Player Matchup

Eset
Eset
F1ag1018
Eset
Level 27
God Stats
7W - 1L
1,319 SR
Queue Stats
36W - 27L
1,359 Elo+
Solo
Thor
Thor
Mindmusic8659
Thor
Level 8
God Stats
3W - 3L
1,212 SR
Queue Stats
24W - 35L
1,268 Elo+
Party 1
Pele
Pele
OnmymommaBo
Pele
Level 26
God Stats
122W - 107L
1,231 SR
Queue Stats
306W - 358L
1,084 Elo+
Solo
Cthulhu
Cthulhu
iFackyez x
Cthulhu
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 95L
1,339 Elo+
Party 1
Rama
Rama
ÉxoduSS
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,380 Elo+
Party 1
Team Averages
Level 18
1,352 SR
1,286 Elo+

VS

Team Averages
Level 25
1,518 SR
1,324 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ItzAzula
Chang'e
Level 28
God Stats
0W - 1L
1,557 SR
Queue Stats
20W - 30L
1,322 Elo+
Party 2
Merlin
Merlin
TNT267755
Merlin
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 37L
1,006 Elo+
Solo
Ao Kuang
Ao Kuang
Xydrall
Ao Kuang
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,385 Elo+
Party 2
Ymir
Ymir
vikvizz
Ymir
Level 27
God Stats
19W - 16L
1,532 SR
Queue Stats
109W - 110L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
15 / 1 / 5
14,381
553
30,672
15,919
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 2
9,448
363
2,183
10,688
5,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 10 / 4
11,858
456
7,905
14,149
5,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
iFackyez x
Cthulhu
15
2 / 4 / 6
10,167
391
9,279
18,785
8,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
18
4 / 5 / 14
11,981
461
22,993
17,472
6,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
7 / 5 / 6
13,009
500
19,009
24,956
22,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
ItzAzula
Chang'e
18
6 / 7 / 5
11,793
454
15,440
28,016
9,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
TNT267755
Merlin
6
0 / 0 / 0
7,178
276
7
330
49
Ao Kuang
Xydrall
Ao Kuang
18
7 / 8 / 6
11,443
440
10,892
25,222
10,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
vikvizz
Ymir
18
3 / 7 / 3
11,803
454
13,399
24,448
11,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
26
Kills
23
25
Deaths
27
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
7
5
6
2
W
Eset
15
1
5
17.5
L
Chang'e
ItzAzula
Chang'e
6
7
5
1.21
W
0
5
2
0.2
W
5
10
4
0.7
L
Merlin
TNT267755
Merlin
0
0
0
0
L
Ao Kuang
Xydrall
Ao Kuang
7
8
6
1.25
W
Cthulhu
iFackyez x
Cthulhu
2
4
6
1.25
L
Ymir
vikvizz
Ymir
3
7
3
0.64
W
Rama
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,032
Damage
58,747
77,013
Taken
102,972
31,868
Mitigated
54,607
8,545
Healing
31,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
19,009
4,108
0
662
24,956
22,246
690
7,263
17,349
102,987
0
W
Eset
30,672
2,724
338
3,864
15,919
6,450
2,515
11,300
4,475
113,165
0
L
Chang'e
ItzAzula
Chang'e
15,440
2,482
4,423
11,130
28,016
9,658
508
13,183
14,417
58,551
0
W
2,183
357
0
0
10,688
5,048
848
7,074
3,539
0
21,572
W
7,905
2,012
0
242
14,149
5,296
1,153
9,502
4,427
0
46,638
L
Merlin
TNT267755
Merlin
7
0
0
0
330
49
0
0
330
3,318
0
L
Ao Kuang
Xydrall
Ao Kuang
10,892
1,923
0
9,546
25,222
10,794
676
8,411
16,450
44,489
0
W
Cthulhu
iFackyez x
Cthulhu
9,279
733
0
1,010
18,785
8,517
285
15,484
3,186
37,857
0
L
Ymir
vikvizz
Ymir
13,399
2,116
203
5,130
24,448
11,860
1,970
9,764
14,475
88,310
0
W
Rama
22,993
20,009
0
3,091
17,472
6,557
5,299
14,658
2,639
0
72,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,835
Gold Earned
55,226
457
Minions Killed
474
0
Camps Cleared
0
2,233,764
Distance Traveled
1,634,675
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,009
500
180
7
0
392,572
0
W
Eset
14,381
553
163
6
0
511,466
3
L
Chang'e
11,793
454
87
3
0
384,256
2
W
Thor
9,448
363
47
2
0
409,165
0
W
Pele
11,858
456
81
3
0
444,934
1
L
Merlin
7,178
276
7
0
0
165,396
0
L
Ao Kuang
11,443
440
67
3
0
370,847
0
W
Cthulhu
10,167
391
61
2
0
427,688
1
L
Ymir
11,803
454
133
5
0
321,604
0
W
Rama
11,981
461
105
4
0
440,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role