Player Matchup

Danzaburou
Danzaburou
DaddyDov
Danzaburou
Level 17
God Stats
22W - 20L
1,616 SR
Queue Stats
123W - 108L
1,524 Elo+
Party 1
Hel
Hel
Gerec9259
Hel
Level 35
God Stats
19W - 18L
1,591 SR
Queue Stats
133W - 165L
1,420 Elo+
Party 3
Nemesis
Nemesis
Rivermisfit
Nemesis
Level 26
God Stats
12W - 4L
1,786 SR
Queue Stats
53W - 73L
1,455 Elo+
Party 3
Ymir
Ymir
kuuchic0mmand3r
Ymir
Level 44
God Stats
30W - 26L
1,622 SR
Queue Stats
266W - 299L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
somejinx
Sun Wukong
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 56L
1,503 Elo+
Solo
Team Averages
Level 30
1,623 SR
1,486 Elo+

VS

Team Averages
Level 26
1,513 SR
1,550 Elo+
Yemoja
Yemoja
Drethellian
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Party 2
Susano
Susano
Ethan411
Susano
Level 29
God Stats
9W - 12L
1,500 SR
Queue Stats
32W - 31L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Ethanlau650
Nu Wa
Level 39
God Stats
3W - 2L
1,565 SR
Queue Stats
9W - 4L
1,630 Elo+
Party 2
Vulcan
Vulcan
JeepFromHades
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,540 Elo+
Party 2
Danzaburou
Danzaburou
sam06m21
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaddyDov
Danzaburou
12
8 / 0 / 2
7,516
752
8,494
5,793
1,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 1
6,742
674
3,889
5,180
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Rivermisfit
Nemesis
8
0 / 1 / 1
5,181
518
1,043
6,562
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 5
5,951
595
1,232
4,488
1,811
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
somejinx
Sun Wukong
9
0 / 1 / 0
5,401
540
2,683
6,211
2,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 6 / 0
4,250
425
1,321
6,208
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Ethan411
Susano
7
0 / 2 / 1
4,465
447
1,464
3,826
929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 4 / 0
5,390
539
3,136
5,334
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,267
527
2,232
3,912
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
sam06m21
Danzaburou
6
0 / 4 / 0
4,329
433
2,615
5,952
1,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
16
Kills
2
3
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DaddyDov
Danzaburou
8
0
2
9
L
Yemoja
0
6
0
0
L
Susano
Ethan411
Susano
0
2
1
0.25
L
2
4
0
0.5
W
5
1
1
5.5
L
0
0
0
0
W
Nemesis
Rivermisfit
Nemesis
0
1
1
0.5
W
3
0
5
5.5
L
Danzaburou
sam06m21
Danzaburou
0
4
0
0
W
Sun Wukong
somejinx
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,341
Damage
10,768
28,234
Taken
25,232
9,429
Mitigated
7,441
10,731
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DaddyDov
Danzaburou
8,494
4,331
0
2,702
5,793
1,840
385
1,259
4,494
0
49,556
L
Yemoja
1,321
477
237
316
6,208
2,048
0
830
5,378
6,175
0
L
Susano
Ethan411
Susano
1,464
762
0
0
3,826
929
0
804
2,956
0
15,758
L
3,136
963
0
1,350
5,334
1,614
39
2,946
2,138
25,755
0
W
3,889
75
1,267
2,743
5,180
1,625
530
1,681
3,391
33,357
0
L
2,232
640
0
1,427
3,912
1,641
369
0
3,912
23,527
0
W
Nemesis
Rivermisfit
Nemesis
1,043
403
0
1,308
6,562
1,738
0
769
5,697
0
28,269
W
1,232
0
380
1,959
4,488
1,811
270
386
4,062
16,612
0
L
Danzaburou
sam06m21
Danzaburou
2,615
1,086
0
294
5,952
1,209
0
225
5,727
0
17,442
W
Sun Wukong
somejinx
Sun Wukong
2,683
605
0
372
6,211
2,415
0
2,130
3,901
0
23,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,791
Gold Earned
23,701
287
Minions Killed
191
0
Camps Cleared
0
992,927
Distance Traveled
951,078
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,516
752
93
9
0
174,139
0
L
Yemoja
4,250
425
11
1
0
153,394
1
L
Susano
4,465
447
33
3
0
242,155
1
L
Nu Wa
5,390
539
57
6
0
166,284
1
W
Hel
6,742
674
70
7
0
210,013
1
L
Vulcan
5,267
527
55
6
0
195,480
2
W
Nemesis
5,181
518
52
5
0
216,659
0
W
Ymir
5,951
595
20
2
0
196,004
1
L
Danzaburou
4,329
433
35
4
0
193,765
2
W
Sun Wukong
5,401
540
52
5
0
196,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role