Player Matchup

Cernunnos
Cernunnos
Darksider831
Cernunnos
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 322L
1,532 Elo+
Party 2
Khepri
Khepri
KingBekko
Khepri
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,467 Elo+
Party 4
Bacchus
Bacchus
MonsterGames826
Bacchus
Level 103
God Stats
2W - 5L
1,570 SR
Queue Stats
407W - 427L
1,502 Elo+
Party 4
Pele
Pele
UncleBenjamin
Pele
Level 62
God Stats
1W - 7L
1,174 SR
Queue Stats
258W - 277L
1,527 Elo+
Party 2
Nemesis
Nemesis
whiteboicheese
Nemesis
Level 32
God Stats
2W - 3L
1,361 SR
Queue Stats
259W - 264L
1,509 Elo+
Party 2
Team Averages
Level 63
1,421 SR
1,507 Elo+

VS

Team Averages
Level 45
1,572 SR
1,508 Elo+
King Arthur
King Arthur
CoinFIip
King Arthur
Level 28
God Stats
37W - 29L
1,594 SR
Queue Stats
294W - 236L
1,486 Elo+
Party 1
Mercury
Mercury
CurvyCommunist
Mercury
Level 29
God Stats
14W - 8L
1,672 SR
Queue Stats
19W - 16L
1,516 Elo+
Party 3
Chaac
Chaac
Shm00gerz
Chaac
Level 42
God Stats
7W - 4L
1,632 SR
Queue Stats
267W - 230L
1,497 Elo+
Party 1
Merlin
Merlin
TubbyTurtle6074
Merlin
Level 71
God Stats
16W - 7L
1,681 SR
Queue Stats
152W - 114L
1,519 Elo+
Party 3
Ah Puch
Ah Puch
YeslmTaco
Ah Puch
Level 54
God Stats
12W - 8L
1,281 SR
Queue Stats
216W - 181L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darksider831
Cernunnos
16
5 / 6 / 3
9,976
525
15,278
16,570
6,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
KingBekko
Khepri
11
1 / 4 / 4
7,450
392
4,034
11,330
7,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 2
8,141
428
7,712
10,834
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 5 / 2
9,106
479
9,711
19,314
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 0
7,981
420
5,866
12,629
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CoinFIip
King Arthur
17
3 / 2 / 4
10,829
570
13,756
16,399
15,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 2 / 4
10,368
546
5,072
8,972
4,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Shm00gerz
Chaac
14
4 / 3 / 6
8,907
469
10,486
13,558
11,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 2 / 3
10,643
560
8,445
7,808
2,964
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
YeslmTaco
Ah Puch
16
4 / 5 / 6
9,693
510
15,504
13,338
5,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
14
Kills
21
21
Deaths
14
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CoinFIip
King Arthur
3
2
4
2.5
W
4
2
4
3
L
Cernunnos
Darksider831
Cernunnos
5
6
3
1.08
L
Khepri
KingBekko
Khepri
1
4
4
0.75
L
3
2
2
2
W
Chaac
Shm00gerz
Chaac
4
3
6
2.33
W
6
2
3
3.75
L
4
5
2
1
W
Ah Puch
YeslmTaco
Ah Puch
4
5
6
1.4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,601
Damage
53,263
70,677
Taken
60,075
36,031
Mitigated
38,941
13,435
Healing
16,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CoinFIip
King Arthur
13,756
2,500
0
4,706
16,399
15,164
239
1,208
14,822
412
75,371
W
5,072
2,588
0
0
8,972
4,081
570
1,846
7,126
0
63,959
L
Cernunnos
Darksider831
Cernunnos
15,278
7,579
0
3,420
16,570
6,715
390
8,708
7,862
0
72,142
L
Khepri
KingBekko
Khepri
4,034
531
0
277
11,330
7,347
0
6,829
4,501
26,241
0
L
7,712
330
0
1,085
10,834
7,029
0
3,454
7,206
38,072
0
W
Chaac
Shm00gerz
Chaac
10,486
2,591
0
5,079
13,558
11,250
173
3,830
9,703
0
30,715
W
8,445
1,200
0
1,780
7,808
2,964
136
2,378
5,430
80,064
0
L
9,711
3,488
0
5,352
19,314
7,370
0
3,451
15,863
0
50,646
W
Ah Puch
YeslmTaco
Ah Puch
15,504
808
0
4,534
13,338
5,482
498
2,484
10,829
67,035
0
L
5,866
1,847
0
3,301
12,629
7,570
58
1,904
10,725
0
40,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,654
Gold Earned
50,440
408
Minions Killed
578
0
Camps Cleared
0
1,713,523
Distance Traveled
1,871,866
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,829
570
163
9
0
370,687
3
W
Mercury
10,368
546
114
6
0
439,583
0
L
Cernunnos
9,976
525
137
7
0
303,070
7
L
Khepri
7,450
392
45
2
0
334,983
4
L
Bacchus
8,141
428
72
4
0
355,765
9
W
Chaac
8,907
469
44
2
0
380,110
8
W
Merlin
10,643
560
140
7
0
338,364
3
L
Pele
9,106
479
85
4
0
378,378
4
W
Ah Puch
9,693
510
117
6
0
343,122
3
L
Nemesis
7,981
420
69
4
0
341,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role