Player Matchup

Artemis
Artemis
Netipups
Artemis
Level 28
God Stats
19W - 16L
1,470 SR
Queue Stats
21W - 22L
1,370 Elo+
Party 1
Ao Kuang
Ao Kuang
PonchoGr
Ao Kuang
Level 95
God Stats
1W - 1L
1,251 SR
Queue Stats
109W - 109L
1,363 Elo+
Party 1
Cerberus
Cerberus
ZzBRAVOzZ
Cerberus
Level 67
God Stats
4W - 2L
1,668 SR
Queue Stats
92W - 97L
1,404 Elo+
Party 1
Team Averages
Level 63
1,463 SR
1,379 Elo+

VS

Team Averages
Level 69
1,556 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CivilHorse46710
Cthulhu
Level 74
God Stats
6W - 5L
1,592 SR
Queue Stats
79W - 116L
1,511 Elo+
Solo
Artemis
Artemis
terzah08
Artemis
Level 7
God Stats
0W - 2L
1,576 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Netipups
Artemis
13
2 / 3 / 8
9,609
641
7,174
8,611
3,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
PonchoGr
Ao Kuang
14
6 / 5 / 6
11,068
738
9,478
17,522
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
ZzBRAVOzZ
Cerberus
14
5 / 1 / 3
10,195
680
4,889
13,721
14,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 3 / 1
9,701
647
12,257
6,721
1,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 4
10,188
679
11,956
14,906
16,974
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
terzah08
Artemis
11
0 / 8 / 3
8,751
583
4,469
10,215
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
9
9
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
3
1
1.5
L
5
2
4
3.5
W
Artemis
Netipups
Artemis
2
3
8
2
W
Ao Kuang
PonchoGr
Ao Kuang
6
5
6
1.8
W
Cerberus
ZzBRAVOzZ
Cerberus
5
1
3
6.5
L
Artemis
terzah08
Artemis
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
28,682
39,854
Taken
31,842
24,529
Mitigated
21,555
11,395
Healing
1,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
12,257
780
664
681
6,721
1,671
590
3,411
3,310
44,398
0
L
11,956
739
0
44
14,906
16,974
16
5,074
9,832
31,486
0
W
Artemis
Netipups
Artemis
7,174
3,437
0
2,114
8,611
3,293
2,397
6,496
2,115
0
34,120
W
Ao Kuang
PonchoGr
Ao Kuang
9,478
3,849
0
7,573
17,522
6,597
849
8,913
8,609
62,660
0
W
Cerberus
ZzBRAVOzZ
Cerberus
4,889
282
0
1,708
13,721
14,639
175
8,899
4,822
32,854
0
L
Artemis
terzah08
Artemis
4,469
1,416
0
316
10,215
2,910
847
5,958
4,257
0
20,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
28,640
189
Minions Killed
134
0
Camps Cleared
0
725,864
Distance Traveled
735,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,701
647
67
4
0
261,289
0
L
Cthulhu
10,188
679
27
2
0
264,339
0
W
Artemis
9,609
641
50
3
0
218,312
0
W
Ao Kuang
11,068
738
87
6
0
242,431
0
W
Cerberus
10,195
680
52
3
0
265,121
0
L
Artemis
8,751
583
40
3
0
209,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role