Player Matchup

Tyr
Tyr
DaciaBur3bista
Tyr
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 46L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
NovaBlast123315
Kuzenbo
Level 17
God Stats
5W - 3L
1,541 SR
Queue Stats
15W - 18L
1,482 Elo+
Party 1
Artemis
Artemis
PascaII
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,582 Elo+
Solo
King Arthur
King Arthur
emesawow
King Arthur
Level 25
God Stats
8W - 15L
1,386 SR
Queue Stats
54W - 56L
1,520 Elo+
Party 1
Scylla
Scylla
revotheus
Scylla
Level 46
God Stats
3W - 5L
1,519 SR
Queue Stats
44W - 39L
1,537 Elo+
Party 1
Team Averages
Level 23
1,489 SR
1,532 Elo+

VS

Team Averages
Level 12
1,492 SR
1,549 Elo+
Ra
Ra
DarkInfernoLMKA
Ra
Level 29
God Stats
7W - 12L
1,482 SR
Queue Stats
318W - 332L
1,501 Elo+
Solo
Hun Batz
Hun Batz
Gustavorf20
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,586 Elo+
Party 2
Ares
Ares
jorgeCC
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,442 Elo+
Party 2
Artemis
Artemis
katchup14
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,721 Elo+
Solo
Amaterasu
Amaterasu
smurramüller
Amaterasu
Level 6
God Stats
8W - 12L
1,475 SR
Queue Stats
56W - 45L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
10,907
519
12,157
15,634
11,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 12
8,654
412
7,643
10,568
11,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
PascaII
Artemis
14
4 / 7 / 6
9,252
441
7,020
12,413
5,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
emesawow
King Arthur
17
3 / 2 / 7
10,141
483
6,463
17,780
8,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
revotheus
Scylla
20
16 / 4 / 5
13,338
635
21,680
13,452
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
9,416
448
8,895
16,579
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Gustavorf20
Hun Batz
16
9 / 4 / 4
10,618
506
14,186
16,342
7,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
jorgeCC
Ares
11
1 / 7 / 4
7,889
376
3,931
17,223
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
katchup14
Artemis
13
2 / 8 / 5
8,070
384
7,200
11,121
4,669
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
smurramüller
Amaterasu
14
2 / 6 / 0
8,563
408
10,159
15,088
12,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
33
Kills
19
19
Deaths
33
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
5
8
3
0.81
L
Hun Batz
Gustavorf20
Hun Batz
9
4
4
2.75
W
3
3
12
3
W
Artemis
PascaII
Artemis
4
7
6
1
W
King Arthur
emesawow
King Arthur
3
2
7
3.25
L
Ares
jorgeCC
Ares
1
7
4
0.43
L
Artemis
katchup14
Artemis
2
8
5
0.56
W
Scylla
revotheus
Scylla
16
4
5
4.63
L
Amaterasu
smurramüller
Amaterasu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,963
Damage
44,371
69,847
Taken
76,353
42,025
Mitigated
42,887
22,617
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,157
3,534
0
5,491
15,634
11,440
395
1,978
13,656
334
55,249
L
8,895
337
1,561
2,927
16,579
6,848
448
9,040
7,151
53,410
0
L
Hun Batz
Gustavorf20
Hun Batz
14,186
4,703
0
2,557
16,342
7,052
312
6,592
9,588
0
69,122
W
7,643
3,253
0
1,013
10,568
11,172
987
3,839
6,729
19,238
0
W
Artemis
PascaII
Artemis
7,020
2,619
0
1,385
12,413
5,251
1,602
3,336
9,077
0
50,255
W
King Arthur
emesawow
King Arthur
6,463
1,275
0
7,831
17,780
8,711
61
2,367
15,413
0
68,774
L
Ares
jorgeCC
Ares
3,931
298
0
1,750
17,223
11,996
0
8,288
8,543
13,291
0
L
Artemis
katchup14
Artemis
7,200
3,501
0
0
11,121
4,669
0
4,681
6,420
389
26,714
W
Scylla
revotheus
Scylla
21,680
4,391
0
6,897
13,452
5,451
1,223
1,667
11,785
95,996
0
L
Amaterasu
smurramüller
Amaterasu
10,159
4,447
0
3,866
15,088
12,322
828
192
14,896
0
42,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
44,556
475
Minions Killed
384
0
Camps Cleared
0
1,954,789
Distance Traveled
1,606,453
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,907
519
104
5
0
418,396
2
L
Ra
9,416
448
109
5
0
322,729
5
L
Hun Batz
10,618
506
105
5
0
370,968
1
W
Kuzenbo
8,654
412
24
1
0
415,730
0
W
Artemis
9,252
441
70
3
0
319,030
4
W
King Arthur
10,141
483
116
6
0
416,565
0
L
Ares
7,889
376
21
1
0
302,495
2
L
Artemis
8,070
384
60
3
0
276,765
2
W
Scylla
13,338
635
161
8
0
385,068
4
L
Amaterasu
8,563
408
89
4
0
333,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role