Player Matchup

Neith
Neith
BigDaddyZig0221
Neith
Level 8
God Stats
73W - 75L
1,326 SR
Queue Stats
149W - 138L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
Boogyboi98
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 133L
1,364 Elo+
Party 1
Cabrakan
Cabrakan
KrypticTech
Cabrakan
Level 29
God Stats
4W - 2L
1,720 SR
Queue Stats
121W - 136L
1,501 Elo+
Party 2
Ra
Ra
Tysondbms
Ra
Level 3
God Stats
3W - 5L
1,191 SR
Queue Stats
24W - 18L
1,173 Elo+
Party 2
Hel
Hel
UsagiAbaree
Hel
Level 13
God Stats
32W - 30L
1,418 SR
Queue Stats
141W - 161L
1,439 Elo+
Party 2
Team Averages
Level 16
1,431 SR
1,351 Elo+

VS

Team Averages
Level 40
1,358 SR
1,302 Elo+
Bastet
Bastet
ClumsyRed
Bastet
Level 29
God Stats
50W - 80L
1,370 SR
Queue Stats
67W - 113L
1,287 Elo+
Solo
Artemis
Artemis
Toxoroki
Artemis
Level 20
God Stats
36W - 36L
1,579 SR
Queue Stats
229W - 236L
1,362 Elo+
Solo
Merlin
Merlin
TrashTagPP
Merlin
Level 145
God Stats
1W - 3L
1,226 SR
Queue Stats
3W - 11L
1,243 Elo+
Party 3
Tsukuyomi
Tsukuyomi
YourBoyJunky
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
michellefoolz
Cthulhu
Level 4
God Stats
1W - 2L
1,112 SR
Queue Stats
4W - 3L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 14
13,515
1,040
11,247
23,612
8,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Boogyboi98
Heimdallr
20
15 / 11 / 17
15,703
1,208
24,074
27,433
11,285
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
KrypticTech
Cabrakan
20
13 / 5 / 22
15,975
1,229
34,291
31,280
34,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 12 / 20
12,532
964
8,473
23,951
9,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
3 / 5 / 18
12,853
989
4,778
19,648
8,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ClumsyRed
Bastet
20
8 / 4 / 17
14,784
1,137
20,268
15,671
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Toxoroki
Artemis
20
8 / 12 / 19
14,861
1,143
31,158
22,817
7,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
TrashTagPP
Merlin
20
17 / 3 / 16
17,388
1,338
46,337
15,667
4,815
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
YourBoyJunky
Tsukuyomi
20
4 / 16 / 18
13,564
1,043
13,338
24,077
6,877
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
20
2 / 3 / 12
12,885
991
6,958
14,867
13,866
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
121
38
Kills
39
39
Deaths
38
91
Assists
82
Player
Kills
Deaths
Assists
KDA
L
6
6
14
2.17
L
Heimdallr
Boogyboi98
Heimdallr
15
11
17
2.14
W
Bastet
ClumsyRed
Bastet
8
4
17
4.13
L
Cabrakan
KrypticTech
Cabrakan
13
5
22
4.8
W
Artemis
Toxoroki
Artemis
8
12
19
1.46
W
Merlin
TrashTagPP
Merlin
17
3
16
8.33
L
1
12
20
0.92
L
3
5
18
2.4
W
Tsukuyomi
YourBoyJunky
Tsukuyomi
4
16
18
0.81
W
Cthulhu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,863
Damage
118,059
125,924
Taken
93,099
72,476
Mitigated
37,922
16,037
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,247
8,618
0
1,106
23,612
8,286
0
6,862
16,520
0
33,652
L
Heimdallr
Boogyboi98
Heimdallr
24,074
8,799
0
130
27,433
11,285
0
11,725
15,459
0
46,621
W
Bastet
ClumsyRed
Bastet
20,268
2,603
183
964
15,671
5,002
0
8,011
7,660
0
36,254
L
Cabrakan
KrypticTech
Cabrakan
34,291
3,866
0
1,175
31,280
34,964
0
13,279
17,609
56,271
0
W
Artemis
Toxoroki
Artemis
31,158
17,651
0
2,816
22,817
7,362
0
12,245
10,572
0
61,095
W
Merlin
TrashTagPP
Merlin
46,337
1,802
704
5,389
15,667
4,815
0
7,980
7,687
80,939
0
L
8,473
1,313
1,902
840
23,951
9,080
0
11,732
11,875
37,770
0
L
4,778
720
6,703
4,181
19,648
8,861
0
8,188
11,166
22,520
0
W
Tsukuyomi
YourBoyJunky
Tsukuyomi
13,338
3,481
0
70
24,077
6,877
0
9,493
14,584
0
26,281
W
Cthulhu
6,958
385
619
0
14,867
13,866
0
9,813
5,054
29,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,578
Gold Earned
73,482
254
Minions Killed
239
4
Camps Cleared
7
1,086,952
Distance Traveled
1,223,966
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,515
1,040
49
4
0
209,024
0
L
Heimdallr
15,703
1,208
52
4
0
192,406
0
W
Bastet
14,784
1,137
40
3
1
299,569
1
L
Cabrakan
15,975
1,229
49
4
1
230,579
0
W
Artemis
14,861
1,143
38
3
4
213,927
0
W
Merlin
17,388
1,338
90
7
1
247,970
0
L
Ra
12,532
964
70
5
0
229,410
0
L
Hel
12,853
989
34
3
3
225,533
0
W
Tsukuyomi
13,564
1,043
21
2
0
247,512
2
W
Cthulhu
12,885
991
50
4
1
214,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role