Player Matchup

Vamana
Vamana
Bjmotorboat
Vamana
Level 27
God Stats
3W - 5L
1,635 SR
Queue Stats
229W - 232L
1,592 Elo+
Solo
Apollo
Apollo
BobbyWitDaTool69
Apollo
Level 6
God Stats
0W - 1L
1,044 SR
Queue Stats
2W - 3L
1,670 Elo+
Party 2
Yemoja
Yemoja
Kulele808
Yemoja
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 63L
1,606 Elo+
Solo
Scylla
Scylla
game__changer300
Scylla
Level 16
God Stats
1W - 2L
1,775 SR
Queue Stats
16W - 7L
1,466 Elo+
Solo
Neith
Neith
zombie_ninja_64
Neith
Level 6
God Stats
0W - 1L
1,143 SR
Queue Stats
2W - 3L
1,670 Elo+
Party 2
Team Averages
Level 12
1,419 SR
1,601 Elo+

VS

Team Averages
Level 20
1,651 SR
1,522 Elo+
Camazotz
Camazotz
SpicyDeluxeMeal
Camazotz
Level 27
God Stats
3W - 1L
1,893 SR
Queue Stats
111W - 86L
1,693 Elo+
Solo
Khepri
Khepri
XForeverXDragonX
Khepri
Level 29
God Stats
1W - 1L
1,557 SR
Queue Stats
1W - 2L
1,296 Elo+
Solo
Kukulkan
Kukulkan
michaelpando4
Kukulkan
Level 3
God Stats
2W - 1L
1,711 SR
Queue Stats
9W - 7L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
nerfgun2003
Tsukuyomi
Level 22
God Stats
15W - 10L
1,498 SR
Queue Stats
62W - 70L
1,475 Elo+
Party 1
Apollo
Apollo
willwilld04
Apollo
Level 17
God Stats
5W - 3L
1,595 SR
Queue Stats
25W - 19L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
2 / 7 / 4
11,141
484
12,119
20,592
13,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 17 / 2
8,273
360
7,647
22,128
8,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Kulele808
Yemoja
13
1 / 2 / 3
9,185
399
9,560
16,437
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 6 / 1
11,574
503
19,246
15,137
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 13 / 1
7,974
347
6,378
18,457
5,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
16 / 1 / 6
13,361
581
18,197
24,903
13,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 19
10,966
477
6,572
15,489
18,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
michaelpando4
Kukulkan
18
9 / 1 / 10
11,965
520
20,050
12,495
5,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
nerfgun2003
Tsukuyomi
17
13 / 3 / 9
11,806
513
18,613
17,780
9,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
17
6 / 4 / 10
11,700
509
12,560
16,679
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
99
11
Kills
45
45
Deaths
11
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
7
4
0.57
L
1
17
2
0.12
L
Yemoja
Kulele808
Yemoja
1
2
3
1.25
W
Camazotz
16
1
6
19
W
1
2
19
5.25
L
7
6
1
1.25
W
Kukulkan
michaelpando4
Kukulkan
9
1
10
14
W
Tsukuyomi
nerfgun2003
Tsukuyomi
13
3
9
5.83
W
Apollo
6
4
10
2.75
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,950
Damage
75,992
92,751
Taken
87,346
45,161
Mitigated
55,114
13,526
Healing
32,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
12,119
5,128
0
5,138
20,592
13,084
0
4,879
15,635
0
76,978
L
7,647
4,851
0
1,038
22,128
8,755
72
6,347
15,499
0
30,282
L
Yemoja
Kulele808
Yemoja
9,560
1,722
1,892
1,865
16,437
12,797
0
4,755
11,506
35,092
0
W
Camazotz
18,197
7,968
0
18,130
24,903
13,289
1,233
4,642
20,109
0
99,259
W
6,572
740
819
2,334
15,489
18,959
277
4,564
10,863
24,620
0
L
19,246
1,081
0
3,221
15,137
5,189
259
3,206
11,749
65,922
0
W
Kukulkan
michaelpando4
Kukulkan
20,050
974
0
3,562
12,495
5,596
633
4,371
7,876
84,428
0
W
Tsukuyomi
nerfgun2003
Tsukuyomi
18,613
3,178
0
2,919
17,780
9,345
1,054
5,469
12,162
0
55,182
W
Apollo
12,560
8,394
0
4,979
16,679
7,925
2,463
8,919
7,530
0
64,966
L
6,378
1,464
0
372
18,457
5,336
465
6,481
11,740
0
30,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,147
Gold Earned
59,798
383
Minions Killed
448
0
Camps Cleared
0
1,988,970
Distance Traveled
2,225,172
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,141
484
137
6
0
401,507
1
L
Apollo
8,273
360
38
2
0
420,175
1
L
Yemoja
9,185
399
45
2
0
402,004
4
W
Camazotz
13,361
581
128
6
0
472,218
6
W
Khepri
10,966
477
26
1
0
462,586
5
L
Scylla
11,574
503
116
5
0
377,880
4
W
Kukulkan
11,965
520
130
6
0
450,605
0
W
Tsukuyomi
11,806
513
69
3
0
425,831
2
W
Apollo
11,700
509
95
4
0
413,932
0
L
Neith
7,974
347
47
2
0
387,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role