Player Matchup

Cthulhu
Cthulhu
Platinum II
CapoJoe
Cthulhu
Platinum II
Level 155
God Stats
21W - 20L
1,701 SR
Queue Stats
238W - 237L
1,790 MMR
Solo
Hercules
Hercules
Platinum V
j0s35
Hercules
Platinum V
Level 126
God Stats
2W - 2L
1,560 SR
Queue Stats
139W - 122L
1,761 MMR
Solo
Skadi
Skadi
Platinum II
mathsquirrel
Skadi
Platinum II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 182L
1,964 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum II
superdeathfang
Erlang Shen
Platinum II
Level 149
God Stats
3W - 3L
1,735 SR
Queue Stats
164W - 150L
1,784 MMR
Solo
Tiamat
Tiamat
Platinum II
thefuhksalami
Tiamat
Platinum II
Level 40
God Stats
2W - 1L
1,379 SR
Queue Stats
56W - 36L
1,934 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,575 SR
1,847 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,564 SR
1,694 MMR
King Arthur
King Arthur
Platinum IV
Blonder360
King Arthur
Platinum IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 167L
1,831 MMR
Solo
Janus
Janus
Diamond V
LIMAL
Janus
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
MenaceSZN
Anhur
Platinum III
Level 106
God Stats
13W - 10L
1,718 SR
Queue Stats
140W - 113L
1,917 MMR
Party 1
Cerberus
Cerberus
Platinum III
WulffJay
Cerberus
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum III
lionunicorn
Thanatos
Platinum III
Level 143
God Stats
10W - 12L
1,601 SR
Queue Stats
262W - 250L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CapoJoe
Cthulhu
11
2 / 1 / 1
6,312
631
7,148
8,783
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
j0s35
Hercules
8
1 / 1 / 6
5,644
564
2,193
5,677
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
4 / 0 / 0
6,607
661
3,121
4,774
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
superdeathfang
Erlang Shen
11
7 / 1 / 1
6,325
633
6,537
7,773
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 6
5,547
555
6,373
4,784
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetPersephoneApolloGuan Yu

VS

Bans
DanzaburouAthenaTsukuyomiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blonder360
King Arthur
9
1 / 3 / 0
5,153
515
5,934
9,791
5,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
LIMAL
Janus
9
2 / 3 / 0
5,167
517
2,768
6,008
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
MenaceSZN
Anhur
10
1 / 2 / 1
5,741
574
2,636
4,360
862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
WulffJay
Cerberus
6
0 / 3 / 2
4,435
444
2,951
6,553
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
lionunicorn
Thanatos
9
1 / 4 / 2
5,344
534
3,868
9,210
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blonder360
King Arthur
1
3
0
0.33
W
Cthulhu
CapoJoe
Cthulhu
2
1
1
2.5
L
Janus
LIMAL
Janus
2
3
0
0.67
L
Anhur
MenaceSZN
Anhur
1
2
1
0.75
L
Cerberus
WulffJay
Cerberus
0
3
2
0.33
W
Hercules
j0s35
Hercules
1
1
6
4
L
Thanatos
lionunicorn
Thanatos
1
4
2
0.5
W
4
0
0
4
W
Erlang Shen
superdeathfang
Erlang Shen
7
1
1
7.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,372
Damage
18,157
31,791
Taken
35,922
15,904
Mitigated
12,866
10,773
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blonder360
King Arthur
5,934
1,474
0
2,080
9,791
5,266
0
6,902
2,889
0
28,174
W
Cthulhu
CapoJoe
Cthulhu
7,148
947
73
2,940
8,783
6,046
0
0
8,783
39,306
0
L
Janus
LIMAL
Janus
2,768
223
0
525
6,008
1,529
0
2,791
3,045
24,897
0
L
Anhur
MenaceSZN
Anhur
2,636
1,423
0
1,355
4,360
862
0
89
4,263
0
25,031
L
Cerberus
WulffJay
Cerberus
2,951
148
0
1,623
6,553
2,407
0
997
5,450
9,032
0
W
Hercules
j0s35
Hercules
2,193
851
0
1,624
5,677
2,222
0
1,832
3,845
0
11,346
L
Thanatos
lionunicorn
Thanatos
3,868
987
0
5,604
9,210
2,802
0
2,280
6,754
0
28,419
W
3,121
1,760
0
2,925
4,774
1,065
0
908
3,866
0
46,296
W
Erlang Shen
superdeathfang
Erlang Shen
6,537
3,913
0
1,619
7,773
3,675
24
1,196
6,577
0
32,934
W
6,373
1,077
0
1,592
4,784
2,896
0
1,783
3,001
25,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
25,840
306
Minions Killed
231
0
Camps Cleared
0
1,009,006
Distance Traveled
977,298
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,153
515
50
5
0
195,779
4
W
Cthulhu
6,312
631
81
8
0
192,416
2
L
Janus
5,167
517
54
5
0
201,814
3
L
Anhur
5,741
574
53
5
0
187,998
2
L
Cerberus
4,435
444
16
2
0
179,995
2
W
Hercules
5,644
564
19
2
0
205,648
3
L
Thanatos
5,344
534
58
6
0
211,712
4
W
Skadi
6,607
661
84
8
0
191,669
4
W
Erlang Shen
6,325
633
56
6
0
212,455
1
W
Tiamat
5,547
555
66
7
0
206,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role