Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AGodlyBird
Fenrir
Level 49
God Stats
15W - 10L
1,500 SR
Queue Stats
501W - 457L
1,357 Elo+
Solo
Arachne
Arachne
JudgeAnarchy
Arachne
Level 129
God Stats
25W - 22L
1,888 SR
Queue Stats
992W - 1,102L
1,453 Elo+
Solo
Chernobog
Chernobog
Shadow-Raging
Chernobog
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 100L
1,332 Elo+
Party 2
Cu Chulainn
Cu Chulainn
fraglich_wolf
Cu Chulainn
Level 141
God Stats
80W - 62L
1,580 SR
Queue Stats
430W - 438L
1,449 Elo+
Party 2
Team Averages
Level 108
1,594 SR
1,418 Elo+

VS

Team Averages
Level 96
1,484 SR
1,481 Elo+
Awilix
Awilix
CitingChannel45
Awilix
Level 87
God Stats
18W - 32L
1,424 SR
Queue Stats
251W - 352L
1,371 Elo+
Party 1
Osiris
Osiris
MAU3437
Osiris
Level 105
God Stats
22W - 23L
1,549 SR
Queue Stats
983W - 1,135L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
Mister Kenedi 2
Kuzenbo
Level 102
God Stats
5W - 6L
1,726 SR
Queue Stats
347W - 476L
1,429 Elo+
Party 1
Thoth
Thoth
Stink Mahu
Thoth
Level 97
God Stats
4W - 3L
1,141 SR
Queue Stats
350W - 347L
1,480 Elo+
Solo
Neith
Neith
xchanimalx
Neith
Level 89
God Stats
2W - 2L
1,578 SR
Queue Stats
3W - 3L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
2 / 2 / 2
6,981
582
7,041
8,310
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
AGodlyBird
Fenrir
10
1 / 4 / 3
6,177
515
5,667
9,950
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
JudgeAnarchy
Arachne
12
6 / 2 / 2
7,305
609
2,945
6,695
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Shadow-Raging
Chernobog
10
3 / 3 / 3
6,312
526
5,353
7,524
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
fraglich_wolf
Cu Chulainn
13
3 / 0 / 3
7,210
601
6,281
7,569
7,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,377
531
3,933
7,970
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
MAU3437
Osiris
11
1 / 4 / 0
6,119
510
2,354
8,003
5,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 2 / 2
6,054
505
5,590
10,992
8,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
11
1 / 4 / 1
6,521
543
4,173
6,857
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
12
4 / 4 / 4
7,262
605
6,144
7,946
2,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
15
Kills
11
11
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
2
2
2
1.5
W
Fenrir
AGodlyBird
Fenrir
1
4
3
0.63
L
3
1
1
3.5
W
Arachne
JudgeAnarchy
Arachne
6
2
2
3.5
L
Osiris
MAU3437
Osiris
1
4
0
0.25
L
2
2
2
1.5
W
Chernobog
Shadow-Raging
Chernobog
3
3
3
1.5
L
Thoth
1
4
1
0.38
W
Cu Chulainn
fraglich_wolf
Cu Chulainn
3
0
3
4.5
L
Neith
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
22,194
40,048
Taken
41,768
21,501
Mitigated
21,204
16,331
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,041
230
0
3,851
8,310
2,894
288
3,556
4,279
41,601
0
W
Fenrir
AGodlyBird
Fenrir
5,667
994
0
3,505
9,950
5,776
26
3,041
6,909
0
15,863
L
3,933
1,543
0
2,814
7,970
2,609
0
1,233
6,579
0
33,630
W
Arachne
JudgeAnarchy
Arachne
2,945
1,539
0
3,660
6,695
2,725
0
429
6,242
0
35,625
L
Osiris
MAU3437
Osiris
2,354
916
0
2,551
8,003
5,051
956
0
7,637
0
31,276
L
5,590
2,158
0
2,493
10,992
8,796
101
0
10,950
21,399
0
W
Chernobog
Shadow-Raging
Chernobog
5,353
2,898
159
2,046
7,524
2,731
416
2,082
5,442
0
26,887
L
Thoth
4,173
254
0
1,389
6,857
2,223
450
5,272
1,157
33,706
0
W
Cu Chulainn
fraglich_wolf
Cu Chulainn
6,281
926
0
3,110
7,569
7,375
899
156
7,413
0
38,923
L
Neith
6,144
2,661
0
2,000
7,946
2,525
66
0
7,921
0
44,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,985
Gold Earned
32,333
296
Minions Killed
336
0
Camps Cleared
0
1,188,865
Distance Traveled
1,146,932
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,981
582
84
7
0
240,853
3
W
Fenrir
6,177
515
31
3
0
243,015
0
L
Awilix
6,377
531
73
6
0
294,544
0
W
Arachne
7,305
609
68
6
0
285,313
7
L
Osiris
6,119
510
67
6
0
195,237
0
L
Kuzenbo
6,054
505
27
2
0
225,471
0
W
Chernobog
6,312
526
43
4
0
211,262
1
L
Thoth
6,521
543
86
7
0
206,713
3
W
Cu Chulainn
7,210
601
70
6
0
208,422
0
L
Neith
7,262
605
83
7
0
224,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role