Player Matchup

Nike
Nike
Ekyume
Nike
Level 29
God Stats
29W - 25L
1,751 SR
Queue Stats
131W - 153L
1,309 Elo+
Party 1
Pele
Pele
ExoticErb
Pele
Level 47
God Stats
32W - 19L
1,532 SR
Queue Stats
124W - 137L
1,360 Elo+
Party 1
Izanami
Izanami
Ezoqu
Izanami
Level 29
God Stats
15W - 7L
1,758 SR
Queue Stats
83W - 82L
1,385 Elo+
Party 1
Kukulkan
Kukulkan
FrickinTWINKIES
Kukulkan
Level 83
God Stats
4W - 4L
1,416 SR
Queue Stats
25W - 22L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
LILBLACKHOLE
Kuzenbo
Level 67
God Stats
8W - 7L
1,384 SR
Queue Stats
111W - 115L
1,343 Elo+
Party 1
Team Averages
Level 51
1,568 SR
1,363 Elo+

VS

Team Averages
Level 62
1,412 SR
1,398 Elo+
Medusa
Medusa
Alcaicedo
Medusa
Level 46
God Stats
38W - 26L
1,714 SR
Queue Stats
652W - 629L
1,506 Elo+
Solo
Ah Puch
Ah Puch
CanadaCyborg
Ah Puch
Level 142
God Stats
0W - 2L
1,277 SR
Queue Stats
534W - 484L
1,496 Elo+
Solo
Cerberus
Cerberus
HeadachyImp49
Cerberus
Level 14
God Stats
0W - 2L
1,271 SR
Queue Stats
1W - 7L
1,138 Elo+
Party 2
Nemesis
Nemesis
P3ndragon01
Nemesis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 56L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
VectoR7955
Sun Wukong
Level 60
God Stats
2W - 6L
1,300 SR
Queue Stats
51W - 53L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ekyume
Nike
19
4 / 3 / 18
13,665
441
11,527
25,086
27,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
20
11 / 13 / 15
15,258
492
20,998
30,859
16,032
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Ezoqu
Izanami
20
19 / 3 / 10
18,364
592
39,225
24,836
11,975
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
18
1 / 12 / 9
12,912
417
21,722
23,350
9,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
LILBLACKHOLE
Kuzenbo
20
10 / 9 / 17
14,594
471
23,868
33,081
45,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alcaicedo
Medusa
20
12 / 8 / 10
15,956
515
20,424
30,779
12,570
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
CanadaCyborg
Ah Puch
20
13 / 5 / 13
16,813
542
45,073
29,931
12,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
HeadachyImp49
Cerberus
18
1 / 13 / 13
13,233
427
6,908
25,895
32,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
P3ndragon01
Nemesis
20
4 / 10 / 12
15,004
484
9,841
26,978
16,950
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
VectoR7955
Sun Wukong
20
9 / 9 / 12
16,961
547
25,338
35,993
41,395
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
99
45
Kills
39
40
Deaths
45
69
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Medusa
Alcaicedo
Medusa
12
8
10
2.13
L
Ah Puch
CanadaCyborg
Ah Puch
13
5
13
3.9
W
Nike
Ekyume
Nike
4
3
18
4.33
W
Pele
11
13
15
1.42
W
Izanami
Ezoqu
Izanami
19
3
10
8
W
Kukulkan
1
12
9
0.46
L
Cerberus
HeadachyImp49
Cerberus
1
13
13
0.58
W
Kuzenbo
LILBLACKHOLE
Kuzenbo
10
9
17
2.06
L
Nemesis
P3ndragon01
Nemesis
4
10
12
1
L
Sun Wukong
VectoR7955
Sun Wukong
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,340
Damage
107,584
137,212
Taken
149,576
110,713
Mitigated
116,072
29,840
Healing
44,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Alcaicedo
Medusa
20,424
13,325
420
10,094
30,779
12,570
1,557
9,121
21,558
0
112,900
L
Ah Puch
CanadaCyborg
Ah Puch
45,073
758
727
15,591
29,931
12,525
248
10,769
19,062
145,828
0
W
Nike
Ekyume
Nike
11,527
2,020
1,583
5,732
25,086
27,541
1,758
9,236
15,850
24
49,992
W
Pele
20,998
6,212
0
4,894
30,859
16,032
512
10,382
20,477
0
88,219
W
Izanami
Ezoqu
Izanami
39,225
30,691
0
5,178
24,836
11,975
6,795
8,252
16,584
0
155,935
W
Kukulkan
21,722
1,109
950
4,178
23,350
9,186
63
9,539
13,811
71,218
0
L
Cerberus
HeadachyImp49
Cerberus
6,908
331
0
1,990
25,895
32,632
71
8,835
16,805
31,264
0
W
Kuzenbo
LILBLACKHOLE
Kuzenbo
23,868
5,782
2,196
5,129
33,081
45,979
962
15,225
17,856
55,825
0
L
Nemesis
P3ndragon01
Nemesis
9,841
3,964
0
2,337
26,978
16,950
1,121
9,336
17,567
0
112,515
L
Sun Wukong
VectoR7955
Sun Wukong
25,338
4,294
0
13,445
35,993
41,395
1,962
9,968
25,490
0
114,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,793
Gold Earned
77,967
568
Minions Killed
701
0
Camps Cleared
0
2,682,443
Distance Traveled
2,719,774
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,956
515
140
5
0
552,980
1
L
Ah Puch
16,813
542
181
6
0
563,960
5
W
Nike
13,665
441
89
3
0
564,926
1
W
Pele
15,258
492
99
3
0
496,487
1
W
Izanami
18,364
592
213
7
0
583,543
3
W
Kukulkan
12,912
417
125
4
0
451,689
5
L
Cerberus
13,233
427
78
3
0
469,977
5
W
Kuzenbo
14,594
471
42
1
0
585,798
8
L
Nemesis
15,004
484
135
4
0
586,613
0
L
Sun Wukong
16,961
547
167
5
0
546,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role