Player Matchup

Sun Wukong
Sun Wukong
Marshall27
Sun Wukong
Level 127
God Stats
4W - 2L
1,534 SR
Queue Stats
225W - 213L
1,506 Elo+
Solo
Hel
Hel
Saktt8214
Hel
Level 105
God Stats
15W - 15L
1,431 SR
Queue Stats
134W - 138L
1,413 Elo+
Party 1
Cupid
Cupid
doublekill101
Cupid
Level 76
God Stats
3W - 7L
1,500 SR
Queue Stats
225W - 219L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
edwardcrow
Ao Kuang
Level 45
God Stats
35W - 44L
1,442 SR
Queue Stats
146W - 150L
1,395 Elo+
Party 1
Cerberus
Cerberus
shercoth
Cerberus
Level 155
God Stats
8W - 9L
1,411 SR
Queue Stats
95W - 83L
1,459 Elo+
Solo
Team Averages
Level 102
1,463 SR
1,454 Elo+

VS

Team Averages
Level 56
1,362 SR
1,463 Elo+
Khepri
Khepri
Lokikron
Khepri
Level 62
God Stats
5W - 6L
1,407 SR
Queue Stats
187W - 206L
1,465 Elo+
Solo
Kali
Kali
Martinartist
Kali
Level 59
God Stats
2W - 4L
1,303 SR
Queue Stats
316W - 369L
1,468 Elo+
Solo
Cernunnos
Cernunnos
RsPhobos
Cernunnos
Level 69
God Stats
4W - 7L
1,336 SR
Queue Stats
394W - 399L
1,483 Elo+
Solo
Artio
Artio
Zhefirot
Artio
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,484 Elo+
Solo
Baba Yaga
Baba Yaga
beastking666
Baba Yaga
Level 51
God Stats
2W - 9L
1,264 SR
Queue Stats
119W - 161L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Marshall27
Sun Wukong
20
4 / 1 / 8
14,400
554
23,462
25,778
23,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 0 / 12
15,124
582
27,269
16,433
6,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 5 / 9
12,809
493
13,984
19,546
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
edwardcrow
Ao Kuang
20
10 / 3 / 7
13,944
536
20,510
29,911
12,675
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
shercoth
Cerberus
17
0 / 6 / 14
12,006
462
11,565
30,192
35,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lokikron
Khepri
17
3 / 4 / 5
11,249
433
7,440
24,044
23,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 3 / 2
13,124
505
15,459
23,456
12,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
RsPhobos
Cernunnos
19
5 / 5 / 5
11,930
459
23,110
19,828
7,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Zhefirot
Artio
16
1 / 7 / 1
10,022
385
10,916
27,158
21,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
beastking666
Baba Yaga
16
1 / 6 / 5
10,498
404
13,989
23,339
11,582
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
25
Kills
14
15
Deaths
25
50
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
Lokikron
Khepri
3
4
5
1.38
W
Sun Wukong
Marshall27
Sun Wukong
4
1
8
8
L
4
3
2
1.67
L
Cernunnos
RsPhobos
Cernunnos
5
5
5
1.5
W
8
0
12
14
L
Artio
Zhefirot
Artio
1
7
1
0.21
L
Baba Yaga
beastking666
Baba Yaga
1
6
5
0.58
W
3
5
9
1.5
W
Ao Kuang
edwardcrow
Ao Kuang
10
3
7
4.5
W
Cerberus
shercoth
Cerberus
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,790
Damage
70,914
121,860
Taken
117,825
85,942
Mitigated
77,521
65,091
Healing
32,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Lokikron
Khepri
7,440
1,419
0
2,796
24,044
23,758
0
13,770
9,983
40,774
0
W
Sun Wukong
Marshall27
Sun Wukong
23,462
7,394
0
8,095
25,778
23,891
1,028
13,470
12,308
0
119,053
L
15,459
9,444
0
4,206
23,456
12,490
861
12,318
11,032
0
111,312
L
Cernunnos
RsPhobos
Cernunnos
23,110
9,705
0
6,901
19,828
7,859
0
9,172
10,526
0
103,127
W
27,269
2,113
13,235
11,992
16,433
6,957
1,715
5,585
10,848
118,866
0
L
Artio
Zhefirot
Artio
10,916
1,430
297
8,317
27,158
21,832
0
8,494
18,546
54,426
0
L
Baba Yaga
beastking666
Baba Yaga
13,989
1,960
619
9,832
23,339
11,582
0
14,439
8,394
74,346
0
W
13,984
7,321
665
7,680
19,546
6,951
6,778
3,400
16,146
0
90,288
W
Ao Kuang
edwardcrow
Ao Kuang
20,510
6,530
2,216
14,477
29,911
12,675
1,827
4,867
23,820
101,657
0
W
Cerberus
shercoth
Cerberus
11,565
742
0
6,731
30,192
35,468
433
5,023
25,169
76,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,283
Gold Earned
56,823
788
Minions Killed
576
0
Camps Cleared
0
2,450,445
Distance Traveled
2,253,301
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,249
433
72
3
0
476,265
3
W
Sun Wukong
14,400
554
170
7
0
479,130
5
L
Kali
13,124
505
171
7
0
515,223
1
L
Cernunnos
11,930
459
133
5
0
403,109
7
W
Hel
15,124
582
209
8
0
568,610
0
L
Artio
10,022
385
86
3
0
457,744
4
L
Baba Yaga
10,498
404
114
4
0
400,960
6
W
Cupid
12,809
493
121
5
0
450,026
3
W
Ao Kuang
13,944
536
131
5
0
502,824
9
W
Cerberus
12,006
462
157
6
0
449,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role