Player Matchup

Izanami
Izanami
ConscriptG24
Izanami
Level 29
God Stats
11W - 6L
1,815 SR
Queue Stats
128W - 127L
1,523 Elo+
Solo
Thanatos
Thanatos
DemonGod Jag
Thanatos
Level 28
God Stats
3W - 6L
1,501 SR
Queue Stats
77W - 58L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
HurtBoyKMS
Kuzenbo
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
257W - 270L
1,563 Elo+
Solo
Olorun
Olorun
Xxgsayxx4456
Olorun
Level 8
God Stats
1W - 1L
1,524 SR
Queue Stats
9W - 19L
1,530 Elo+
Solo
Janus
Janus
crutonlicker586
Janus
Level 22
God Stats
35W - 41L
1,821 SR
Queue Stats
156W - 185L
1,447 Elo+
Solo
Team Averages
Level 21
1,632 SR
1,522 Elo+

VS

Team Averages
Level 16
1,510 SR
1,588 Elo+
Cerberus
Cerberus
BillusWeedus
Cerberus
Level 28
God Stats
7W - 1L
1,534 SR
Queue Stats
73W - 67L
1,493 Elo+
Solo
Poseidon
Poseidon
Drew5225
Poseidon
Level 7
God Stats
12W - 4L
1,500 SR
Queue Stats
94W - 52L
1,636 Elo+
Party 1
Neith
Neith
FMG PHOENIX6569
Neith
Level 25
God Stats
10W - 12L
1,518 SR
Queue Stats
114W - 102L
1,600 Elo+
Solo
Osiris
Osiris
catanc
Osiris
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 226L
1,531 Elo+
Party 1
Pele
Pele
imo_caution
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ConscriptG24
Izanami
16
4 / 3 / 3
10,074
530
12,324
10,837
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
DemonGod Jag
Thanatos
15
4 / 9 / 0
9,361
493
5,263
18,107
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
HurtBoyKMS
Kuzenbo
13
2 / 2 / 3
8,561
451
6,498
11,727
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
8
0 / 14 / 1
6,143
323
1,514
11,144
2,548
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 11 / 1
7,657
403
5,597
12,411
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BillusWeedus
Cerberus
14
2 / 3 / 5
9,088
478
4,273
14,926
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Drew5225
Poseidon
20
23 / 1 / 5
14,453
761
26,410
11,188
4,663
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 2 / 2
9,452
497
6,082
10,314
3,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
catanc
Osiris
15
0 / 6 / 4
9,299
489
3,991
13,994
8,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
9 / 1 / 6
11,435
602
7,548
13,548
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
12
Kills
38
39
Deaths
13
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BillusWeedus
Cerberus
2
3
5
1.5
L
Izanami
ConscriptG24
Izanami
4
3
3
1.83
L
Thanatos
DemonGod Jag
Thanatos
4
9
0
0.44
W
Poseidon
Drew5225
Poseidon
23
1
5
25.5
W
4
2
2
2.5
L
Kuzenbo
HurtBoyKMS
Kuzenbo
2
2
3
1.75
L
Olorun
0
14
1
0.04
W
Osiris
catanc
Osiris
0
6
4
0.33
L
2
11
1
0.23
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
48,304
64,226
Taken
63,970
29,541
Mitigated
31,971
14,842
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BillusWeedus
Cerberus
4,273
318
0
3,676
14,926
10,700
73
2,198
12,688
32,636
0
L
Izanami
ConscriptG24
Izanami
12,324
8,137
366
3,835
10,837
3,308
1,204
5,064
5,703
0
70,554
L
Thanatos
DemonGod Jag
Thanatos
5,263
2,843
0
9,101
18,107
6,779
1,034
4,459
13,506
0
52,337
W
Poseidon
Drew5225
Poseidon
26,410
2,976
0
1,820
11,188
4,663
0
4,195
6,721
135,438
0
W
6,082
2,249
0
6,346
10,314
3,577
1,276
2,850
7,464
0
54,936
L
Kuzenbo
HurtBoyKMS
Kuzenbo
6,498
1,868
0
1,371
11,727
13,629
136
3,657
8,034
35,901
0
L
Olorun
1,514
907
30
139
11,144
2,548
385
8,538
2,308
10,889
0
W
Osiris
catanc
Osiris
3,991
2,608
0
4,022
13,994
8,359
764
2,488
11,356
0
46,575
L
5,597
346
0
0
12,411
3,277
587
8,135
3,992
26,209
0
W
7,548
2,116
0
5,922
13,548
4,672
0
1,259
12,132
0
91,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
53,727
389
Minions Killed
631
0
Camps Cleared
0
1,478,549
Distance Traveled
1,754,147
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,088
478
67
4
0
337,977
4
L
Izanami
10,074
530
145
8
0
331,073
3
L
Thanatos
9,361
493
127
7
0
271,771
0
W
Poseidon
14,453
761
243
13
0
388,052
1
W
Neith
9,452
497
116
6
0
315,604
2
L
Kuzenbo
8,561
451
54
3
0
341,753
6
L
Olorun
6,143
323
14
1
0
248,461
0
W
Osiris
9,299
489
92
5
0
323,410
1
L
Janus
7,657
403
49
3
0
285,491
1
W
Pele
11,435
602
113
6
0
389,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role