Player Matchup

Serqet
Serqet
DJRabb1t
Serqet
Level 26
God Stats
95W - 65L
1,512 SR
Queue Stats
265W - 284L
1,409 Elo+
Party 1
Da Ji
Da Ji
DJrabb1t607
Da Ji
Level 27
God Stats
44W - 32L
1,537 SR
Queue Stats
260W - 264L
1,412 Elo+
Party 1
Xing Tian
Xing Tian
SquibbyVibes
Xing Tian
Level 28
God Stats
0W - 1L
1,380 SR
Queue Stats
73W - 76L
1,405 Elo+
Solo
Tiamat
Tiamat
ZEUSxxGOD
Tiamat
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 83L
1,357 Elo+
Solo
Athena
Athena
aSplinteredCell
Athena
Level 26
God Stats
17W - 19L
1,464 SR
Queue Stats
535W - 565L
1,359 Elo+
Solo
Team Averages
Level 24
1,478 SR
1,389 Elo+

VS

Team Averages
Level 14
1,397 SR
1,362 Elo+
Nemesis
Nemesis
BigChan60
Nemesis
Level 4
God Stats
9W - 7L
1,288 SR
Queue Stats
55W - 55L
994 Elo+
Solo
Loki
Loki
FightTheseTearz
Loki
Level 18
God Stats
1W - 0L
1,466 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Jessef07
Vulcan
Level 27
God Stats
2W - 6L
1,312 SR
Queue Stats
490W - 547L
1,314 Elo+
Solo
Cthulhu
Cthulhu
TRAPTEAM507
Cthulhu
Level 7
God Stats
1W - 0L
1,417 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ares
Ares
te691rry
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DJRabb1t
Serqet
18
1 / 1 / 5
14,166
746
2,291
3,029
1,051
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
5 / 2 / 2
15,011
790
4,267
3,350
996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xing Tian
SquibbyVibes
Xing Tian
20
19 / 2 / 16
21,668
1,140
31,148
41,669
57,121
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
ZEUSxxGOD
Tiamat
20
5 / 9 / 24
18,555
977
45,803
35,594
26,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 5 / 23
20,676
1,088
28,255
44,571
76,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigChan60
Nemesis
20
4 / 12 / 6
16,628
875
20,032
29,760
11,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 11 / 7
17,337
912
22,877
27,794
11,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Jessef07
Vulcan
20
3 / 4 / 8
16,662
877
27,047
15,213
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TRAPTEAM507
Cthulhu
20
6 / 8 / 10
17,971
946
30,558
26,751
35,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ares
20
2 / 7 / 8
15,314
806
20,797
26,790
20,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
58
41
Kills
19
19
Deaths
42
70
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BigChan60
Nemesis
4
12
6
0.58
L
Serqet
DJRabb1t
Serqet
1
1
5
3.5
L
5
2
2
3
W
4
11
7
0.68
W
Vulcan
Jessef07
Vulcan
3
4
8
1.75
L
Xing Tian
SquibbyVibes
Xing Tian
19
2
16
13.5
W
Cthulhu
TRAPTEAM507
Cthulhu
6
8
10
1.38
L
Tiamat
ZEUSxxGOD
Tiamat
5
9
24
1.89
L
11
5
23
4.5
W
Ares
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,764
Damage
121,311
128,213
Taken
126,308
162,439
Mitigated
83,744
13,670
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BigChan60
Nemesis
20,032
11,544
0
484
29,760
11,585
0
23,754
5,090
0
45,134
L
Serqet
DJRabb1t
Serqet
2,291
931
0
0
3,029
1,051
0
2,371
658
0
3,392
L
4,267
2,139
0
0
3,350
996
0
1,356
1,994
0
5,715
W
22,877
10,099
0
564
27,794
11,377
0
21,001
6,793
5,286
50,802
W
Vulcan
Jessef07
Vulcan
27,047
13,051
403
602
15,213
5,353
0
13,612
1,462
47,141
0
L
Xing Tian
SquibbyVibes
Xing Tian
31,148
3,029
848
2,312
41,669
57,121
0
25,045
16,624
46,499
0
W
Cthulhu
TRAPTEAM507
Cthulhu
30,558
2,665
2,535
4,275
26,751
35,351
0
22,227
4,110
64,714
0
L
Tiamat
ZEUSxxGOD
Tiamat
45,803
5,761
644
7,931
35,594
26,884
0
22,521
13,073
78,252
0
L
28,255
5,934
0
1,935
44,571
76,387
0
29,721
14,850
64,257
0
W
Ares
20,797
3,226
0
0
26,790
20,078
0
24,612
2,178
31,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,076
Gold Earned
83,912
195
Minions Killed
308
1
Camps Cleared
11
1,277,482
Distance Traveled
1,750,144
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,628
875
53
3
4
377,243
1
L
Serqet
14,166
746
3
0
0
88,835
0
L
Da Ji
15,011
790
2
0
1
84,984
1
W
Loki
17,337
912
86
5
6
325,855
0
W
Vulcan
16,662
877
61
3
0
390,180
0
L
Xing Tian
21,668
1,140
20
1
0
381,612
1
W
Cthulhu
17,971
946
92
5
1
385,161
0
L
Tiamat
18,555
977
83
4
0
300,682
0
L
Athena
20,676
1,088
87
5
0
421,369
5
W
Ares
15,314
806
16
1
0
271,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role