Player Matchup

Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Noir_s34
Freya
Level 64
God Stats
11W - 10L
1,550 SR
Queue Stats
536W - 558L
1,435 Elo+
Party 1
Arachne
Arachne
Shaquilius
Arachne
Level 26
God Stats
8W - 8L
1,720 SR
Queue Stats
68W - 73L
1,422 Elo+
Party 1
Artemis
Artemis
chris_787PR
Artemis
Level 58
God Stats
2W - 3L
1,475 SR
Queue Stats
194W - 193L
1,430 Elo+
Party 1
Team Averages
Level 59
1,549 SR
1,457 Elo+

VS

Team Averages
Level 47
1,384 SR
1,299 Elo+
Mercury
Mercury
DerpyBurble
Mercury
Level 114
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 4L
1,213 Elo+
Party 2
Ymir
Ymir
Lemons532
Ymir
Level 26
God Stats
0W - 1L
1,333 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Tyr
Tyr
LyrilaFox
Tyr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Baba Yaga
Baba Yaga
PupZe
Baba Yaga
Level 42
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 2
Chernobog
Chernobog
netineitor8
Chernobog
Level 45
God Stats
0W - 2L
1,189 SR
Queue Stats
110W - 114L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 0
8,676
542
4,800
12,128
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
 
Kukulkan
14
1 / 2 / 4
8,572
536
5,541
6,966
2,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
Noir_s34
Freya
14
8 / 1 / 2
8,173
511
7,674
9,886
5,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Shaquilius
Arachne
16
1 / 0 / 2
9,043
565
2,716
9,439
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
chris_787PR
Artemis
15
2 / 0 / 8
8,719
545
10,389
9,062
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DerpyBurble
Mercury
11
0 / 1 / 2
6,967
435
5,612
13,008
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
1 / 3 / 1
5,948
372
5,143
8,592
4,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 0
6,791
424
5,036
9,018
5,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
PupZe
Baba Yaga
11
1 / 2 / 1
6,783
424
7,965
8,343
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
netineitor8
Chernobog
11
1 / 5 / 1
6,587
412
3,476
8,479
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
4
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
W
Kukulkan
 
Kukulkan
1
2
4
1.5
L
Mercury
DerpyBurble
Mercury
0
1
2
1
L
Ymir
1
3
1
0.5
L
1
3
0
0.33
W
Freya
Noir_s34
Freya
8
1
2
9
L
Baba Yaga
PupZe
Baba Yaga
1
2
1
0.75
W
Arachne
Shaquilius
Arachne
1
0
2
2
W
Artemis
chris_787PR
Artemis
2
0
8
6
L
Chernobog
netineitor8
Chernobog
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,120
Damage
27,232
47,481
Taken
47,440
23,029
Mitigated
20,851
15,927
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,800
1,982
0
6,416
12,128
8,155
266
404
11,684
0
46,197
W
Kukulkan
 
Kukulkan
5,541
247
0
284
6,966
2,700
260
3,908
2,738
53,294
0
L
Mercury
DerpyBurble
Mercury
5,612
1,691
0
3,651
13,008
4,020
0
2,376
10,632
0
51,056
L
Ymir
5,143
582
0
284
8,592
4,981
0
4,262
4,330
15,098
0
L
5,036
528
0
1,388
9,018
5,758
0
927
8,091
0
25,244
W
Freya
Noir_s34
Freya
7,674
3,142
624
4,104
9,886
5,091
327
3,649
6,131
36,462
0
L
Baba Yaga
PupZe
Baba Yaga
7,965
98
72
3,188
8,343
3,204
0
4,020
4,323
36,262
0
W
Arachne
Shaquilius
Arachne
2,716
1,580
0
1,037
9,439
3,679
452
1,322
8,023
0
68,370
W
Artemis
chris_787PR
Artemis
10,389
5,616
0
3,462
9,062
3,404
1,176
3,173
5,797
0
55,156
L
Chernobog
netineitor8
Chernobog
3,476
1,380
0
818
8,479
2,888
0
1,630
6,849
0
39,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
33,076
486
Minions Killed
314
0
Camps Cleared
0
1,567,910
Distance Traveled
1,585,995
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,676
542
90
6
0
296,381
1
W
Kukulkan
8,572
536
114
7
0
320,176
2
L
Mercury
6,967
435
82
5
0
356,012
2
L
Ymir
5,948
372
27
2
0
324,942
2
L
Tyr
6,791
424
53
3
0
320,178
1
W
Freya
8,173
511
62
4
0
321,839
5
L
Baba Yaga
6,783
424
83
5
0
311,632
1
W
Arachne
9,043
565
137
9
0
359,481
0
W
Artemis
8,719
545
83
5
0
270,033
2
L
Chernobog
6,587
412
69
4
0
273,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role