Player Matchup

Fafnir
Fafnir
Marvelnman
Fafnir
Level 109
God Stats
29W - 44L
1,441 SR
Queue Stats
517W - 478L
1,473 Elo+
Party 1
Da Ji
Da Ji
abbkarr
Da Ji
Level 29
God Stats
10W - 3L
1,534 SR
Queue Stats
110W - 72L
1,581 Elo+
Solo
Neith
Neith
wolfang253
Neith
Level 13
God Stats
5W - 6L
1,422 SR
Queue Stats
5W - 6L
1,260 Elo+
Party 1
Team Averages
Level 50
1,466 SR
1,438 Elo+

VS

Team Averages
Level 69
1,339 SR
1,431 Elo+
Sun Wukong
Sun Wukong
ThePhoenixDiver
Sun Wukong
Level 155
God Stats
33W - 18L
1,700 SR
Queue Stats
395W - 280L
1,653 Elo+
Party 2
Ne Zha
Ne Zha
XIX Eclipse69
Ne Zha
Level 28
God Stats
3W - 3L
1,111 SR
Queue Stats
76W - 122L
1,385 Elo+
Solo
Freya
Freya
hestia3737
Freya
Level 24
God Stats
4W - 1L
1,206 SR
Queue Stats
16W - 9L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Marvelnman
Fafnir
12
2 / 4 / 2
9,653
603
11,135
15,804
14,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
abbkarr
Da Ji
13
1 / 6 / 4
9,502
594
6,275
12,549
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
12
2 / 5 / 1
9,431
589
10,467
11,945
4,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ThePhoenixDiver
Sun Wukong
16
9 / 0 / 5
11,343
709
17,531
12,804
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
0 / 1 / 14
9,912
620
5,370
9,965
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
13
6 / 4 / 5
10,465
654
11,225
14,311
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
15
15
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Marvelnman
Fafnir
2
4
2
0.75
W
Sun Wukong
ThePhoenixDiver
Sun Wukong
9
0
5
11.5
W
0
1
14
7
L
Da Ji
abbkarr
Da Ji
1
6
4
0.5
W
Freya
6
4
5
2.13
L
Neith
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
34,126
40,298
Taken
37,080
26,994
Mitigated
22,156
10,818
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Marvelnman
Fafnir
11,135
1,392
0
5,938
15,804
14,069
10
5,533
9,966
32,720
0
W
Sun Wukong
ThePhoenixDiver
Sun Wukong
17,531
3,693
0
2,574
12,804
11,684
114
2,659
9,770
0
46,416
W
5,370
964
0
5,505
9,965
5,486
176
2,968
6,822
0
28,416
L
Da Ji
abbkarr
Da Ji
6,275
914
0
3,065
12,549
8,374
0
2,023
10,151
0
29,310
W
Freya
11,225
4,047
0
4,497
14,311
4,986
835
4,803
9,283
39,797
0
L
Neith
10,467
4,889
270
1,545
11,945
4,551
384
3,815
7,830
0
41,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
31,720
126
Minions Killed
161
0
Camps Cleared
0
782,415
Distance Traveled
864,371
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,653
603
29
2
0
273,428
5
W
Sun Wukong
11,343
709
52
3
0
311,594
1
W
Ne Zha
9,912
620
45
3
0
284,339
3
L
Da Ji
9,502
594
45
3
0
283,249
4
W
Freya
10,465
654
64
4
0
268,438
3
L
Neith
9,431
589
52
3
0
225,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role