Player Matchup

Skadi
Skadi
Bronze III
Daves2210
Skadi
Bronze III
Level 82
God Stats
1W - 1L
1,677 SR
Queue Stats
26W - 50L
1,144 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
Ferdi345
Kukulkan
Bronze IV
Level 42
God Stats
0W - 4L
1,244 SR
Queue Stats
2W - 17L
982 MMR
Party 1
Ares
Ares
Bronze III
destructo1232r
Ares
Bronze III
Level 82
God Stats
1W - 2L
1,222 SR
Queue Stats
11W - 27L
1,168 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,381 SR
1,098 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,509 SR
1,030 MMR
Ah Puch
Ah Puch
Silver V
GodMayhem13
Ah Puch
Silver V
Level 142
God Stats
8W - 9L
1,500 SR
Queue Stats
40W - 85L
521 MMR
Solo
Medusa
Medusa
Bronze III
TheDzBeastBoy
Medusa
Bronze III
Level 110
God Stats
13W - 10L
1,512 SR
Queue Stats
28W - 23L
1,226 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
jonnyjames18
Tsukuyomi
Silver I
Level 104
God Stats
13W - 16L
1,515 SR
Queue Stats
39W - 57L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Daves2210
Skadi
14
0 / 7 / 2
11,006
579
4,309
17,852
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Ferdi345
Kukulkan
14
0 / 6 / 1
10,435
549
4,386
12,585
4,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 3 / 0
12,771
672
7,258
20,227
23,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
DanzaburouZeusGaneshaAphroditeNeith

VS

Bans
KumbhakarnaChaacHeraCthulhuTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GodMayhem13
Ah Puch
15
1 / 1 / 9
11,667
614
14,351
5,395
1,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 1 / 3
13,229
696
13,308
12,608
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
jonnyjames18
Tsukuyomi
17
6 / 1 / 8
13,397
705
17,830
13,618
9,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
16
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
Daves2210
Skadi
0
7
2
0.14
L
Kukulkan
Ferdi345
Kukulkan
0
6
1
0.08
W
Ah Puch
GodMayhem13
Ah Puch
1
1
9
5.5
W
9
1
3
10.5
L
3
3
0
1
W
Tsukuyomi
jonnyjames18
Tsukuyomi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,953
Damage
45,489
50,664
Taken
31,621
33,561
Mitigated
16,420
10,694
Healing
8,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Daves2210
Skadi
4,309
1,373
550
4,901
17,852
5,755
1,062
4,478
13,374
0
42,789
L
Kukulkan
Ferdi345
Kukulkan
4,386
35
790
616
12,585
4,474
495
4,245
8,340
51,122
0
W
Ah Puch
GodMayhem13
Ah Puch
14,351
288
0
1,686
5,395
1,977
502
2,750
2,645
62,171
0
W
13,308
5,002
0
4,635
12,608
5,116
2,017
6,184
6,424
0
64,354
L
7,258
499
551
3,286
20,227
23,332
258
5,680
14,547
24,155
0
W
Tsukuyomi
jonnyjames18
Tsukuyomi
17,830
2,876
369
1,629
13,618
9,327
742
3,483
10,135
0
87,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,212
Gold Earned
38,293
212
Minions Killed
267
0
Camps Cleared
0
909,550
Distance Traveled
1,062,525
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,006
579
73
4
0
297,224
12
L
Kukulkan
10,435
549
96
5
0
279,297
2
W
Ah Puch
11,667
614
84
4
0
352,509
0
W
Medusa
13,229
696
91
5
0
343,717
5
L
Ares
12,771
672
43
2
0
333,029
2
W
Tsukuyomi
13,397
705
92
5
0
366,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role