Player Matchup

Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DaKoldest_27
Izanami
Level 103
God Stats
26W - 20L
1,586 SR
Queue Stats
657W - 685L
1,471 Elo+
Party 1
Anubis
Anubis
G597THWARLORD
Anubis
Level 113
God Stats
27W - 17L
1,645 SR
Queue Stats
473W - 445L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
ShadowHunter13-2
Ne Zha
Level 107
God Stats
1W - 1L
1,563 SR
Queue Stats
153W - 166L
1,453 Elo+
Party 1
Tiamat
Tiamat
xXTheCourierSiXx
Tiamat
Level 46
God Stats
9W - 11L
1,548 SR
Queue Stats
210W - 178L
1,566 Elo+
Party 1
Team Averages
Level 98
1,569 SR
1,489 Elo+

VS

Team Averages
Level 83
1,455 SR
1,588 Elo+
Tiamat
Tiamat
Corrin02
Tiamat
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Fabularasa
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
IamGroot311
Cabrakan
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,931 Elo+
Party 2
Erlang Shen
Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
Level 120
God Stats
3W - 3L
1,303 SR
Queue Stats
84W - 65L
1,545 Elo+
Party 2
Khepri
Khepri
SmiteZink
Khepri
Level 60
God Stats
5W - 3L
1,471 SR
Queue Stats
18W - 18L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 4 / 3
8,297
461
3,277
11,211
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
DaKoldest_27
Izanami
15
1 / 4 / 1
8,960
498
4,415
10,215
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 3 / 0
9,084
505
9,532
8,973
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 2
7,720
429
4,337
15,967
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 1 / 0
10,339
574
13,200
10,615
8,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Corrin02
Tiamat
17
7 / 2 / 5
9,975
554
11,783
8,827
7,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 4
10,237
569
8,121
10,940
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
IamGroot311
Cabrakan
14
5 / 0 / 4
8,838
491
6,265
11,297
6,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
16
2 / 3 / 0
9,673
537
8,296
14,019
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
SmiteZink
Khepri
13
2 / 1 / 7
8,797
489
2,585
10,883
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
19
19
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
3
0.63
W
Tiamat
Corrin02
Tiamat
7
2
5
4.75
L
Izanami
DaKoldest_27
Izanami
1
4
1
0.38
W
3
2
4
2.5
L
3
3
0
1
W
Cabrakan
IamGroot311
Cabrakan
5
0
4
7
W
Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
2
3
0
0.67
L
0
7
2
0.14
W
Khepri
SmiteZink
Khepri
2
1
7
5.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,761
Damage
37,050
56,981
Taken
55,966
28,142
Mitigated
34,967
20,193
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,277
629
0
3,384
11,211
7,008
0
3,764
7,447
0
33,161
W
Tiamat
Corrin02
Tiamat
11,783
852
246
4,224
8,827
7,897
136
2,777
6,050
69,396
0
L
Izanami
DaKoldest_27
Izanami
4,415
2,468
0
2,397
10,215
2,983
1,564
2,583
7,632
0
65,714
W
8,121
7,179
0
3,820
10,940
4,185
2,360
1,182
9,758
0
77,955
L
9,532
220
0
3,483
8,973
4,127
299
6,643
2,330
62,559
0
W
Cabrakan
IamGroot311
Cabrakan
6,265
1,225
0
3,697
11,297
6,798
0
4,081
7,216
48,954
0
W
Erlang Shen
InFiNiTy_StRiKeZ
Erlang Shen
8,296
4,044
0
4,033
14,019
7,797
0
10,166
3,853
0
62,815
L
4,337
2,469
0
6,060
15,967
5,234
376
6,477
9,442
0
48,323
W
Khepri
SmiteZink
Khepri
2,585
169
0
1,186
10,883
8,290
225
4,526
6,357
20,719
0
L
13,200
3,315
0
4,869
10,615
8,790
437
1,166
9,081
64,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
47,520
554
Minions Killed
547
0
Camps Cleared
0
1,640,457
Distance Traveled
1,705,511
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,297
461
66
4
0
365,858
0
W
Tiamat
9,975
554
110
6
0
348,082
3
L
Izanami
8,960
498
130
7
0
328,911
5
W
Rama
10,237
569
145
8
0
330,490
7
L
Anubis
9,084
505
140
8
0
315,814
5
W
Cabrakan
8,838
491
98
5
0
370,482
6
W
Erlang Shen
9,673
537
156
9
0
305,640
1
L
Ne Zha
7,720
429
79
4
0
329,826
3
W
Khepri
8,797
489
38
2
0
350,817
10
L
Tiamat
10,339
574
139
8
0
300,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role