Player Matchup

Artemis
Artemis
Bronze III
JOSUECRAFT777XD
Artemis
Bronze III
Level 134
God Stats
0W - 1L
1,281 SR
Queue Stats
15W - 18L
1,488 MMR
Solo
Aphrodite
Aphrodite
Bronze III
JRMaster
Aphrodite
Bronze III
Level 146
God Stats
44W - 30L
1,895 SR
Queue Stats
207W - 207L
1,500 MMR
Solo
Tiamat
Tiamat
Gold I
NostraRlz
Tiamat
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver II
Skullishh
Mulan
Silver II
Level 31
God Stats
23W - 19L
1,625 SR
Queue Stats
289W - 288L
1,537 MMR
Solo
Arachne
Arachne
Bronze III
milkinshakin
Arachne
Bronze III
Level 67
God Stats
0W - 2L
1,646 SR
Queue Stats
28W - 29L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,589 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,604 SR
1,520 MMR
Bacchus
Bacchus
Gold IV
Death6664
Bacchus
Gold IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 23L
1,483 MMR
Solo
Bellona
Bellona
Bronze III
FatalSightz
Bellona
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold II
Iganosh
Hel
Gold II
Level 68
God Stats
58W - 33L
1,657 SR
Queue Stats
117W - 106L
1,570 MMR
Solo
Cupid
Cupid
Gold II
ropoooooo
Cupid
Gold II
Level 114
God Stats
24W - 16L
1,734 SR
Queue Stats
211W - 213L
1,515 MMR
Solo
Loki
Loki
Silver I
ĵack
Loki
Silver I
Level 104
God Stats
58W - 45L
1,630 SR
Queue Stats
70W - 60L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,844
403
7,296
9,012
3,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
JRMaster
Aphrodite
10
0 / 3 / 2
7,218
425
6,444
7,632
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
NostraRlz
Tiamat
13
0 / 5 / 0
7,711
454
3,618
12,417
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Skullishh
Mulan
15
3 / 5 / 0
8,752
515
9,521
15,633
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
milkinshakin
Arachne
13
1 / 4 / 1
7,809
459
4,900
15,275
7,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetDanzaburouApolloCu ChulainnScylla

VS

Bans
NemesisTsukuyomiGebHeimdallrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Death6664
Bacchus
13
2 / 1 / 9
9,280
546
5,680
17,450
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
FatalSightz
Bellona
15
2 / 3 / 6
10,042
591
10,183
16,606
11,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
17
6 / 0 / 5
10,912
642
12,960
10,512
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
ropoooooo
Cupid
17
2 / 0 / 5
10,361
609
5,749
8,844
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
ĵack
Loki
18
10 / 0 / 6
11,457
674
10,419
11,118
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
4
Kills
22
22
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Death6664
Bacchus
2
1
9
6.5
W
Bellona
FatalSightz
Bellona
2
3
6
1.67
W
Hel
6
0
5
8.5
L
0
5
1
0.1
L
Aphrodite
JRMaster
Aphrodite
0
3
2
0.33
L
Tiamat
NostraRlz
Tiamat
0
5
0
0
L
Mulan
Skullishh
Mulan
3
5
0
0.6
L
Arachne
milkinshakin
Arachne
1
4
1
0.38
W
Cupid
ropoooooo
Cupid
2
0
5
4.5
W
Loki
ĵack
Loki
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,779
Damage
44,991
59,969
Taken
64,530
35,915
Mitigated
46,390
18,520
Healing
39,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Death6664
Bacchus
5,680
570
0
3,077
17,450
20,876
500
2,808
14,506
20,215
0
W
Bellona
FatalSightz
Bellona
10,183
3,400
0
7,104
16,606
11,936
882
1,314
14,855
0
55,556
W
Hel
12,960
567
9,059
8,627
10,512
4,967
970
3,352
6,915
81,044
0
L
7,296
3,146
0
550
9,012
3,014
0
2,091
6,881
0
37,827
L
Aphrodite
JRMaster
Aphrodite
6,444
975
3,494
2,848
7,632
5,310
0
4,157
3,343
27,975
0
L
Tiamat
NostraRlz
Tiamat
3,618
509
0
2,402
12,417
6,118
0
6,130
6,016
46,955
0
L
Mulan
Skullishh
Mulan
9,521
1,513
0
4,986
15,633
13,817
0
2,439
13,107
0
54,957
L
Arachne
milkinshakin
Arachne
4,900
2,993
0
4,240
15,275
7,656
0
3,221
11,982
0
56,253
W
Cupid
ropoooooo
Cupid
5,749
2,475
952
6,050
8,844
3,594
3,212
1,086
7,730
0
81,401
W
Loki
ĵack
Loki
10,419
4,631
0
4,554
11,118
5,017
1,390
1,312
9,657
0
87,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
52,052
418
Minions Killed
557
0
Camps Cleared
0
1,655,815
Distance Traveled
1,801,528
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,280
546
11
1
0
369,627
11
W
Bellona
10,042
591
118
7
0
344,036
1
W
Hel
10,912
642
167
10
0
389,150
10
L
Artemis
6,844
403
68
4
0
292,742
3
L
Aphrodite
7,218
425
41
2
0
319,952
6
L
Tiamat
7,711
454
99
6
0
333,480
4
L
Mulan
8,752
515
108
6
0
311,944
5
L
Arachne
7,809
459
102
6
0
397,697
5
W
Cupid
10,361
609
148
9
0
302,376
4
W
Loki
11,457
674
113
7
0
396,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role