Player Matchup

Cupid
Cupid
CrookedkcaJ
Cupid
Level 142
God Stats
11W - 9L
1,518 SR
Queue Stats
197W - 161L
1,659 Elo+
Party 3
Ah Puch
Ah Puch
ExperiencePain
Ah Puch
Level 145
God Stats
1W - 2L
1,473 SR
Queue Stats
126W - 73L
1,705 Elo+
Party 3
Agni
Agni
HoneyBootie
Agni
Level 117
God Stats
9W - 1L
1,608 SR
Queue Stats
191W - 113L
1,685 Elo+
Party 3
Hou Yi
Hou Yi
Ode3zy
Hou Yi
Level 27
God Stats
4W - 2L
1,895 SR
Queue Stats
125W - 62L
1,714 Elo+
Party 3
Yemoja
Yemoja
SquidEmperor
Yemoja
Level 102
God Stats
5W - 9L
1,737 SR
Queue Stats
446W - 385L
1,660 Elo+
Party 3
Team Averages
Level 107
1,646 SR
1,685 Elo+

VS

Team Averages
Level 85
1,624 SR
1,527 Elo+
Janus
Janus
FerchoZen
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 32L
1,591 Elo+
Party 2
Guan Yu
Guan Yu
MacaqueStinks
Guan Yu
Level 15
God Stats
1W - 0L
1,272 SR
Queue Stats
6W - 12L
1,318 Elo+
Party 1
Hou Yi
Hou Yi
Metca
Hou Yi
Level 160
God Stats
2W - 0L
1,991 SR
Queue Stats
92W - 58L
1,618 Elo+
Party 2
Apollo
Apollo
Shírō
Apollo
Level 157
God Stats
5W - 2L
1,856 SR
Queue Stats
241W - 166L
1,656 Elo+
Party 2
Sobek
Sobek
xZombiecow
Sobek
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 50L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 11
13,866
660
15,543
24,297
16,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 3 / 11
14,283
680
40,404
26,982
14,360
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 6 / 11
13,110
624
20,521
20,904
10,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Ode3zy
Hou Yi
18
4 / 6 / 13
12,663
603
10,703
16,618
7,478
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
20
1 / 2 / 18
14,009
667
13,234
26,465
39,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FerchoZen
Janus
20
12 / 3 / 11
17,358
827
40,085
14,993
7,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
18
1 / 8 / 14
11,774
561
9,086
27,244
18,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Metca
Hou Yi
20
5 / 2 / 14
13,125
625
18,827
19,653
8,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Apollo
Shírō
Apollo
20
7 / 4 / 13
14,141
673
21,573
20,198
8,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
19
1 / 9 / 15
12,186
580
10,680
34,248
21,380
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
93
25
Kills
26
26
Deaths
26
64
Assists
67
Player
Kills
Deaths
Assists
KDA
L
6
9
11
1.28
L
10
3
11
5.17
W
Janus
FerchoZen
Janus
12
3
11
5.83
L
4
6
11
1.58
W
Guan Yu
1
8
14
1
W
Hou Yi
Metca
Hou Yi
5
2
14
6
L
Hou Yi
Ode3zy
Hou Yi
4
6
13
1.75
W
Apollo
Shírō
Apollo
7
4
13
3.38
L
Yemoja
1
2
18
5
W
Sobek
1
9
15
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,405
Damage
100,251
115,266
Taken
116,336
88,131
Mitigated
64,784
56,107
Healing
54,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,543
8,829
3,271
4,950
24,297
16,599
3,060
10,510
13,516
0
38,914
L
40,404
1,738
4,221
11,202
26,982
14,360
560
9,707
16,987
63,341
0
W
Janus
FerchoZen
Janus
40,085
1,162
5,106
4,927
14,993
7,621
600
8,967
6,026
102,833
0
L
20,521
1,168
3,356
4,083
20,904
10,123
757
9,446
11,107
44,135
0
W
Guan Yu
9,086
1,162
8,300
5,973
27,244
18,738
0
18,388
8,856
0
15,093
W
Hou Yi
Metca
Hou Yi
18,827
10,009
3,445
5,586
19,653
8,586
1,825
15,568
4,085
0
32,927
L
Hou Yi
Ode3zy
Hou Yi
10,703
4,526
1,148
2,446
16,618
7,478
1,100
9,128
7,490
0
26,804
W
Apollo
Shírō
Apollo
21,573
11,846
4,553
7,378
20,198
8,459
2,375
13,140
6,267
0
45,384
L
Yemoja
13,234
1,969
13,527
7,903
26,465
39,571
486
9,652
15,401
30,165
0
W
Sobek
10,680
830
3,583
6,132
34,248
21,380
295
18,096
16,152
20,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,931
Gold Earned
68,584
205
Minions Killed
270
0
Camps Cleared
0
1,727,992
Distance Traveled
1,870,118
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,866
660
49
2
0
306,351
0
L
Ah Puch
14,283
680
51
2
0
387,775
2
W
Janus
17,358
827
133
6
0
383,458
1
L
Agni
13,110
624
50
2
0
360,159
3
W
Guan Yu
11,774
561
7
0
0
417,072
0
W
Hou Yi
13,125
625
48
2
0
373,624
0
L
Hou Yi
12,663
603
32
2
0
313,726
2
W
Apollo
14,141
673
66
3
0
369,156
0
L
Yemoja
14,009
667
23
1
0
359,981
4
W
Sobek
12,186
580
16
1
0
326,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role