Player Matchup

Yemoja
Yemoja
HotLineXing
Yemoja
Level 160
God Stats
4W - 0L
1,604 SR
Queue Stats
320W - 206L
1,594 Elo+
Party 1
Cerberus
Cerberus
RxIxPxTide
Cerberus
Level 83
God Stats
3W - 2L
1,985 SR
Queue Stats
145W - 91L
1,571 Elo+
Party 1
Pele
Pele
WAZOOOOO
Pele
Level 60
God Stats
19W - 7L
1,863 SR
Queue Stats
328W - 195L
1,686 Elo+
Party 1
Agni
Agni
cMocs
Agni
Level 47
God Stats
2W - 4L
1,336 SR
Queue Stats
627W - 414L
1,673 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sCRuBbxzxLoRdZsz
Kumbhakarna
Level 92
God Stats
5W - 5L
1,472 SR
Queue Stats
197W - 113L
1,610 Elo+
Party 1
Team Averages
Level 88
1,652 SR
1,627 Elo+

VS

Team Averages
Level 86
1,421 SR
1,568 Elo+
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DerpVirus
Kuzenbo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
OverlyBlackMan
Baron Samedi
Level 89
God Stats
3W - 8L
1,406 SR
Queue Stats
827W - 746L
1,589 Elo+
Solo
Ganesha
Ganesha
SSppike
Ganesha
Level 68
God Stats
1W - 2L
1,417 SR
Queue Stats
46W - 32L
1,621 Elo+
Party 2
Bastet
Bastet
Wonderlesss
Bastet
Level 138
God Stats
0W - 4L
1,283 SR
Queue Stats
260W - 253L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 2 / 21
10,562
660
5,143
13,592
13,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
RxIxPxTide
Cerberus
19
5 / 2 / 20
11,383
711
15,773
23,413
19,620
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
20
19 / 3 / 4
13,395
837
29,938
17,153
11,295
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
cMocs
Agni
18
3 / 4 / 20
11,136
696
26,405
18,007
12,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
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Kumbhakarna
18
0 / 2 / 17
11,273
705
7,217
21,817
24,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
1 / 6 / 9
10,259
641
16,603
21,796
14,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
DerpVirus
Kuzenbo
17
4 / 5 / 5
10,666
667
11,582
21,505
31,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
OverlyBlackMan
Baron Samedi
17
2 / 5 / 9
10,303
644
18,462
15,787
8,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
SSppike
Ganesha
16
0 / 5 / 11
10,097
631
9,804
20,694
24,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
16
5 / 7 / 6
10,677
667
14,357
15,581
13,783
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
28
Kills
12
13
Deaths
28
82
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
9
0.92
L
Kuzenbo
DerpVirus
Kuzenbo
4
5
5
1.3
W
Yemoja
1
2
21
5.75
L
Baron Samedi
OverlyBlackMan
Baron Samedi
2
5
9
1.3
W
Cerberus
RxIxPxTide
Cerberus
5
2
20
7.5
L
Ganesha
SSppike
Ganesha
0
5
11
1.1
W
Pele
19
3
4
7
L
Bastet
5
7
6
1.14
W
Agni
cMocs
Agni
3
4
20
3.25
W
Kumbhakarna
sCRuBbxzxLoRdZsz
Kumbhakarna
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,476
Damage
70,808
93,982
Taken
95,363
81,631
Mitigated
93,014
53,242
Healing
37,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
16,603
5,526
147
5,394
21,796
14,787
0
11,699
9,895
0
29,927
L
Kuzenbo
DerpVirus
Kuzenbo
11,582
3,052
2,184
3,492
21,505
31,836
243
13,041
8,242
17,875
0
W
Yemoja
5,143
1,966
21,852
5,213
13,592
13,570
690
5,631
7,961
14,315
0
L
Baron Samedi
OverlyBlackMan
Baron Samedi
18,462
1,296
9,210
5,462
15,787
8,068
204
9,740
5,997
36,558
0
W
Cerberus
RxIxPxTide
Cerberus
15,773
657
2,952
9,439
23,413
19,620
450
8,080
14,529
26,044
0
L
Ganesha
SSppike
Ganesha
9,804
826
2,321
3,650
20,694
24,540
140
9,867
10,702
23,828
0
W
Pele
29,938
6,171
0
6,098
17,153
11,295
1,511
8,290
7,647
0
62,665
L
Bastet
14,357
3,577
2,898
2,310
15,581
13,783
831
9,392
5,989
0
25,038
W
Agni
cMocs
Agni
26,405
2,815
1,698
2,350
18,007
12,311
1,650
7,453
10,554
48,796
0
W
Kumbhakarna
sCRuBbxzxLoRdZsz
Kumbhakarna
7,217
800
584
3,056
21,817
24,835
925
10,394
11,212
16,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,749
Gold Earned
52,002
208
Minions Killed
111
0
Camps Cleared
0
1,345,033
Distance Traveled
1,255,923
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,259
641
48
3
0
214,860
1
L
Kuzenbo
10,666
667
11
1
0
253,804
1
W
Yemoja
10,562
660
30
2
0
237,302
0
L
Baron Samedi
10,303
644
25
2
0
267,008
1
W
Cerberus
11,383
711
36
2
0
281,353
1
L
Ganesha
10,097
631
0
0
0
255,987
0
W
Pele
13,395
837
73
5
0
291,913
3
L
Bastet
10,677
667
27
2
0
264,264
2
W
Agni
11,136
696
56
4
0
247,597
0
W
Kumbhakarna
11,273
705
13
1
0
286,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role