Player Matchup

Skadi
Skadi
A Sly Lioness
Skadi
Level 142
God Stats
41W - 14L
1,869 SR
Queue Stats
334W - 232L
1,631 Elo+
Party 2
Fenrir
Fenrir
ASlyLion
Fenrir
Level 146
God Stats
44W - 17L
1,832 SR
Queue Stats
435W - 330L
1,613 Elo+
Party 2
Ra
Ra
Sly Lion Den
Ra
Level 86
God Stats
37W - 11L
1,841 SR
Queue Stats
390W - 279L
1,601 Elo+
Party 2
Team Averages
Level 125
1,847 SR
1,615 Elo+

VS

Team Averages
Level 98
1,496 SR
1,543 Elo+
Merlin
Merlin
ChrisHaggs
Merlin
Level 66
God Stats
28W - 19L
1,586 SR
Queue Stats
518W - 529L
1,481 Elo+
Party 1
Medusa
Medusa
Im CrispyKreme
Medusa
Level 119
God Stats
5W - 5L
1,592 SR
Queue Stats
231W - 207L
1,542 Elo+
Party 1
Horus
Horus
p1ckp0ckets
Horus
Level 108
God Stats
1W - 0L
1,309 SR
Queue Stats
55W - 45L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
8,032
574
5,735
9,755
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
ASlyLion
Fenrir
11
0 / 1 / 0
7,803
557
2,383
18,203
8,636
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 2 / 0
7,917
566
3,365
4,174
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChrisHaggs
Merlin
13
1 / 0 / 3
8,899
636
11,651
2,960
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 1
9,782
699
9,077
5,344
2,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 4
9,239
660
6,243
10,745
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Fenrir
ASlyLion
Fenrir
0
1
0
0
W
Merlin
ChrisHaggs
Merlin
1
0
3
2.5
W
3
0
1
3.5
L
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,483
Damage
26,971
32,132
Taken
19,049
12,817
Mitigated
12,338
13,268
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,735
2,436
0
1,547
9,755
2,870
165
2,560
6,953
0
48,468
L
Fenrir
ASlyLion
Fenrir
2,383
333
1,393
6,722
18,203
8,636
0
7,056
10,517
0
8,973
W
Merlin
ChrisHaggs
Merlin
11,651
262
0
803
2,960
1,140
477
516
2,394
46,869
0
W
9,077
4,245
0
2,315
5,344
2,136
1,608
708
4,630
0
63,032
L
3,365
332
2,736
870
4,174
1,311
0
1,063
2,969
23,252
0
W
6,243
3,204
774
4,874
10,745
9,062
181
2,328
8,045
0
19,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
27,920
148
Minions Killed
186
0
Camps Cleared
0
805,733
Distance Traveled
789,385
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,032
574
84
6
0
244,341
5
L
Fenrir
7,803
557
17
1
0
306,611
4
W
Merlin
8,899
636
59
4
0
256,777
0
W
Medusa
9,782
699
106
8
0
270,808
3
L
Ra
7,917
566
47
3
0
254,781
5
W
Horus
9,239
660
21
2
0
261,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role