Player Matchup

Merlin
Merlin
ArrrrrAnGeS
Merlin
Level 7
God Stats
0W - 1L
1,051 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
DiqFUDcKIS
Fenrir
Level 24
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Ma45678
Apollo
Level 81
God Stats
1W - 1L
1,403 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Odin
Odin
Taladine
Odin
Level 7
God Stats
0W - 1L
1,065 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
sl1ngbang
Agni
Level 14
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 27
1,299 SR
1,500 Elo+

VS

Team Averages
Level 21
1,368 SR
1,253 Elo+
Cthulhu
Cthulhu
ChiefoBeefo
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,387 Elo+
Party 2
Bellona
Bellona
DarkexTWisTeD
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,146 Elo+
Party 3
Kukulkan
Kukulkan
LordSamuel19
Kukulkan
Level 28
God Stats
21W - 26L
1,328 SR
Queue Stats
110W - 107L
1,288 Elo+
Solo
Chaac
Chaac
MONKEYOFDEATH01
Chaac
Level 19
God Stats
2W - 3L
1,076 SR
Queue Stats
2W - 4L
1,146 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WarChiefofBears
Cu Chulainn
Level 17
God Stats
14W - 11L
1,437 SR
Queue Stats
48W - 52L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 11 / 1
7,186
399
4,004
9,185
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DiqFUDcKIS
Fenrir
13
3 / 4 / 2
8,061
448
7,746
10,984
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Ma45678
Apollo
15
9 / 4 / 1
9,759
542
12,982
17,691
7,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
11
1 / 12 / 3
7,234
402
4,658
14,409
9,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
10
0 / 9 / 2
6,406
356
5,195
10,743
3,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefoBeefo
Cthulhu
15
3 / 2 / 4
9,052
503
5,749
13,045
7,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
15
12 / 4 / 5
10,329
574
15,366
13,084
15,375
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
LordSamuel19
Kukulkan
17
13 / 3 / 4
11,192
622
15,877
10,413
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 8
8,342
463
5,096
12,994
15,738
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cu Chulainn
WarChiefofBears
Cu Chulainn
15
8 / 1 / 4
10,057
559
5,521
11,972
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
13
Kills
39
40
Deaths
14
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
11
1
0.05
W
Cthulhu
ChiefoBeefo
Cthulhu
3
2
4
2.5
W
Bellona
12
4
5
3.63
L
Fenrir
DiqFUDcKIS
Fenrir
3
4
2
1
W
Kukulkan
LordSamuel19
Kukulkan
13
3
4
5
W
3
4
8
1.75
L
Apollo
Ma45678
Apollo
9
4
1
2.38
L
Odin
1
12
3
0.21
W
Cu Chulainn
WarChiefofBears
Cu Chulainn
8
1
4
10
L
Agni
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,585
Damage
47,609
63,012
Taken
61,508
27,345
Mitigated
49,164
9,162
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,004
1,135
0
0
9,185
2,501
246
3,388
5,797
30,010
0
W
Cthulhu
ChiefoBeefo
Cthulhu
5,749
382
0
2,140
13,045
7,016
0
2,684
10,181
36,709
0
W
Bellona
15,366
6,767
0
341
13,084
15,375
1,937
1,119
11,695
0
45,087
L
Fenrir
DiqFUDcKIS
Fenrir
7,746
2,250
0
2,937
10,984
4,092
0
5,020
5,964
0
34,439
W
Kukulkan
LordSamuel19
Kukulkan
15,877
2,150
0
466
10,413
4,283
1,151
2,705
7,380
64,962
0
W
5,096
1,497
0
1,851
12,994
15,738
1,266
374
12,404
0
26,655
L
Apollo
Ma45678
Apollo
12,982
8,256
0
5,979
17,691
7,545
1,314
3,069
14,622
0
48,540
L
Odin
4,658
1,985
0
246
14,409
9,568
0
2,102
12,307
0
21,461
W
Cu Chulainn
WarChiefofBears
Cu Chulainn
5,521
602
0
4,546
11,972
6,752
173
1,458
10,324
8,619
49,801
L
Agni
5,195
314
0
0
10,743
3,639
0
8,690
2,053
23,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
48,972
264
Minions Killed
375
0
Camps Cleared
0
1,506,353
Distance Traveled
1,628,027
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,186
399
67
4
0
243,617
0
W
Cthulhu
9,052
503
61
3
0
338,141
0
W
Bellona
10,329
574
53
3
0
335,155
1
L
Fenrir
8,061
448
56
3
0
376,509
1
W
Kukulkan
11,192
622
118
7
0
287,949
0
W
Chaac
8,342
463
52
3
0
319,126
4
L
Apollo
9,759
542
76
4
0
305,619
0
L
Odin
7,234
402
35
2
0
319,357
0
W
Cu Chulainn
10,057
559
91
5
0
347,656
1
L
Agni
6,406
356
30
2
0
261,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role