimdallr
2,178
866
0
2,526
4,341
1,298
0
391
3,950
0
29,198
L
Khepri
1,145
123
0
1,014
6,532
2,527
0
1,044
5,488
13,344
0
L
Janus
798
123
0
250
4,850
1,541
0
2,190
2,660
33,302
0
W
2,250
231
0
924
2,414
636
0
328
2,086
43,115
0
W
Arachne
3,233
2,038
0
2,338
5,263
1,914
41
1,424
3,785
0
27,356
W
Izanami
xOrizont
Izanami
3,803
2,883
0
2,677
5,097
1,490
0
160
4,937
0
49,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
25,578
328
Minions Killed
279
0
Camps Cleared
0
1,030,251
Distance Traveled
931,950
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,700
470
40
4
0
166,846
5
W
Guan Yu
5,840
584
52
5
0
224,795
3
W
Athena
5,870
587
24
2
0
225,591
3
L
Tsukuyomi
5,409
541
71
7
0
217,301
0
L
Heimdallr
5,556
556
63
6
0
169,731
4
L
Khepri
4,731
473
34
3
0
196,710
4
L
Janus
5,182
518
71
7
0
181,362
6
W
Zeus
6,392
639
95
10
0
177,448
3
W
Arachne
6,057
606
63
6
0
229,822
5
W
Izanami
6,115
612
94
9
0
172,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role