Player Matchup

Guan Yu
Guan Yu
AMountainGoat
Guan Yu
Level 20
God Stats
1W - 0L
1,774 SR
Queue Stats
6W - 5L
1,235 Elo+
Party 3
Kukulkan
Kukulkan
AlmirPlz
Kukulkan
Level 16
God Stats
6W - 6L
1,338 SR
Queue Stats
14W - 13L
1,374 Elo+
Party 3
Cabrakan
Cabrakan
SweaNNN
Cabrakan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 2
Fenrir
Fenrir
TheWiseBuffalo
Fenrir
Level 126
God Stats
40W - 26L
1,611 SR
Queue Stats
122W - 87L
1,535 Elo+
Party 3
Neith
Neith
davicho56
Neith
Level 6
God Stats
4W - 2L
1,519 SR
Queue Stats
6W - 5L
1,529 Elo+
Party 2
Team Averages
Level 35
1,548 SR
1,427 Elo+

VS

Team Averages
Level 10
1,486 SR
1,333 Elo+
Guan Yu
Guan Yu
RollGame88
Guan Yu
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 26L
1,335 Elo+
Party 1
Izanami
Izanami
RoyGeezus
Izanami
Level 15
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 4L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
VendrickXV
Baron Samedi
Level 6
God Stats
6W - 12L
1,132 SR
Queue Stats
68W - 90L
1,283 Elo+
Party 1
Jing Wei
Jing Wei
chopz7
Jing Wei
Level 16
God Stats
3W - 4L
1,668 SR
Queue Stats
58W - 55L
1,441 Elo+
Solo
Thor
Thor
darthinsidous
Thor
Level 6
God Stats
3W - 7L
1,386 SR
Queue Stats
148W - 157L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
7 / 2 / 14
15,259
526
12,281
19,885
26,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
AlmirPlz
Kukulkan
20
10 / 2 / 10
16,222
559
31,058
13,253
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
SweaNNN
Cabrakan
18
2 / 5 / 18
14,571
502
7,081
16,468
24,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
25 / 6 / 4
18,040
622
23,867
28,350
19,556
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
davicho56
Neith
19
1 / 4 / 16
13,479
465
9,426
16,350
6,361
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RollGame88
Guan Yu
19
4 / 9 / 7
12,643
436
8,411
25,745
27,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
RoyGeezus
Izanami
19
6 / 10 / 4
12,854
443
17,937
23,950
9,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VendrickXV
Baron Samedi
16
1 / 9 / 5
10,418
359
9,388
16,095
11,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
chopz7
Jing Wei
20
3 / 5 / 8
13,547
467
8,889
17,927
6,606
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 12 / 4
13,023
449
10,757
25,581
8,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
47
45
Kills
19
19
Deaths
45
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
7
2
14
7
W
Kukulkan
AlmirPlz
Kukulkan
10
2
10
7.5
L
Guan Yu
RollGame88
Guan Yu
4
9
7
0.83
L
Izanami
RoyGeezus
Izanami
6
10
4
0.8
W
Cabrakan
SweaNNN
Cabrakan
2
5
18
2.2
W
25
6
4
4.5
L
Baron Samedi
VendrickXV
Baron Samedi
1
9
5
0.39
L
Jing Wei
chopz7
Jing Wei
3
5
8
1.4
L
5
12
4
0.58
W
Neith
davicho56
Neith
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,713
Damage
55,382
94,306
Taken
109,298
82,555
Mitigated
63,184
27,947
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
12,281
2,923
1,626
7,112
19,885
26,070
5,921
1,895
17,590
0
68,703
W
Kukulkan
AlmirPlz
Kukulkan
31,058
2,680
0
1,754
13,253
6,134
3,487
1,851
11,249
120,179
0
L
Guan Yu
RollGame88
Guan Yu
8,411
2,205
1,101
4,814
25,745
27,260
194
7,487
17,893
285
50,370
L
Izanami
RoyGeezus
Izanami
17,937
8,174
0
1,554
23,950
9,231
961
11,376
12,010
0
100,012
W
Cabrakan
SweaNNN
Cabrakan
7,081
253
0
1,690
16,468
24,434
158
3,431
12,629
34,174
0
W
23,867
4,738
0
11,276
28,350
19,556
5,780
3,294
24,710
0
149,436
L
Baron Samedi
VendrickXV
Baron Samedi
9,388
846
708
1,493
16,095
11,155
645
6,237
9,632
44,348
0
L
Jing Wei
chopz7
Jing Wei
8,889
7,423
0
2,370
17,927
6,606
1,111
5,844
11,828
0
66,238
L
10,757
2,713
0
4,724
25,581
8,932
0
6,025
19,296
0
79,939
W
Neith
davicho56
Neith
9,426
4,930
0
4,489
16,350
6,361
3,268
204
15,993
0
65,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,571
Gold Earned
62,485
580
Minions Killed
552
0
Camps Cleared
0
2,562,395
Distance Traveled
2,402,572
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,259
526
111
4
0
537,050
2
W
Kukulkan
16,222
559
202
7
0
561,632
1
L
Guan Yu
12,643
436
88
3
0
470,872
4
L
Izanami
12,854
443
162
6
0
452,601
2
W
Cabrakan
14,571
502
59
2
0
449,482
1
W
Fenrir
18,040
622
129
4
0
595,033
2
L
Baron Samedi
10,418
359
71
2
0
472,441
2
L
Jing Wei
13,547
467
130
4
0
525,148
0
L
Thor
13,023
449
101
3
0
481,510
0
W
Neith
13,479
465
79
3
0
419,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role