Player Matchup

Ares
Ares
ElRechoRuan
Ares
Level 69
God Stats
8W - 8L
1,553 SR
Queue Stats
42W - 38L
1,441 Elo+
Party 1
Ymir
Ymir
MAWK61
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,248 Elo+
Party 1
Bacchus
Bacchus
SrCacahuate2442
Bacchus
Level 88
God Stats
5W - 1L
1,626 SR
Queue Stats
62W - 62L
1,427 Elo+
Party 1
Sobek
Sobek
madlukemad
Sobek
Level 45
God Stats
10W - 11L
1,566 SR
Queue Stats
107W - 112L
1,379 Elo+
Solo
Artio
Artio
ryber789
Artio
Level 128
God Stats
2W - 1L
1,724 SR
Queue Stats
111W - 109L
1,448 Elo+
Party 1
Team Averages
Level 69
1,594 SR
1,389 Elo+

VS

Team Averages
Level 75
1,578 SR
1,492 Elo+
Cabrakan
Cabrakan
FernandoTH
Cabrakan
Level 17
God Stats
1W - 1L
1,756 SR
Queue Stats
27W - 24L
1,500 Elo+
Solo
Loki
Loki
Glcial
Loki
Level 69
God Stats
20W - 14L
1,610 SR
Queue Stats
158W - 184L
1,448 Elo+
Solo
Anhur
Anhur
Gpa Killers
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,498 Elo+
Solo
Merlin
Merlin
SWORDS OF MIGHT
Merlin
Level 155
God Stats
15W - 22L
1,466 SR
Queue Stats
300W - 261L
1,503 Elo+
Solo
Achilles
Achilles
Undisputed_Nava3
Achilles
Level 36
God Stats
11W - 8L
1,558 SR
Queue Stats
611W - 668L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
9,060
647
4,537
15,327
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
MAWK61
Ymir
14
1 / 7 / 4
8,653
618
5,380
15,758
15,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 8 / 3
8,607
615
8,262
16,123
12,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
14
1 / 2 / 3
8,217
587
8,106
10,942
10,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
ryber789
Artio
15
4 / 3 / 5
9,621
687
9,313
15,675
11,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FernandoTH
Cabrakan
18
3 / 0 / 13
10,330
738
17,341
12,352
7,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Glcial
Loki
17
9 / 0 / 8
11,517
823
12,325
4,809
1,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 11
8,299
593
8,986
12,925
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 2 / 11
9,694
692
10,072
5,130
1,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 10
11,475
820
11,416
11,676
10,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
10
Kills
23
23
Deaths
10
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Cabrakan
FernandoTH
Cabrakan
3
0
13
9.5
W
Loki
Glcial
Loki
9
0
8
13
W
0
7
11
0.79
L
Ymir
MAWK61
Ymir
1
7
4
0.43
W
1
2
11
3.25
L
2
8
3
0.44
W
10
1
10
15
L
Sobek
1
2
3
1.25
L
Artio
ryber789
Artio
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
60,140
73,825
Taken
46,892
65,637
Mitigated
26,937
11,425
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,537
331
0
1,233
15,327
14,991
0
5,319
10,008
13,449
0
W
Cabrakan
FernandoTH
Cabrakan
17,341
1,783
0
2,243
12,352
7,720
0
10,263
1,903
48,900
0
W
Loki
Glcial
Loki
12,325
2,691
0
116
4,809
1,755
0
3,503
1,210
0
33,933
W
8,986
3,702
0
2,582
12,925
4,686
276
9,977
2,759
0
17,959
L
Ymir
MAWK61
Ymir
5,380
976
0
631
15,758
15,426
0
6,261
9,497
19,953
0
W
10,072
551
153
753
5,130
1,940
0
3,791
1,203
45,968
0
L
8,262
890
0
2,349
16,123
12,616
0
5,841
10,282
22,913
307
W
11,416
4,081
0
2,769
11,676
10,836
100
7,734
3,814
0
31,616
L
Sobek
8,106
741
1,146
2,613
10,942
10,627
0
4,056
6,886
26,139
0
L
Artio
ryber789
Artio
9,313
769
868
2,585
15,675
11,977
0
5,936
9,739
30,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
51,315
190
Minions Killed
303
2
Camps Cleared
9
1,126,056
Distance Traveled
1,243,831
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,060
647
17
1
0
222,496
1
W
Cabrakan
10,330
738
84
6
5
260,391
6
W
Loki
11,517
823
54
4
2
258,687
1
W
Anhur
8,299
593
26
2
1
196,250
4
L
Ymir
8,653
618
39
3
0
172,050
0
W
Merlin
9,694
692
99
7
1
239,036
0
L
Bacchus
8,607
615
38
3
0
215,584
0
W
Achilles
11,475
820
40
3
0
289,467
1
L
Sobek
8,217
587
39
3
1
244,545
0
L
Artio
9,621
687
57
4
1
271,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role