Player Matchup

Eset
Eset
Knoxe11
Eset
Level 45
God Stats
0W - 1L
1,289 SR
Queue Stats
20W - 11L
1,647 Elo+
Party 2
Bacchus
Bacchus
SaucyChurch
Bacchus
Level 29
God Stats
0W - 1L
1,804 SR
Queue Stats
21W - 12L
1,648 Elo+
Party 2
Danzaburou
Danzaburou
roflgrenade
Danzaburou
Level 36
God Stats
2W - 1L
1,903 SR
Queue Stats
21W - 11L
1,704 Elo+
Party 2
Team Averages
Level 37
1,665 SR
1,667 Elo+

VS

Team Averages
Level 51
1,245 SR
1,531 Elo+
Sobek
Sobek
ILikeMaple
Sobek
Level 87
God Stats
3W - 2L
1,546 SR
Queue Stats
142W - 155L
1,486 Elo+
Solo
Medusa
Medusa
jaintsared
Medusa
Level 37
God Stats
2W - 1L
1,105 SR
Queue Stats
13W - 21L
1,600 Elo+
Party 1
Baron Samedi
Baron Samedi
jlive97
Baron Samedi
Level 29
God Stats
1W - 2L
1,082 SR
Queue Stats
7W - 13L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Knoxe11
Eset
9
1 / 6 / 1
6,930
630
6,402
8,826
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SaucyChurch
Bacchus
9
0 / 3 / 1
7,222
657
6,128
12,211
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
roflgrenade
Danzaburou
9
2 / 4 / 1
7,403
673
5,824
8,286
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
4 / 0 / 8
9,037
822
6,849
14,932
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
jaintsared
Medusa
11
4 / 1 / 8
8,467
770
8,780
5,897
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
jlive97
Baron Samedi
11
5 / 2 / 7
9,398
854
8,473
10,424
7,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
13
13
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
0
8
8
L
Eset
Knoxe11
Eset
1
6
1
0.25
L
Bacchus
SaucyChurch
Bacchus
0
3
1
0.17
W
Medusa
jaintsared
Medusa
4
1
8
8
W
Baron Samedi
jlive97
Baron Samedi
5
2
7
4.25
L
Danzaburou
roflgrenade
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
24,102
29,323
Taken
31,253
18,022
Mitigated
23,411
3,724
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,849
714
0
5,630
14,932
13,431
579
4,065
10,583
21,693
0
L
Eset
Knoxe11
Eset
6,402
634
1,060
1,029
8,826
3,365
374
4,297
4,529
20,928
0
L
Bacchus
SaucyChurch
Bacchus
6,128
607
0
785
12,211
11,784
182
6,153
6,058
14,606
0
W
Medusa
jaintsared
Medusa
8,780
4,514
0
1,456
5,897
2,151
1,876
2,758
2,967
0
27,381
W
Baron Samedi
jlive97
Baron Samedi
8,473
1,224
1,879
3,739
10,424
7,829
498
5,140
5,104
25,052
0
L
Danzaburou
roflgrenade
Danzaburou
5,824
1,976
0
850
8,286
2,873
804
4,950
3,336
0
18,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
26,902
75
Minions Killed
95
0
Camps Cleared
0
533,245
Distance Traveled
622,069
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,037
822
28
3
0
228,286
1
L
Eset
6,930
630
34
3
0
164,980
0
L
Bacchus
7,222
657
15
1
0
208,021
1
W
Medusa
8,467
770
35
3
0
179,159
0
W
Baron Samedi
9,398
854
32
3
0
214,624
0
L
Danzaburou
7,403
673
26
2
0
160,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role