Player Matchup

Terra
Terra
Diamond V
ElBarbon35
Terra
Diamond V
Level 160
God Stats
3W - 1L
1,736 SR
Queue Stats
257W - 252L
2,197 MMR
Party 3
Guan Yu
Guan Yu
Diamond IV
ElSucioDan20
Guan Yu
Diamond IV
Level 114
God Stats
24W - 15L
1,622 SR
Queue Stats
279W - 256L
2,213 MMR
Solo
Cupid
Cupid
Diamond V
Ivїx
Cupid
Diamond V
Level 157
God Stats
2W - 3L
1,831 SR
Queue Stats
286W - 248L
2,194 MMR
Party 3
Ra
Ra
Diamond IV
NavacondaOP
Ra
Diamond IV
Level 160
God Stats
31W - 16L
1,821 SR
Queue Stats
397W - 391L
2,186 MMR
Solo
Pele
Pele
Diamond IV
iDorko
Pele
Diamond IV
Level 112
God Stats
2W - 1L
1,776 SR
Queue Stats
114W - 101L
2,211 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,757 SR
2,200 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,584 SR
2,050 MMR
Athena
Athena
Diamond III
KhepriHugsYou
Athena
Diamond III
Level 128
God Stats
21W - 19L
1,707 SR
Queue Stats
340W - 315L
2,122 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond V
Nocillα
Cu Chulainn
Diamond V
Level 130
God Stats
1W - 2L
1,282 SR
Queue Stats
134W - 126L
2,071 MMR
Party 2
Scylla
Scylla
Diamond II
Nutellα
Scylla
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond III
llicaH
Rama
Diamond III
Level 160
God Stats
8W - 3L
1,709 SR
Queue Stats
89W - 92L
2,166 MMR
Solo
Thanatos
Thanatos
Masters
opboy5
Thanatos
Masters
Level 126
God Stats
149W - 111L
1,721 SR
Queue Stats
834W - 832L
2,392 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
0 / 1 / 3
7,216
424
4,176
8,134
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
ElSucioDan20
Guan Yu
17
4 / 0 / 1
9,885
581
8,073
9,408
11,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Ivїx
Cupid
13
0 / 3 / 0
7,791
458
5,587
12,064
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 3 / 1
8,909
524
3,232
7,594
2,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
iDorko
Pele
14
2 / 5 / 2
7,968
469
6,784
13,280
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ApolloSetDanzaburouTiamat

VS

Bans
JanusTsukuyomiYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
8,103
477
6,596
13,339
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Nocillα
Cu Chulainn
15
1 / 4 / 1
9,273
545
7,873
13,339
7,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Nutellα
Scylla
15
0 / 0 / 2
8,741
514
3,206
6,491
2,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
llicaH
Rama
17
1 / 1 / 5
10,034
590
8,427
11,641
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
opboy5
Thanatos
17
10 / 0 / 0
10,576
622
8,019
6,147
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
12
12
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Terra
0
1
3
1.5
L
Guan Yu
ElSucioDan20
Guan Yu
4
0
1
4.5
L
Cupid
Ivїx
Cupid
0
3
0
0
W
0
1
7
3.5
L
0
3
1
0.17
W
Cu Chulainn
Nocillα
Cu Chulainn
1
4
1
0.38
W
Scylla
Nutellα
Scylla
0
0
2
1
L
Pele
iDorko
Pele
2
5
2
0.6
W
Rama
llicaH
Rama
1
1
5
3.5
W
Thanatos
opboy5
Thanatos
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
34,121
50,480
Taken
50,957
28,806
Mitigated
23,949
23,469
Healing
26,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
4,176
422
698
3,249
8,134
6,466
0
2,192
5,942
18,940
0
L
Guan Yu
ElSucioDan20
Guan Yu
8,073
2,289
448
6,342
9,408
11,583
0
1,442
7,966
0
70,589
L
Cupid
Ivїx
Cupid
5,587
2,076
66
5,411
12,064
3,431
0
1,089
10,975
0
52,893
W
6,596
2,331
0
4,680
13,339
7,965
0
3,235
10,104
33,903
0
L
3,232
122
370
2,758
7,594
2,760
0
3,813
3,781
81,761
0
W
Cu Chulainn
Nocillα
Cu Chulainn
7,873
1,451
0
3,037
13,339
7,049
62
260
13,079
6,027
59,946
W
Scylla
Nutellα
Scylla
3,206
474
0
2,539
6,491
2,473
62
2,224
4,267
60,495
0
L
Pele
iDorko
Pele
6,784
2,087
0
4,127
13,280
4,566
0
2,293
10,987
0
62,297
W
Rama
llicaH
Rama
8,427
5,787
0
7,000
11,641
4,056
2,700
1,549
10,092
0
82,892
W
Thanatos
opboy5
Thanatos
8,019
2,348
0
8,808
6,147
2,406
0
140
6,007
0
78,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
46,727
547
Minions Killed
619
0
Camps Cleared
0
1,755,077
Distance Traveled
1,749,262
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,216
424
26
2
0
381,868
8
L
Guan Yu
9,885
581
152
9
0
377,367
8
L
Cupid
7,791
458
106
6
0
295,803
4
W
Athena
8,103
477
46
3
0
373,958
11
L
Ra
8,909
524
153
9
0
334,968
9
W
Cu Chulainn
9,273
545
138
8
0
349,785
1
W
Scylla
8,741
514
143
8
0
351,885
8
L
Pele
7,968
469
110
6
0
365,071
4
W
Rama
10,034
590
159
9
0
289,127
10
W
Thanatos
10,576
622
133
8
0
384,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role