Player Matchup

Cthulhu
Cthulhu
ClausIsLove
Cthulhu
Level 14
God Stats
13W - 9L
1,578 SR
Queue Stats
16W - 16L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
OniSpirit
Jing Wei
Level 16
God Stats
3W - 1L
1,826 SR
Queue Stats
26W - 23L
1,531 Elo+
Party 1
Bastet
Bastet
mAuš
Bastet
Level 15
God Stats
1W - 3L
1,537 SR
Queue Stats
11W - 9L
1,505 Elo+
Party 1
Thanatos
Thanatos
xea32
Thanatos
Level 17
God Stats
0W - 2L
1,486 SR
Queue Stats
22W - 19L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
她还未婚我等等
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,314 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,442 Elo+

VS

Team Averages
Level 16
1,554 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
IPaly
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 107L
1,571 Elo+
Solo
Loki
Loki
OhGodWhyyy
Loki
Level 6
God Stats
10W - 4L
1,728 SR
Queue Stats
19W - 15L
1,415 Elo+
Solo
Apollo
Apollo
Revγ
Apollo
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 100L
1,699 Elo+
Solo
Nemesis
Nemesis
zarabanda6
Nemesis
Level 25
God Stats
30W - 19L
1,540 SR
Queue Stats
227W - 278L
1,349 Elo+
Solo
Sol
Sol
风雨覆重山
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClausIsLove
Cthulhu
12
3 / 5 / 3
7,432
465
7,155
10,088
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
OniSpirit
Jing Wei
12
0 / 6 / 1
7,226
452
4,958
9,911
2,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
mAuš
Bastet
13
2 / 3 / 5
7,986
499
8,531
7,326
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
xea32
Thanatos
12
6 / 7 / 3
8,015
501
9,670
13,205
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 1
7,152
447
1,964
9,998
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IPaly
Kumbhakarna
12
2 / 2 / 9
7,961
498
4,111
13,141
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 0
9,308
582
9,056
9,292
5,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
Revγ
Apollo
15
12 / 1 / 3
9,704
607
13,716
10,252
3,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
zarabanda6
Nemesis
14
3 / 4 / 1
8,134
508
3,761
10,672
3,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 3 / 1
7,041
440
3,979
7,463
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
25
25
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ClausIsLove
Cthulhu
3
5
3
0.9
W
Kumbhakarna
IPaly
Kumbhakarna
2
2
9
3.25
W
7
2
0
3.5
L
Jing Wei
OniSpirit
Jing Wei
0
6
1
0.08
W
Apollo
Revγ
Apollo
12
1
3
13.5
L
Bastet
mAuš
Bastet
2
3
5
1.5
L
Thanatos
xea32
Thanatos
6
7
3
1.07
W
Nemesis
zarabanda6
Nemesis
3
4
1
0.88
L
0
4
1
0.13
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
34,623
50,528
Taken
50,820
24,768
Mitigated
23,283
13,188
Healing
17,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ClausIsLove
Cthulhu
7,155
766
186
1,691
10,088
6,724
228
1,907
8,181
23,561
0
W
Kumbhakarna
IPaly
Kumbhakarna
4,111
583
0
4,226
13,141
7,705
35
1,338
11,653
17,130
0
W
9,056
2,191
0
2,555
9,292
5,431
607
75
8,972
0
52,898
L
Jing Wei
OniSpirit
Jing Wei
4,958
4,355
0
1,320
9,911
2,708
825
2,142
7,769
0
41,120
W
Apollo
Revγ
Apollo
13,716
9,637
0
4,639
10,252
3,973
2,177
2,093
7,934
0
70,480
L
Bastet
mAuš
Bastet
8,531
1,986
0
0
7,326
2,522
744
1,746
5,580
0
40,493
L
Thanatos
xea32
Thanatos
9,670
3,154
0
8,255
13,205
4,511
0
2,179
11,026
0
30,636
W
Nemesis
zarabanda6
Nemesis
3,761
1,805
0
4,498
10,672
3,672
26
2,299
8,198
170
52,707
L
1,964
538
80
1,656
9,998
8,303
666
0
9,998
0
30,898
W
3,979
1,180
0
1,715
7,463
2,502
792
755
6,683
26,819
1,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,811
Gold Earned
42,148
307
Minions Killed
414
0
Camps Cleared
0
1,454,839
Distance Traveled
1,504,482
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,432
465
22
1
0
308,072
3
W
Kumbhakarna
7,961
498
22
1
0
330,996
1
W
Loki
9,308
582
111
7
0
295,235
2
L
Jing Wei
7,226
452
91
6
0
266,413
4
W
Apollo
9,704
607
119
7
0
319,264
1
L
Bastet
7,986
499
67
4
0
342,150
5
L
Thanatos
8,015
501
64
4
0
286,963
3
W
Nemesis
8,134
508
105
7
0
288,851
0
L
Guan Yu
7,152
447
63
4
0
251,241
1
W
Sol
7,041
440
57
4
0
270,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role