Player Matchup

Cerberus
Cerberus
Hlliight Man
Cerberus
Level 4
God Stats
140W - 110L
1,178 SR
Queue Stats
172W - 155L
1,209 Elo+
Party 2
Nemesis
Nemesis
SeaTurtI3s
Nemesis
Level 4
God Stats
2W - 3L
1,309 SR
Queue Stats
230W - 228L
1,156 Elo+
Party 2
Sylvanus
Sylvanus
Suicidaltendy420
Sylvanus
Level 26
God Stats
2W - 2L
1,487 SR
Queue Stats
14W - 11L
1,432 Elo+
Solo
Medusa
Medusa
iamleeks
Medusa
Level 28
God Stats
4W - 3L
1,407 SR
Queue Stats
73W - 75L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
jonahss
Nu Wa
Level 12
God Stats
4W - 3L
1,285 SR
Queue Stats
15W - 12L
1,301 Elo+
Solo
Team Averages
Level 15
1,333 SR
1,285 Elo+

VS

Team Averages
Level 17
1,579 SR
1,450 Elo+
Anhur
Anhur
DEVO_Anubis359
Anhur
Level 29
God Stats
4W - 6L
1,536 SR
Queue Stats
26W - 32L
1,464 Elo+
Party 1
Neith
Neith
Wanheda_Osleya_
Neith
Level 29
God Stats
73W - 62L
1,517 SR
Queue Stats
75W - 64L
1,396 Elo+
Solo
Cerberus
Cerberus
firehunter007
Cerberus
Level 8
God Stats
8W - 7L
1,419 SR
Queue Stats
31W - 35L
1,495 Elo+
Party 1
Odin
Odin
wjp_1911
Odin
Level 13
God Stats
1W - 1L
1,712 SR
Queue Stats
13W - 14L
1,339 Elo+
Party 1
Hercules
Hercules
xterior_JRC1052
Hercules
Level 8
God Stats
1W - 1L
1,712 SR
Queue Stats
7W - 5L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hlliight Man
Cerberus
18
4 / 3 / 18
11,821
985
7,925
10,797
8,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SeaTurtI3s
Nemesis
19
6 / 2 / 24
12,852
1,071
18,729
12,695
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

19
3 / 1 / 23
12,153
1,013
9,501
8,635
10,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
iamleeks
Medusa
20
23 / 2 / 17
16,341
1,362
36,485
12,415
6,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
jonahss
Nu Wa
20
7 / 2 / 32
14,406
1,201
37,003
10,029
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 7
12,019
1,002
16,857
24,486
8,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 7 / 2
12,517
1,043
12,488
17,736
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
firehunter007
Cerberus
18
0 / 9 / 5
10,875
906
3,805
29,343
32,019
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
16
2 / 7 / 2
10,638
887
4,671
15,512
5,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
18
2 / 10 / 7
11,664
972
11,624
32,543
27,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
33
43
Kills
10
10
Deaths
43
114
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
Cerberus
Hlliight Man
Cerberus
4
3
18
4.33
W
Nemesis
SeaTurtI3s
Nemesis
6
2
24
9
W
3
1
23
14.5
L
4
7
2
0.71
L
Cerberus
firehunter007
Cerberus
0
9
5
0.28
W
Medusa
iamleeks
Medusa
23
2
17
15.75
W
Nu Wa
jonahss
Nu Wa
7
2
32
11.5
L
Odin
2
7
2
0.43
L
Hercules
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,643
Damage
49,445
54,571
Taken
119,620
35,539
Mitigated
79,430
15,713
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,857
6,539
0
1,920
24,486
8,498
0
7,160
17,326
0
47,796
W
Cerberus
Hlliight Man
Cerberus
7,925
1,590
0
1,586
10,797
8,503
0
1,051
9,746
16,690
0
W
Nemesis
SeaTurtI3s
Nemesis
18,729
9,561
0
540
12,695
5,733
0
1,148
11,547
0
36,540
W
9,501
3,472
5,412
3,309
8,635
10,452
0
714
7,921
12,638
0
L
12,488
7,815
0
2,786
17,736
5,548
0
4,998
12,738
0
59,116
L
Cerberus
firehunter007
Cerberus
3,805
419
0
4,461
29,343
32,019
0
14,294
15,049
37,299
0
W
Medusa
iamleeks
Medusa
36,485
21,939
0
4,132
12,415
6,175
0
443
11,972
0
60,685
W
Nu Wa
jonahss
Nu Wa
37,003
13,608
237
497
10,029
4,676
0
499
9,530
90,627
0
L
Odin
4,671
3,169
0
0
15,512
5,615
0
10,803
4,709
0
19,218
L
Hercules
11,624
3,091
0
5,173
32,543
27,750
0
17,174
15,369
56
39,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,573
Gold Earned
57,713
261
Minions Killed
322
8
Camps Cleared
5
1,046,342
Distance Traveled
986,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,019
1,002
66
6
1
221,687
0
W
Cerberus
11,821
985
31
3
2
153,357
0
W
Nemesis
12,852
1,071
47
4
1
258,925
0
W
Sylvanus
12,153
1,013
6
1
1
197,962
0
L
Neith
12,517
1,043
105
9
4
180,349
0
L
Cerberus
10,875
906
72
6
0
184,648
0
W
Medusa
16,341
1,362
71
6
2
220,136
0
W
Nu Wa
14,406
1,201
106
9
2
215,962
0
L
Odin
10,638
887
27
2
0
176,920
0
L
Hercules
11,664
972
52
4
0
222,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role