Player Matchup

Athena
Athena
Jae-G_21
Athena
Level 30
God Stats
16W - 14L
1,812 SR
Queue Stats
51W - 43L
1,810 Elo+
Party 1
Erlang Shen
Erlang Shen
TheKingFabian
Erlang Shen
Level 25
God Stats
4W - 1L
1,906 SR
Queue Stats
16W - 4L
1,873 Elo+
Party 1
Tiamat
Tiamat
XxBlakexX456
Tiamat
Level 129
God Stats
1W - 0L
1,675 SR
Queue Stats
58W - 36L
1,719 Elo+
Party 1
Awilix
Awilix
astral-pringle
Awilix
Level 108
God Stats
31W - 33L
1,503 SR
Queue Stats
206W - 173L
1,588 Elo+
Party 1
Team Averages
Level 73
1,724 SR
1,748 Elo+

VS

Team Averages
Level 62
1,522 SR
1,523 Elo+
Ah Puch
Ah Puch
CaptainO3vious
Ah Puch
Level 89
God Stats
1W - 3L
1,505 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Neith
Neith
Leviteation
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Janus
Janus
OdysseusTKA
Janus
Level 24
God Stats
2W - 2L
1,555 SR
Queue Stats
88W - 67L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
Level 107
God Stats
2W - 7L
1,529 SR
Queue Stats
686W - 693L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jae-G_21
Athena
17
2 / 4 / 10
11,784
786
5,466
18,780
17,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
TheKingFabian
Erlang Shen
17
2 / 3 / 4
10,947
730
4,844
14,610
8,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
18
4 / 4 / 4
11,806
787
14,603
11,763
9,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 2 / 4
12,305
820
17,262
14,003
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,000
667
8,896
12,383
4,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 4 / 5
9,905
660
9,014
10,315
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 3 / 4
10,507
700
11,761
11,149
3,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
18
7 / 5 / 2
11,448
763
18,473
16,515
13,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
16
Kills
13
13
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Athena
Jae-G_21
Athena
2
4
10
1.75
L
1
4
5
0.88
L
2
3
4
1.33
L
Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
7
5
2
1.6
W
Erlang Shen
TheKingFabian
Erlang Shen
2
3
4
1.33
W
Tiamat
4
4
4
1.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,175
Damage
48,144
59,156
Taken
50,362
44,415
Mitigated
25,852
11,374
Healing
9,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,896
208
390
3,055
12,383
4,232
262
5,740
6,568
30,562
0
W
Athena
Jae-G_21
Athena
5,466
1,552
0
3,222
18,780
17,607
0
4,737
13,845
16,177
0
L
9,014
2,981
0
1,913
10,315
3,956
980
5,794
4,496
0
38,018
L
11,761
1,093
0
1,081
11,149
3,743
258
3,788
7,186
42,409
0
L
Erlang Shen
Th3_Pun1sh3r_g0d
Erlang Shen
18,473
10,317
0
3,533
16,515
13,921
236
5,396
10,894
1,088
46,733
W
Erlang Shen
TheKingFabian
Erlang Shen
4,844
2,340
0
2,988
14,610
8,804
1,165
5,788
8,754
0
37,472
W
Tiamat
14,603
1,368
0
4,006
11,763
9,154
2,506
5,017
6,717
48,979
0
W
17,262
6,353
0
1,158
14,003
8,850
0
6,149
7,624
0
46,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,842
Gold Earned
41,860
226
Minions Killed
279
11
Camps Cleared
14
1,094,003
Distance Traveled
1,104,878
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,000
667
40
3
4
269,184
3
W
Athena
11,784
786
20
1
2
258,925
0
L
Neith
9,905
660
77
5
1
245,240
0
L
Janus
10,507
700
91
6
1
305,705
3
L
Erlang Shen
11,448
763
71
5
8
284,749
2
W
Erlang Shen
10,947
730
61
4
4
263,540
1
W
Tiamat
11,806
787
71
5
4
261,156
1
W
Awilix
12,305
820
74
5
1
310,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role