Player Matchup

Bellona
Bellona
Duncanlin
Bellona
Level 14
God Stats
4W - 9L
1,343 SR
Queue Stats
19W - 28L
1,445 Elo+
Party 3
Ymir
Ymir
JETSsince2009
Ymir
Level 43
God Stats
23W - 41L
1,399 SR
Queue Stats
188W - 217L
1,295 Elo+
Party 1
Ra
Ra
Masturbin0405
Ra
Level 67
God Stats
19W - 31L
1,195 SR
Queue Stats
218W - 250L
1,403 Elo+
Party 3
Heimdallr
Heimdallr
SAGA-TEAM-2011
Heimdallr
Level 104
God Stats
6W - 11L
1,616 SR
Queue Stats
128W - 144L
1,444 Elo+
Party 3
Tsukuyomi
Tsukuyomi
karrot_22
Tsukuyomi
Level 28
God Stats
5W - 10L
1,242 SR
Queue Stats
66W - 111L
1,216 Elo+
Party 1
Team Averages
Level 51
1,359 SR
1,361 Elo+

VS

Team Averages
Level 43
1,516 SR
1,425 Elo+
Anhur
Anhur
CnscientiousZeal
Anhur
Level 29
God Stats
55W - 56L
1,523 SR
Queue Stats
60W - 70L
1,396 Elo+
Party 2
Thanatos
Thanatos
ERTY51
Thanatos
Level 33
God Stats
25W - 26L
1,517 SR
Queue Stats
73W - 87L
1,420 Elo+
Party 2
Hel
Hel
Tybezius
Hel
Level 63
God Stats
4W - 7L
1,495 SR
Queue Stats
795W - 748L
1,494 Elo+
Solo
Cthulhu
Cthulhu
mamasalsa1
Cthulhu
Level 27
God Stats
24W - 22L
1,538 SR
Queue Stats
40W - 46L
1,412 Elo+
Party 2
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 62
God Stats
124W - 154L
1,510 SR
Queue Stats
131W - 169L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duncanlin
Bellona
15
0 / 3 / 0
9,230
401
6,363
15,273
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 4 / 3
9,824
427
4,920
14,176
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
0 / 6 / 0
10,442
454
6,553
15,049
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SAGA-TEAM-2011
Heimdallr
16
3 / 3 / 1
9,633
419
12,415
10,647
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
karrot_22
Tsukuyomi
13
1 / 9 / 1
8,914
388
6,010
14,904
4,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
10,789
469
11,267
9,922
3,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ERTY51
Thanatos
18
13 / 3 / 7
12,764
555
14,582
16,415
6,186
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 0 / 3
13,416
583
9,874
11,499
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
mamasalsa1
Cthulhu
20
2 / 0 / 2
12,664
551
8,112
20,054
10,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
1 / 1 / 5
10,868
473
4,674
17,392
12,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
25
25
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Bellona
Duncanlin
Bellona
0
3
0
0
W
Thanatos
ERTY51
Thanatos
13
3
7
5.5
L
1
4
3
0.63
L
0
6
0
0
L
Heimdallr
SAGA-TEAM-2011
Heimdallr
3
3
1
1.17
W
6
0
3
7.5
L
Tsukuyomi
karrot_22
Tsukuyomi
1
9
1
0.17
W
Cthulhu
mamasalsa1
Cthulhu
2
0
2
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,261
Damage
48,509
70,049
Taken
75,282
34,687
Mitigated
37,958
13,043
Healing
48,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,267
5,388
0
3,063
9,922
3,648
1,926
1,294
8,610
0
74,528
L
Bellona
Duncanlin
Bellona
6,363
1,687
0
4,318
15,273
12,352
0
7,411
7,844
0
49,753
W
Thanatos
ERTY51
Thanatos
14,582
3,512
0
16,066
16,415
6,186
0
2,588
13,765
0
68,526
L
4,920
772
0
1,296
14,176
9,611
0
789
13,329
41,245
0
L
6,553
41
135
3,378
15,049
4,713
0
6,290
8,323
86,015
0
L
Heimdallr
SAGA-TEAM-2011
Heimdallr
12,415
6,309
0
3,448
10,647
3,216
269
0
10,647
0
67,761
W
9,874
772
1,786
6,278
11,499
4,958
2,323
2,248
9,079
99,639
0
L
Tsukuyomi
karrot_22
Tsukuyomi
6,010
1,156
0
468
14,904
4,795
0
2,920
11,920
0
50,981
W
Cthulhu
mamasalsa1
Cthulhu
8,112
797
0
8,917
20,054
10,961
2,142
475
19,539
84,588
0
W
4,674
2,243
4,022
8,303
17,392
12,205
1,080
4,524
12,816
0
29,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,043
Gold Earned
60,501
511
Minions Killed
609
0
Camps Cleared
0
2,162,495
Distance Traveled
2,219,642
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,789
469
129
6
0
401,063
8
L
Bellona
9,230
401
96
4
0
448,186
1
W
Thanatos
12,764
555
101
4
0
457,253
0
L
Ymir
9,824
427
71
3
0
436,817
14
L
Ra
10,442
454
166
7
0
438,347
1
L
Heimdallr
9,633
419
110
5
0
417,442
2
W
Hel
13,416
583
179
8
0
475,284
4
L
Tsukuyomi
8,914
388
68
3
0
421,703
4
W
Cthulhu
12,664
551
160
7
0
398,850
2
W
Horus
10,868
473
40
2
0
487,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role