Player Matchup

Cthulhu
Cthulhu
Brucle_Dolce
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 2
Merlin
Merlin
Jeffrob21
Merlin
Level 6
God Stats
1W - 4L
1,223 SR
Queue Stats
2W - 5L
1,039 Elo+
Party 2
Anubis
Anubis
Klaus2001
Anubis
Level 27
God Stats
18W - 8L
1,678 SR
Queue Stats
353W - 348L
1,587 Elo+
Solo
Sol
Sol
SgtPsicopata
Sol
Level 17
God Stats
4W - 6L
1,423 SR
Queue Stats
5W - 6L
1,405 Elo+
Solo
Set
Set
TKRAPHA
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 2
Team Averages
Level 15
1,465 SR
1,281 Elo+

VS

Team Averages
Level 10
1,432 SR
1,360 Elo+
Ares
Ares
PettrusBr
Ares
Level 8
God Stats
2W - 1L
1,371 SR
Queue Stats
2W - 3L
1,187 Elo+
Solo
Pele
Pele
SacolaSuada
Pele
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,337 Elo+
Party 1
Merlin
Merlin
ShaolinMatadorDe
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
TinhoLegal
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,379 Elo+
Party 1
Mercury
Mercury
igorccheika
Mercury
Level 25
God Stats
2W - 2L
1,291 SR
Queue Stats
164W - 155L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brucle_Dolce
Cthulhu
13
1 / 15 / 6
10,216
365
6,343
31,710
19,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Jeffrob21
Merlin
16
0 / 9 / 5
11,554
413
7,448
14,419
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Klaus2001
Anubis
19
13 / 5 / 1
13,895
496
32,228
21,739
12,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 12 / 5
14,398
514
24,087
25,261
9,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Set
15
1 / 14 / 4
11,016
393
6,192
22,757
9,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 2 / 17
12,283
439
13,173
19,366
22,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 7 / 10
15,043
537
17,366
22,934
8,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 8 / 16
14,818
529
17,916
18,809
7,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
TinhoLegal
Cthulhu
19
8 / 9 / 14
13,885
496
15,931
30,275
39,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
igorccheika
Mercury
20
28 / 2 / 9
18,783
671
31,404
20,932
8,298
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
120
27
Kills
54
55
Deaths
28
21
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brucle_Dolce
Cthulhu
1
15
6
0.27
L
Merlin
Jeffrob21
Merlin
0
9
5
0.28
L
Anubis
Klaus2001
Anubis
13
5
1
2.7
W
Ares
3
2
17
5.75
W
10
7
10
2.14
L
12
12
5
1.21
W
5
8
16
1.63
L
Set
1
14
4
0.21
W
Cthulhu
TinhoLegal
Cthulhu
8
9
14
1.67
W
Mercury
igorccheika
Mercury
28
2
9
16.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,298
Damage
95,790
115,886
Taken
112,316
56,545
Mitigated
86,176
20,243
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brucle_Dolce
Cthulhu
6,343
1,259
0
2,928
31,710
19,866
124
18,476
12,547
16,767
0
L
Merlin
Jeffrob21
Merlin
7,448
847
0
410
14,419
5,734
412
4,343
9,893
48,124
0
L
Anubis
Klaus2001
Anubis
32,228
1,913
0
10,367
21,739
12,573
0
10,012
11,074
92,425
0
W
Ares
13,173
1,311
0
0
19,366
22,442
2,071
12,523
6,305
37,166
0
W
17,366
5,361
0
6,205
22,934
8,783
4,594
10,614
11,885
0
109,768
L
24,087
3,412
0
5,352
25,261
9,189
5,871
5,411
19,388
70,343
0
W
17,916
2,612
687
3,948
18,809
7,560
3,454
13,217
5,215
89,783
0
L
Set
6,192
2,857
0
1,186
22,757
9,183
3,064
6,511
15,964
0
39,635
W
Cthulhu
TinhoLegal
Cthulhu
15,931
1,972
581
801
30,275
39,093
1,192
17,704
11,727
52,816
0
W
Mercury
igorccheika
Mercury
31,404
21,048
0
2,696
20,932
8,298
4,610
13,228
7,078
0
122,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,079
Gold Earned
74,812
452
Minions Killed
572
0
Camps Cleared
0
2,105,563
Distance Traveled
2,576,670
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,216
365
27
1
0
504,146
0
L
Merlin
11,554
413
94
3
0
369,280
2
L
Anubis
13,895
496
129
5
0
386,172
3
W
Ares
12,283
439
43
2
0
492,051
2
W
Pele
15,043
537
142
5
0
537,700
1
L
Sol
14,398
514
115
4
0
413,273
0
W
Merlin
14,818
529
152
5
0
410,902
0
L
Set
11,016
393
87
3
0
432,692
0
W
Cthulhu
13,885
496
71
3
0
447,367
0
W
Mercury
18,783
671
164
6
0
688,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role