Player Matchup

Artemis
Artemis
Alura Smahlt
Artemis
Level 41
God Stats
29W - 20L
1,634 SR
Queue Stats
31W - 26L
1,521 Elo+
Party 2
Nu Wa
Nu Wa
Slow_i_am
Nu Wa
Level 49
God Stats
21W - 15L
1,653 SR
Queue Stats
80W - 75L
1,627 Elo+
Solo
Nemesis
Nemesis
Smcintosh114
Nemesis
Level 32
God Stats
2W - 2L
1,517 SR
Queue Stats
16W - 21L
1,456 Elo+
Party 2
Mulan
Mulan
StruggleBug94
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
Swanny
Cthulhu
Level 63
God Stats
4W - 3L
1,778 SR
Queue Stats
31W - 26L
1,521 Elo+
Party 2
Team Averages
Level 40
1,616 SR
1,516 Elo+

VS

Team Averages
Level 32
1,528 SR
1,418 Elo+
Set
Set
SargeantKush28
Set
Level 45
God Stats
2W - 0L
1,557 SR
Queue Stats
28W - 28L
1,413 Elo+
Party 1
Medusa
Medusa
TheRealChad96
Medusa
Level 25
God Stats
28W - 18L
1,533 SR
Queue Stats
41W - 44L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
WastedChalice60
Baron Samedi
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,318 Elo+
Solo
Nu Wa
Nu Wa
shaybayee
Nu Wa
Level 23
God Stats
41W - 27L
1,552 SR
Queue Stats
58W - 55L
1,482 Elo+
Party 1
Mulan
Mulan
yup100goons
Mulan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alura Smahlt
Artemis
16
2 / 3 / 10
10,541
1,054
14,997
9,918
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Slow_i_am
Nu Wa
17
2 / 5 / 8
10,304
1,030
13,877
10,105
3,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Smcintosh114
Nemesis
16
3 / 7 / 8
9,943
994
10,687
21,256
8,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 11 / 5
10,234
1,023
8,915
21,899
19,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
Swanny
Cthulhu
16
3 / 3 / 8
10,552
1,055
13,961
21,225
22,076
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

92

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 16
9,625
963
8,436
13,707
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
8 / 5 / 12
11,588
1,159
16,525
12,682
5,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
WastedChalice60
Baron Samedi
17
7 / 0 / 17
11,886
1,189
18,481
9,601
4,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
shaybayee
Nu Wa
17
3 / 1 / 19
10,829
1,083
15,229
6,850
2,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
10 / 3 / 16
12,393
1,239
21,369
22,694
19,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
109
14
Kills
29
29
Deaths
14
39
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alura Smahlt
Artemis
2
3
10
2.33
W
1
5
16
1.8
L
Nu Wa
Slow_i_am
Nu Wa
2
5
8
1.2
L
Nemesis
Smcintosh114
Nemesis
3
7
8
1
L
4
11
5
0.59
L
Cthulhu
Swanny
Cthulhu
3
3
8
2.33
W
8
5
12
2.8
W
Baron Samedi
WastedChalice60
Baron Samedi
7
0
17
15.5
W
Nu Wa
shaybayee
Nu Wa
3
1
19
12.5
W
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,437
Damage
80,040
84,403
Taken
65,534
57,850
Mitigated
38,172
2,953
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alura Smahlt
Artemis
14,997
6,600
0
894
9,918
4,057
0
3,671
6,172
0
30,357
W
8,436
3,663
0
3,062
13,707
6,110
0
5,756
7,951
0
20,760
L
Nu Wa
Slow_i_am
Nu Wa
13,877
3,740
0
0
10,105
3,664
0
5,022
4,983
38,477
0
L
Nemesis
Smcintosh114
Nemesis
10,687
4,555
0
1,074
21,256
8,626
0
9,121
11,593
0
17,511
L
8,915
2,506
0
218
21,899
19,427
0
9,286
12,339
681
13,588
L
Cthulhu
Swanny
Cthulhu
13,961
515
767
0
21,225
22,076
0
9,537
11,488
47,957
0
W
16,525
8,291
0
1,877
12,682
5,248
0
5,147
7,535
0
29,860
W
Baron Samedi
WastedChalice60
Baron Samedi
18,481
225
4,837
5,667
9,601
4,573
0
4,567
5,034
43,308
0
W
Nu Wa
shaybayee
Nu Wa
15,229
4,284
190
567
6,850
2,613
0
2,920
3,930
32,199
0
W
21,369
2,165
0
7,962
22,694
19,628
0
10,129
12,565
9,989
42,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,574
Gold Earned
56,321
190
Minions Killed
216
3
Camps Cleared
5
934,049
Distance Traveled
922,562
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,541
1,054
38
4
2
182,945
0
W
Set
9,625
963
37
4
1
160,326
1
L
Nu Wa
10,304
1,030
58
6
0
159,556
0
L
Nemesis
9,943
994
15
2
0
219,672
0
L
Mulan
10,234
1,023
13
1
0
172,909
1
L
Cthulhu
10,552
1,055
66
7
1
198,967
0
W
Medusa
11,588
1,159
30
3
2
192,847
1
W
Baron Samedi
11,886
1,189
42
4
1
189,797
1
W
Nu Wa
10,829
1,083
30
3
0
192,147
1
W
Mulan
12,393
1,239
77
8
1
187,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role