Player Matchup

Ymir
Ymir
Llama_Thrust69
Ymir
Level 66
God Stats
49W - 42L
1,432 SR
Queue Stats
58W - 57L
1,459 Elo+
Party 1
Zeus
Zeus
Og-BeaveMuncher
Zeus
Level 69
God Stats
103W - 117L
1,458 SR
Queue Stats
103W - 117L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
Level 64
God Stats
55W - 48L
1,522 SR
Queue Stats
55W - 49L
1,490 Elo+
Party 1
Team Averages
Level 66
1,471 SR
1,463 Elo+

VS

Team Averages
Level 71
1,582 SR
1,457 Elo+
Janus
Janus
Okumura23
Janus
Level 87
God Stats
20W - 23L
1,547 SR
Queue Stats
90W - 91L
1,510 Elo+
Solo
Chaac
Chaac
Poondong20
Chaac
Level 66
God Stats
9W - 9L
1,444 SR
Queue Stats
10W - 12L
1,369 Elo+
Party 2
Ymir
Ymir
swolteam__6
Ymir
Level 59
God Stats
6W - 3L
1,756 SR
Queue Stats
55W - 42L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 10
8,151
741
5,063
14,588
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 2 / 2
8,974
816
13,509
5,254
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Phil_Me_Up_Chuck
Danzaburou
12
2 / 1 / 8
8,187
744
9,339
8,763
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Okumura23
Janus
10
1 / 5 / 2
6,930
630
5,888
7,703
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
9
0 / 5 / 4
6,822
620
7,679
10,403
6,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 2 / 1
8,513
774
7,357
13,201
12,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
5
5
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
9
2
2
5
L
Janus
Okumura23
Janus
1
5
2
0.4
W
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
2
1
8
6
L
Chaac
0
5
4
0.4
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,911
Damage
20,924
28,605
Taken
31,307
14,272
Mitigated
22,363
10,169
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,063
912
0
4,875
14,588
9,123
25
6,219
8,369
19,609
0
W
13,509
752
0
0
5,254
1,800
570
2,576
2,678
27,207
0
L
Janus
Okumura23
Janus
5,888
37
0
190
7,703
3,220
0
5,663
2,040
27,717
0
W
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
9,339
3,598
600
4,694
8,763
3,349
1,444
4,486
4,277
0
38,554
L
Chaac
7,679
1,494
675
3,536
10,403
6,180
0
6,308
4,095
0
21,928
L
7,357
394
564
1,795
13,201
12,963
0
6,671
6,530
18,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
22,265
117
Minions Killed
99
0
Camps Cleared
0
492,401
Distance Traveled
511,436
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,151
741
24
2
0
174,431
2
W
Zeus
8,974
816
32
3
0
163,980
3
L
Janus
6,930
630
48
4
0
186,386
2
W
Danzaburou
8,187
744
61
6
0
153,990
0
L
Chaac
6,822
620
28
3
0
155,600
1
L
Ymir
8,513
774
23
2
0
169,450
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role