Player Matchup

Tiamat
Tiamat
Bobbysauce
Tiamat
Level 8
God Stats
5W - 2L
1,536 SR
Queue Stats
21W - 16L
1,675 Elo+
Party 1
Osiris
Osiris
Imperialninja18
Osiris
Level 108
God Stats
2W - 0L
1,723 SR
Queue Stats
84W - 81L
1,719 Elo+
Party 1
Cerberus
Cerberus
pjhaug
Cerberus
Level 117
God Stats
6W - 4L
1,786 SR
Queue Stats
41W - 38L
1,754 Elo+
Party 1
Team Averages
Level 78
1,682 SR
1,716 Elo+

VS

Team Averages
Level 16
1,721 SR
1,338 Elo+
Chang'e
Chang'e
Bercans35
Chang'e
Level 11
God Stats
3W - 2L
1,718 SR
Queue Stats
31W - 34L
1,363 Elo+
Party 2
Khepri
Khepri
DeathDoctor77
Khepri
Level 9
God Stats
8W - 6L
1,738 SR
Queue Stats
26W - 26L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
ZareaThirteen
Jing Wei
Level 29
God Stats
1W - 5L
1,707 SR
Queue Stats
39W - 73L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bobbysauce
Tiamat
15
8 / 4 / 12
11,680
779
17,761
11,474
10,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 12
11,302
753
8,867
12,394
8,796
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
pjhaug
Cerberus
16
10 / 1 / 11
12,468
831
12,502
15,288
6,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bercans35
Chang'e
13
5 / 4 / 2
10,891
726
11,830
14,144
7,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 9 / 4
9,411
627
3,125
17,362
19,871
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
ZareaThirteen
Jing Wei
12
1 / 10 / 4
9,369
625
4,643
16,113
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
23
Kills
7
7
Deaths
23
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bercans35
Chang'e
5
4
2
1.5
W
Tiamat
Bobbysauce
Tiamat
8
4
12
3.5
L
1
9
4
0.33
W
5
2
12
5.5
L
Jing Wei
ZareaThirteen
Jing Wei
1
10
4
0.3
W
Cerberus
pjhaug
Cerberus
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,130
Damage
19,598
39,156
Taken
47,619
25,794
Mitigated
33,817
15,270
Healing
8,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bercans35
Chang'e
11,830
1,209
3,381
3,602
14,144
7,098
184
9,558
4,586
38,310
0
W
Tiamat
Bobbysauce
Tiamat
17,761
1,948
0
3,892
11,474
10,519
654
4,823
6,651
53,379
0
L
3,125
523
426
436
17,362
19,871
102
10,392
6,970
12,258
0
W
8,867
1,737
0
4,220
12,394
8,796
798
4,873
7,521
0
42,598
L
Jing Wei
ZareaThirteen
Jing Wei
4,643
2,186
0
820
16,113
6,848
0
10,313
5,800
0
25,532
W
Cerberus
pjhaug
Cerberus
12,502
367
0
7,158
15,288
6,479
700
6,664
8,624
77,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,450
Gold Earned
29,671
266
Minions Killed
100
0
Camps Cleared
0
856,879
Distance Traveled
714,575
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,891
726
40
3
0
254,627
4
W
Tiamat
11,680
779
70
5
0
285,084
2
L
Khepri
9,411
627
16
1
0
213,356
5
W
Osiris
11,302
753
51
3
0
293,730
2
L
Jing Wei
9,369
625
44
3
0
246,592
0
W
Cerberus
12,468
831
145
10
0
278,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role