Player Matchup

He Bo
He Bo
 
He Bo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JhonLemonn
Anhur
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kyanchome
Neith
Level 64
God Stats
1W - 0L
1,380 SR
Queue Stats
4W - 9L
1,245 Elo+
Solo
Ymir
Ymir
Shein7w7
Ymir
Level 120
God Stats
3W - 5L
1,122 SR
Queue Stats
563W - 584L
1,439 Elo+
Party 1
Team Averages
Level 105
1,400 SR
1,437 Elo+

VS

Team Averages
Level 102
1,609 SR
1,477 Elo+
Mercury
Mercury
AlookAp
Mercury
Level 109
God Stats
3W - 4L
1,750 SR
Queue Stats
51W - 66L
1,435 Elo+
Party 2
Anubis
Anubis
ELCOMANDANTECR7
Anubis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Feroxzg3666
Ymir
Level 41
God Stats
1W - 1L
1,783 SR
Queue Stats
50W - 68L
1,416 Elo+
Party 2
Chronos
Chronos
Smooke3
Chronos
Level 112
God Stats
2W - 1L
1,746 SR
Queue Stats
21W - 13L
1,524 Elo+
Party 3
Jing Wei
Jing Wei
Tomorroworld
Jing Wei
Level 147
God Stats
2W - 6L
1,265 SR
Queue Stats
286W - 276L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
4 / 1 / 2
7,645
588
7,843
5,588
1,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
 
Susano
13
3 / 1 / 0
7,607
585
4,427
6,354
3,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
12
6 / 3 / 3
7,613
586
10,006
8,503
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Kyanchome
Neith
12
3 / 1 / 0
7,221
555
4,510
6,303
1,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
11
2 / 1 / 7
6,910
532
3,176
8,690
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlookAp
Mercury
12
3 / 3 / 2
7,282
560
1,559
8,943
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,434
495
3,825
7,130
3,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 2
5,054
389
1,774
7,903
5,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Smooke3
Chronos
10
1 / 3 / 1
6,301
485
6,824
9,456
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Tomorroworld
Jing Wei
12
2 / 2 / 0
6,862
528
5,278
7,565
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
18
Kills
7
7
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
2
5
W
Susano
 
Susano
3
1
0
3
L
Mercury
AlookAp
Mercury
3
3
2
1.33
L
1
5
0
0.2
L
0
6
2
0.17
W
Anhur
6
3
3
2.5
W
Neith
Kyanchome
Neith
3
1
0
3
W
Ymir
2
1
7
5.5
L
Chronos
Smooke3
Chronos
1
3
1
0.5
L
Jing Wei
Tomorroworld
Jing Wei
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,962
Damage
19,260
35,438
Taken
40,997
15,188
Mitigated
16,088
12,020
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,843
995
0
2,330
5,588
1,664
0
1,471
4,117
52,951
0
W
Susano
 
Susano
4,427
911
0
1,196
6,354
3,545
81
794
5,560
0
35,626
L
Mercury
AlookAp
Mercury
1,559
388
0
820
8,943
2,662
0
1,428
7,515
0
40,116
L
3,825
58
0
1,862
7,130
3,633
0
3,609
3,521
32,698
0
L
1,774
68
0
0
7,903
5,140
0
2,434
5,469
7,908
0
W
Anhur
10,006
5,190
0
2,521
8,503
3,072
674
5,177
3,326
0
41,090
W
Neith
Kyanchome
Neith
4,510
2,180
0
2,911
6,303
1,755
810
2,654
3,649
0
42,750
W
Ymir
3,176
490
0
3,062
8,690
5,152
0
2,327
6,363
21,361
0
L
Chronos
Smooke3
Chronos
6,824
2,419
0
1,834
9,456
2,433
0
2,619
6,837
33,946
0
L
Jing Wei
Tomorroworld
Jing Wei
5,278
3,920
0
2,756
7,565
2,220
0
929
6,636
0
38,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,996
Gold Earned
31,933
383
Minions Killed
316
0
Camps Cleared
0
1,176,760
Distance Traveled
1,212,040
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,645
588
91
7
0
252,044
3
W
Susano
7,607
585
92
7
0
249,656
4
L
Mercury
7,282
560
78
6
0
313,365
0
L
Anubis
6,434
495
71
5
0
194,164
3
L
Ymir
5,054
389
15
1
0
209,663
2
W
Anhur
7,613
586
77
6
0
201,784
2
W
Neith
7,221
555
97
7
0
218,436
3
W
Ymir
6,910
532
26
2
0
254,840
5
L
Chronos
6,301
485
67
5
0
244,980
2
L
Jing Wei
6,862
528
85
7
0
249,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role