Player Matchup

Fenrir
Fenrir
AlphaWolf9410
Fenrir
Level 107
God Stats
6W - 8L
1,604 SR
Queue Stats
326W - 431L
1,507 Elo+
Party 1
Ymir
Ymir
FunkeKong
Ymir
Level 10
God Stats
3W - 1L
1,695 SR
Queue Stats
5W - 2L
1,655 Elo+
Party 1
Hel
Hel
Pavo1
Hel
Level 67
God Stats
11W - 10L
1,670 SR
Queue Stats
151W - 154L
1,568 Elo+
Party 1
Team Averages
Level 61
1,657 SR
1,576 Elo+

VS

Team Averages
Level 70
1,519 SR
1,465 Elo+
Ymir
Ymir
DaddyEzekiel
Ymir
Level 18
God Stats
19W - 19L
1,568 SR
Queue Stats
34W - 40L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
RetroJUBJUB
Ao Kuang
Level 127
God Stats
7W - 10L
1,446 SR
Queue Stats
157W - 188L
1,505 Elo+
Party 2
Hercules
Hercules
SkippyIsSexy
Hercules
Level 64
God Stats
32W - 50L
1,543 SR
Queue Stats
334W - 369L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 8
14,010
701
21,264
16,724
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
17
5 / 2 / 15
14,200
710
9,961
15,529
18,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
Pavo1
Hel
17
5 / 4 / 14
13,324
666
18,311
14,033
6,047
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 8
12,447
622
7,864
19,317
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
RetroJUBJUB
Ao Kuang
16
6 / 6 / 4
13,409
670
12,093
16,388
5,373
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
SkippyIsSexy
Hercules
15
3 / 7 / 4
11,708
585
10,559
30,423
22,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
20
Kills
9
10
Deaths
20
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
4
8
3.5
L
0
7
8
0.57
W
Ymir
5
2
15
6.25
W
Hel
Pavo1
Hel
5
4
14
3
L
Ao Kuang
RetroJUBJUB
Ao Kuang
6
6
4
1.33
L
Hercules
SkippyIsSexy
Hercules
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,536
Damage
30,516
46,286
Taken
66,128
33,331
Mitigated
46,531
15,723
Healing
16,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,264
5,725
0
1,990
16,724
9,176
1,133
8,059
8,444
0
56,241
L
7,864
1,228
0
3,848
19,317
18,899
0
10,304
8,792
41,662
0
W
Ymir
9,961
2,387
0
1,780
15,529
18,108
729
5,159
10,107
25,672
0
W
Hel
Pavo1
Hel
18,311
1,630
6,780
5,173
14,033
6,047
1,274
7,165
6,701
75,927
0
L
Ao Kuang
RetroJUBJUB
Ao Kuang
12,093
3,691
0
4,538
16,388
5,373
1,816
7,708
8,605
67,191
0
L
Hercules
SkippyIsSexy
Hercules
10,559
3,602
1,050
7,184
30,423
22,259
72
10,652
19,387
1,379
35,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
37,564
178
Minions Killed
166
0
Camps Cleared
0
1,046,086
Distance Traveled
979,327
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,010
701
55
3
0
368,572
0
L
Ymir
12,447
622
48
2
0
313,543
2
W
Ymir
14,200
710
26
1
0
340,264
2
W
Hel
13,324
666
97
5
0
337,250
3
L
Ao Kuang
13,409
670
72
4
0
344,420
5
L
Hercules
11,708
585
46
2
0
321,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role