Player Matchup

Zhong Kui
Zhong Kui
GreedBR
Zhong Kui
Level 86
God Stats
2W - 6L
1,145 SR
Queue Stats
44W - 97L
1,306 Elo+
Party 1
Yemoja
Yemoja
HBarba77i
Yemoja
Level 85
God Stats
9W - 10L
1,442 SR
Queue Stats
66W - 84L
1,437 Elo+
Party 1
Sol
Sol
I Pai Mei I
Sol
Level 136
God Stats
5W - 4L
1,408 SR
Queue Stats
236W - 322L
1,355 Elo+
Party 1
Ravana
Ravana
Kexuy
Ravana
Level 127
God Stats
6W - 7L
1,068 SR
Queue Stats
563W - 581L
1,455 Elo+
Solo
Chernobog
Chernobog
Prunkera
Chernobog
Level 122
God Stats
2W - 1L
1,369 SR
Queue Stats
94W - 107L
1,437 Elo+
Party 1
Team Averages
Level 111
1,286 SR
1,398 Elo+

VS

Team Averages
Level 77
1,530 SR
1,460 Elo+
Sobek
Sobek
ECantini
Sobek
Level 85
God Stats
3W - 9L
1,400 SR
Queue Stats
394W - 361L
1,478 Elo+
Solo
King Arthur
King Arthur
Guto935
King Arthur
Level 107
God Stats
14W - 12L
1,561 SR
Queue Stats
153W - 190L
1,383 Elo+
Solo
Janus
Janus
TomiGonzz
Janus
Level 64
God Stats
13W - 18L
1,471 SR
Queue Stats
73W - 69L
1,475 Elo+
Solo
Ymir
Ymir
lSKNlGhost
Ymir
Level 97
God Stats
8W - 9L
1,619 SR
Queue Stats
340W - 318L
1,429 Elo+
Solo
Artemis
Artemis
lucasvitor360
Artemis
Level 33
God Stats
3W - 2L
1,600 SR
Queue Stats
98W - 84L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GreedBR
Zhong Kui
18
6 / 3 / 8
11,616
553
17,263
19,662
17,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
HBarba77i
Yemoja
15
1 / 2 / 11
10,349
493
9,202
10,232
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 4
9,545
455
9,687
10,690
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Kexuy
Ravana
18
8 / 2 / 4
11,648
555
10,488
15,990
7,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Prunkera
Chernobog
17
2 / 1 / 12
11,352
541
12,553
11,941
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ECantini
Sobek
12
2 / 4 / 2
8,426
401
4,509
22,389
22,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Guto935
King Arthur
16
2 / 6 / 2
10,606
505
14,352
20,495
21,083
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
TomiGonzz
Janus
16
1 / 3 / 1
9,532
454
8,079
9,073
3,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 3
10,020
477
6,603
13,274
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
17
3 / 3 / 2
10,310
491
12,904
15,188
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
19
Kills
9
9
Deaths
19
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
ECantini
Sobek
2
4
2
0.75
W
Zhong Kui
GreedBR
Zhong Kui
6
3
8
3.33
L
King Arthur
Guto935
King Arthur
2
6
2
0.5
W
Yemoja
HBarba77i
Yemoja
1
2
11
3.25
W
2
1
4
4
W
Ravana
Kexuy
Ravana
8
2
4
5
W
Chernobog
Prunkera
Chernobog
2
1
12
8
L
Janus
TomiGonzz
Janus
1
3
1
0.5
L
1
3
3
0.83
L
Artemis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,193
Damage
46,447
68,515
Taken
80,419
44,698
Mitigated
59,742
28,547
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ECantini
Sobek
4,509
355
0
7,490
22,389
22,489
0
8,288
13,575
19,231
0
W
Zhong Kui
GreedBR
Zhong Kui
17,263
2,343
0
9,517
19,662
17,945
48
2,748
16,717
60,992
0
L
King Arthur
Guto935
King Arthur
14,352
1,652
0
3,490
20,495
21,083
635
11,046
8,483
1,386
62,236
W
Yemoja
HBarba77i
Yemoja
9,202
906
4,208
2,315
10,232
9,721
837
2,833
7,399
35,843
0
W
9,687
2,276
0
2,847
10,690
3,607
3,035
2,492
8,198
60,675
0
W
Ravana
Kexuy
Ravana
10,488
2,768
0
6,296
15,990
7,949
928
5,900
10,090
0
73,212
W
Chernobog
Prunkera
Chernobog
12,553
8,570
0
3,364
11,941
5,476
2,624
5,945
5,996
0
78,394
L
Janus
TomiGonzz
Janus
8,079
288
0
1,726
9,073
3,389
0
3,196
5,685
71,932
0
L
6,603
1,277
0
4,930
13,274
6,846
207
3,554
9,575
71,540
0
L
Artemis
12,904
4,106
0
6,726
15,188
5,935
32
7,745
6,949
0
69,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
48,894
505
Minions Killed
543
0
Camps Cleared
0
1,891,973
Distance Traveled
1,883,839
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,426
401
31
1
0
376,936
3
W
Zhong Kui
11,616
553
129
6
0
326,958
0
L
King Arthur
10,606
505
125
6
0
347,753
2
W
Yemoja
10,349
493
40
2
0
390,827
7
W
Sol
9,545
455
99
5
0
354,664
7
W
Ravana
11,648
555
117
6
0
414,221
2
W
Chernobog
11,352
541
120
6
0
405,303
6
L
Janus
9,532
454
137
7
0
425,943
6
L
Ymir
10,020
477
121
6
0
377,388
3
L
Artemis
10,310
491
129
6
0
355,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role