Player Matchup

Tiamat
Tiamat
CleverColt5094
Tiamat
Level 147
God Stats
7W - 10L
1,496 SR
Queue Stats
145W - 164L
1,581 Elo+
Solo
Chang'e
Chang'e
Empty Joy
Chang'e
Level 148
God Stats
2W - 2L
1,364 SR
Queue Stats
162W - 153L
1,543 Elo+
Party 2
Arachne
Arachne
Queen Daeneryss
Arachne
Level 144
God Stats
1W - 0L
1,375 SR
Queue Stats
55W - 68L
1,549 Elo+
Party 2
Team Averages
Level 146
1,412 SR
1,558 Elo+

VS

Team Averages
Level 109
1,467 SR
1,564 Elo+
Sun Wukong
Sun Wukong
Low Fat Koolaid
Sun Wukong
Level 83
God Stats
5W - 4L
1,210 SR
Queue Stats
30W - 33L
1,508 Elo+
Party 1
Persephone
Persephone
Rusty Spigot
Persephone
Level 145
God Stats
32W - 26L
1,690 SR
Queue Stats
342W - 364L
1,591 Elo+
Party 1
Bacchus
Bacchus
trickedoutdude
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 13
9,424
857
5,951
8,019
10,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Empty Joy
Chang'e
13
8 / 0 / 7
9,274
843
11,783
8,026
2,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 2 / 5
8,762
797
4,888
6,721
2,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Low Fat Koolaid
Sun Wukong
10
1 / 5 / 1
7,868
715
4,350
8,770
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
Rusty Spigot
Persephone
10
1 / 5 / 1
7,088
644
9,594
8,272
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
7,247
659
3,568
9,854
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
2
2
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Chang'e
Empty Joy
Chang'e
8
0
7
11.5
L
Sun Wukong
Low Fat Koolaid
Sun Wukong
1
5
1
0.3
W
6
2
5
4.25
L
Persephone
Rusty Spigot
Persephone
1
5
1
0.3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,622
Damage
17,512
22,766
Taken
26,896
15,464
Mitigated
14,351
10,930
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,951
800
0
3,493
8,019
10,023
151
4,216
3,391
30,667
0
W
Chang'e
Empty Joy
Chang'e
11,783
437
1,671
4,231
8,026
2,870
531
3,851
3,997
51,367
0
L
Sun Wukong
Low Fat Koolaid
Sun Wukong
4,350
638
0
1,323
8,770
4,985
0
6,575
2,195
0
20,116
W
4,888
3,527
0
1,535
6,721
2,571
51
4,353
2,179
0
19,208
L
Persephone
Rusty Spigot
Persephone
9,594
652
0
1,635
8,272
2,430
0
5,742
2,527
31,806
0
L
3,568
511
374
1,956
9,854
6,936
0
5,498
4,356
13,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,460
Gold Earned
22,203
160
Minions Killed
145
0
Camps Cleared
0
673,120
Distance Traveled
628,985
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,424
857
41
4
0
211,044
3
W
Chang'e
9,274
843
86
8
0
232,559
3
L
Sun Wukong
7,868
715
40
4
0
206,420
0
W
Arachne
8,762
797
33
3
0
229,517
3
L
Persephone
7,088
644
75
7
0
206,928
3
L
Bacchus
7,247
659
30
3
0
215,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role