Player Matchup

Jormungandr
Jormungandr
PARABOLA609
Jormungandr
Level 17
God Stats
2W - 1L
1,451 SR
Queue Stats
3W - 9L
1,408 Elo+
Party 2
Fenrir
Fenrir
RoninVsWorld
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Smelly mothe
Ravana
Level 102
God Stats
2W - 3L
1,404 SR
Queue Stats
71W - 73L
1,414 Elo+
Party 2
Neith
Neith
budaguzz01
Neith
Level 29
God Stats
61W - 53L
1,576 SR
Queue Stats
97W - 83L
1,468 Elo+
Solo
Ra
Ra
freckledface20
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,320 Elo+
Party 2
Team Averages
Level 48
1,486 SR
1,422 Elo+

VS

Team Averages
Level 21
1,587 SR
1,419 Elo+
Thanatos
Thanatos
Emulus1
Thanatos
Level 28
God Stats
19W - 17L
1,545 SR
Queue Stats
59W - 54L
1,419 Elo+
Party 1
Horus
Horus
TTGAceDaGoat12
Horus
Level 14
God Stats
4W - 3L
1,634 SR
Queue Stats
11W - 10L
1,441 Elo+
Solo
Cupid
Cupid
cmoe24
Cupid
Level 7
God Stats
11W - 10L
1,734 SR
Queue Stats
114W - 99L
1,480 Elo+
Solo
Scylla
Scylla
facundosca25
Scylla
Level 27
God Stats
15W - 19L
1,368 SR
Queue Stats
66W - 97L
1,291 Elo+
Solo
Ares
Ares
iTheGreenLantern
Ares
Level 29
God Stats
20W - 16L
1,656 SR
Queue Stats
87W - 87L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PARABOLA609
Jormungandr
13
0 / 7 / 0
7,841
413
4,056
12,797
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
15
7 / 6 / 2
9,706
511
10,905
14,578
5,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
14
5 / 3 / 6
9,048
476
10,035
11,547
5,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
0 / 4 / 1
7,612
401
5,667
13,465
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 4
9,401
495
9,101
10,065
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Emulus1
Thanatos
15
1 / 8 / 4
8,983
473
4,923
16,662
6,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 2 / 4
10,483
552
11,570
17,395
12,358
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cupid
cmoe24
Cupid
15
7 / 0 / 4
9,272
488
10,739
7,286
2,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
15
4 / 5 / 5
9,443
497
6,427
10,559
4,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 7
9,236
486
5,640
9,695
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
16
Kills
24
24
Deaths
16
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Emulus1
Thanatos
1
8
4
0.38
L
Jormungandr
PARABOLA609
Jormungandr
0
7
0
0
L
Fenrir
7
6
2
1.33
L
Ravana
5
3
6
2.67
W
9
2
4
5.5
L
Neith
0
4
1
0.13
W
Cupid
cmoe24
Cupid
7
0
4
9
W
Scylla
4
5
5
1.3
L
4
4
4
1.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,764
Damage
39,299
62,452
Taken
61,597
30,327
Mitigated
35,799
18,309
Healing
22,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Emulus1
Thanatos
4,923
1,357
294
9,639
16,662
6,678
2,016
2,673
13,857
0
54,898
L
Jormungandr
PARABOLA609
Jormungandr
4,056
1,301
0
903
12,797
10,020
386
1,765
11,032
33,434
0
L
Fenrir
10,905
2,831
0
2,942
14,578
5,366
424
2,632
11,946
0
36,097
L
Ravana
10,035
2,491
318
3,580
11,547
5,271
0
2,402
9,145
1,527
47,111
W
11,570
4,802
1,513
4,586
17,395
12,358
572
2,115
15,162
0
45,260
L
Neith
5,667
1,526
0
5,586
13,465
4,955
1,004
2,399
11,066
0
48,151
W
Cupid
cmoe24
Cupid
10,739
5,520
313
2,036
7,286
2,921
2,151
2,301
4,985
0
52,524
W
Scylla
6,427
1,111
0
1,804
10,559
4,886
185
4,018
6,251
39,924
0
L
9,101
947
1,863
3,117
10,065
4,715
250
2,869
7,196
57,155
0
W
5,640
141
0
2,325
9,695
8,956
480
2,063
7,630
20,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,608
Gold Earned
47,417
375
Minions Killed
363
0
Camps Cleared
0
1,685,194
Distance Traveled
1,675,234
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,983
473
108
6
0
343,180
0
L
Jormungandr
7,841
413
51
3
0
304,871
0
L
Fenrir
9,706
511
77
4
0
361,199
0
L
Ravana
9,048
476
58
3
0
405,583
2
W
Horus
10,483
552
75
4
0
355,352
1
L
Neith
7,612
401
80
4
0
287,782
6
W
Cupid
9,272
488
97
5
0
312,144
3
W
Scylla
9,443
497
59
3
0
310,996
0
L
Ra
9,401
495
109
6
0
325,759
2
W
Ares
9,236
486
24
1
0
353,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role