Player Matchup

Sun Wukong
Sun Wukong
DrasticXtempZ
Sun Wukong
Level 148
God Stats
1W - 2L
1,518 SR
Queue Stats
59W - 49L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
SlDEFX
Kuzenbo
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 71L
1,619 Elo+
Party 1
Arachne
Arachne
Specialist Sr
Arachne
Level 127
God Stats
4W - 7L
1,456 SR
Queue Stats
312W - 294L
1,480 Elo+
Party 1
Persephone
Persephone
Tranqie
Persephone
Level 139
God Stats
20W - 6L
1,675 SR
Queue Stats
267W - 212L
1,587 Elo+
Party 1
Mercury
Mercury
oYuMYuM
Mercury
Level 67
God Stats
1W - 5L
1,506 SR
Queue Stats
113W - 77L
1,697 Elo+
Party 1
Team Averages
Level 118
1,531 SR
1,596 Elo+

VS

Team Averages
Level 56
1,599 SR
1,550 Elo+
Chang'e
Chang'e
BitterDelirium
Chang'e
Level 141
God Stats
11W - 7L
1,617 SR
Queue Stats
332W - 336L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
ImNotASmurf5222
Nu Wa
Level 24
God Stats
1W - 0L
1,617 SR
Queue Stats
9W - 7L
1,471 Elo+
Party 2
Thor
Thor
SolHammer
Thor
Level 39
God Stats
1W - 0L
1,686 SR
Queue Stats
20W - 18L
1,571 Elo+
Party 3
Hercules
Hercules
Tantalicgold489
Hercules
Level 51
God Stats
2W - 0L
1,576 SR
Queue Stats
17W - 9L
1,624 Elo+
Party 3
Sol
Sol
Tyqk
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrasticXtempZ
Sun Wukong
19
4 / 7 / 11
11,331
755
11,874
17,173
20,672
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
SlDEFX
Kuzenbo
17
2 / 7 / 13
10,228
682
9,107
21,810
28,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
17
5 / 5 / 9
10,217
681
5,881
14,360
5,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Tranqie
Persephone
20
4 / 4 / 11
11,670
778
24,924
12,096
5,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
oYuMYuM
Mercury
16
4 / 11 / 14
10,781
719
10,609
15,307
5,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 22
12,083
806
10,731
15,294
12,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
6 / 6 / 18
12,098
807
19,155
15,292
6,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
11 / 2 / 21
12,890
859
16,195
13,538
7,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
17
4 / 5 / 18
10,927
728
12,204
20,094
17,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
Tyqk
Sol
17
6 / 3 / 14
10,740
716
12,145
12,927
5,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
127
19
Kills
34
34
Deaths
19
58
Assists
93
Player
Kills
Deaths
Assists
KDA
W
7
3
22
6
L
Sun Wukong
DrasticXtempZ
Sun Wukong
4
7
11
1.36
W
6
6
18
2.5
L
Kuzenbo
SlDEFX
Kuzenbo
2
7
13
1.21
W
Thor
11
2
21
10.75
L
Arachne
5
5
9
1.9
W
Hercules
4
5
18
2.6
L
Persephone
Tranqie
Persephone
4
4
11
2.38
W
Sol
Tyqk
Sol
6
3
14
4.33
L
Mercury
oYuMYuM
Mercury
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,395
Damage
70,430
80,746
Taken
77,145
65,943
Mitigated
49,946
18,296
Healing
38,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,731
676
11,374
7,742
15,294
12,719
1,087
6,622
8,323
34,140
0
L
Sun Wukong
DrasticXtempZ
Sun Wukong
11,874
2,463
2,572
3,184
17,173
20,672
204
8,199
8,634
0
39,396
W
19,155
2,626
1,204
1,793
15,292
6,861
2,143
5,775
9,143
46,451
0
L
Kuzenbo
SlDEFX
Kuzenbo
9,107
2,494
1,082
1,922
21,810
28,934
532
10,196
11,120
15,453
0
W
Thor
16,195
2,682
2,752
2,594
13,538
7,411
1,380
6,981
6,282
0
32,852
L
Arachne
5,881
3,484
1,888
2,044
14,360
5,333
656
9,506
4,495
0
14,972
W
Hercules
12,204
3,183
0
6,124
20,094
17,236
0
8,348
11,318
0
25,708
L
Persephone
Tranqie
Persephone
24,924
485
459
2,715
12,096
5,180
657
6,522
5,306
56,088
0
W
Sol
Tyqk
Sol
12,145
2,626
1,160
3,536
12,927
5,719
1,625
4,601
8,048
32,588
0
L
Mercury
oYuMYuM
Mercury
10,609
5,467
1,390
1,040
15,307
5,824
764
5,958
9,160
0
20,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,227
Gold Earned
58,738
158
Minions Killed
234
0
Camps Cleared
0
1,323,358
Distance Traveled
1,336,457
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,083
806
51
3
0
272,600
0
L
Sun Wukong
11,331
755
43
3
0
262,881
3
W
Nu Wa
12,098
807
61
4
0
244,243
1
L
Kuzenbo
10,228
682
10
1
0
265,086
0
W
Thor
12,890
859
44
3
0
272,208
1
L
Arachne
10,217
681
21
1
0
271,592
1
W
Hercules
10,927
728
30
2
0
287,853
0
L
Persephone
11,670
778
72
5
0
276,495
0
W
Sol
10,740
716
48
3
0
259,553
0
L
Mercury
10,781
719
12
1
0
247,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role